Crash caused by signal #11: Segmentation fault Version: Dungeon Crawl Stone Soup 0.32-a0-551-g4936369 Platform: unix Bits: 64 Game mode: normal Tiles: online Seed: 9773084501471202108, deterministic pregen: 1 Command line: /var/dcss/builds/dcss-trunk/latest/bin/dcss -name PicaresqueIRL -rc /var/dcss/gamedata/dcss-trunk/rc-files/PicaresqueIRL.rc -macro /var/dcss/gamedata/dcss-trunk/rc-files/PicaresqueIRL.macro -morgue /var/dcss/gamedata/dcss/morgue/PicaresqueIRL/ -extra-opt-first travel_delay=20 -extra-opt-first rest_delay=0 -dir /var/dcss/gamedata/dcss-trunk/save/ -webtiles-socket /var/dcss/sockets/PicaresqueIRL:2024-02-29.04:33:02.sock -await-connection RC options: restart_after_game = false Crash caused by signal #11: Segmentation fault Obtained 15 stack frames. /var/dcss/builds/dcss-trunk/latest/bin/dcss(_Z17write_stack_traceP8_IO_FILE+0x38) [0x7ae208]: write_stack_trace(_IO_FILE*) /var/dcss/builds/dcss-trunk/latest/bin/dcss(_Z13do_crash_dumpv+0x3de) [0x7b7efe]: do_crash_dump() /var/dcss/builds/dcss-trunk/latest/bin/dcss(_Z20crash_signal_handleri+0x1f0) [0x7ae670]: crash_signal_handler(int) /lib/x86_64-linux-gnu/libc.so.6(+0x354c0) [0x7fba0919b4c0]: /var/dcss/builds/dcss-trunk/latest/bin/dcss(_Z16armour_type_proph11armour_flag+0x14) [0x9ae9d4]: armour_type_prop(unsigned char, armour_flag) /var/dcss/builds/dcss-trunk/latest/bin/dcss(_Z12equip_effect14equipment_typeibb+0x2de) [0xbe75be]: equip_effect(equipment_type, int, bool, bool) /var/dcss/builds/dcss-trunk/latest/bin/dcss(_Z10equip_item14equipment_typeibb+0x5a) [0xbe7d4a]: equip_item(equipment_type, int, bool, bool) /var/dcss/builds/dcss-trunk/latest/bin/dcss(_ZN12EquipOnDelay6finishEv+0xda) [0x7ce66a]: EquipOnDelay::finish() /var/dcss/builds/dcss-trunk/latest/bin/dcss(_ZN5Delay6handleEv+0x46) [0x7cf6e6]: Delay::handle() /var/dcss/builds/dcss-trunk/latest/bin/dcss(_Z12handle_delayv+0x35) [0x7d0355]: handle_delay() /var/dcss/builds/dcss-trunk/latest/bin/dcss() [0xe2a2a3] /var/dcss/builds/dcss-trunk/latest/bin/dcss() [0xe2af0d] /var/dcss/builds/dcss-trunk/latest/bin/dcss(main+0x18c) [0x7027ec]: /lib/x86_64-linux-gnu/libc.so.6(__libc_start_main+0xf0) [0x7fba09186840]: /var/dcss/builds/dcss-trunk/latest/bin/dcss(_start+0x29) [0x7032d9]: Trying to run gdb. GNU gdb (Ubuntu 8.2-0ubuntu1~16.04.1) 8.2 Copyright (C) 2018 Free Software Foundation, Inc. License GPLv3+: GNU GPL version 3 or later This is free software: you are free to change and redistribute it. There is NO WARRANTY, to the extent permitted by law. Type "show copying" and "show warranty" for details. This GDB was configured as "x86_64-linux-gnu". Type "show configuration" for configuration details. For bug reporting instructions, please see: . Find the GDB manual and other documentation resources online at: . For help, type "help". Type "apropos word" to search for commands related to "word". [Thread debugging using libthread_db enabled] Using host libthread_db library "/lib/x86_64-linux-gnu/libthread_db.so.1". 0x00007fba09540f2a in __waitpid (pid=26533, stat_loc=stat_loc@entry=0x0, options=options@entry=0) at ../sysdeps/unix/sysv/linux/waitpid.c:29 #0 0x00007fba09540f2a in __waitpid (pid=26533, stat_loc=stat_loc@entry=0x0, options=options@entry=0) at ../sysdeps/unix/sysv/linux/waitpid.c:29 resultvar = 18446744073709551104 sc_ret = #1 0x00000000007ae085 in call_gdb (file=file@entry=0x7fba0952b540 <_IO_2_1_stderr_>) at crash.cc:438 gdb = attach_cmd = "attach 26464\000\000\000\000\000\000\000" #2 0x00000000007b7f1a in do_crash_dump () at dbg-asrt.cc:692 t = 1709181363 dir = "/var/dcss/gamedata/dcss/morgue/PicaresqueIRL/" name = "/var/dcss/gamedata/dcss/morgue/PicaresqueIRL/crash-PicaresqueIRL-20240229-043603.txt", '\000' signal_info = "Crash caused by signal #11: Segmentation fault" cause_msg = "Crash caused by signal #11: Segmentation fault" file = 0x7fba0952b540 <_IO_2_1_stderr_> #3 0x00000000007ae670 in crash_signal_handler (sig_num=11) at crash.cc:198 No locals. #4 No locals. #5 0x00000000009ae9d4 in _armour_type_flags (arm=44 ',') at item-prop.cc:3339 No locals. #6 armour_type_prop (arm=44 ',', prop=prop@entry=ARMF_REGENERATION) at item-prop.cc:3339 No locals. #7 0x0000000000be75be in _handle_regen_item_equip (item=...) at item-def.h:102 regen_hp = eq_slot = plural = item_name = regen_mp = activate = regen_hp = regen_mp = eq_slot = plural = item_name = activate = #8 equip_effect (slot=EQ_AMULET, item_slot=, unmeld=false, msg=) at player-equip.cc:235 item = @0x1328c88: {base_type = OBJ_JEWELLERY, sub_type = 44 ',', {plus = 0, mon_type = MONS_PROGRAM_BUG, skill = SK_FIGHTING, charges = 0, net_durability = 0, tithe_state = 0}, {plus2 = 0, net_placed = 0, skill_points = 0, stash_freshness = 0}, {special = 323, unrand_idx = 323, subtype_rnd = 323, brand = 323, freshness = 323}, rnd = 99 'c', quantity = 1, flags = 939528719, pos = {x = -1, y = -1}, link = 11, slot = 108, orig_place = {branch = BRANCH_DUNGEON, depth = 2}, orig_monnum = 0, inscription = "", props = {, std::allocator >, CrawlStoreValue, std::less, std::allocator > >, std::allocator, std::allocator > const, CrawlStoreValue> > >> = std::map with 4 elements = {["artefact_appearance"] = {type = SV_STR, flags = 0 '\000', val = {boolean = 16, byte = 16 '\020', _short = 11280, _int = 39463952, _float = 1.60287558e-37, _int64 = 39463952, ptr = 0x25a2c10}}, ["artefact_known_props"] = {type = SV_VEC, flags = 0 '\000', val = {boolean = 192, byte = -64 '\300', _short = 12480, _int = 39203008, _float = 1.57362275e-37, _int64 = 39203008, ptr = 0x25630c0}}, ["artefact_name"] = {type = SV_STR, flags = 0 '\000', val = {boolean = 224, byte = -32 '\340', _short = -22304, _int = 37464288, _float = 1.3787055e-37, _int64 = 37464288, ptr = 0x23ba8e0}}, ["artefact_props"] = {type = SV_VEC, flags = 0 '\000', val = {boolean = 224, byte = -32 '\340', _short = 5088, _int = 39261152, _float = 1.58014092e-37, _int64 = 39261152, ptr = 0x25713e0}}}, }} eq = block_unmeld_interrupts = {m_block = false, static interrupts_blocked = 0} #9 0x0000000000be7d4a in equip_item (slot=slot@entry=EQ_AMULET, item_slot=, msg=msg@entry=true, skip_effects=skip_effects@entry=false) at player-equip.cc:79 No locals. #10 0x00000000007ce66a in EquipOnDelay::finish (this=0x1b4acd0) at delay.cc:755 old_talents = 2 is_amulet = eq_slot = EQ_AMULET #11 0x00000000007cf6e6 in Delay::handle (this=0x1b4acd0) at delay.cc:685 No locals. #12 Delay::handle (this=0x1b4acd0) at delay.cc:660 No locals. #13 0x00000000007d0355 in handle_delay () at delay.cc:704 delay = #14 0x0000000000e2a2a3 in _input () at main.cc:1144 time_is_frozen = player_disabled = {was_disabled = false} #15 0x0000000000e2af0d in _launch_game () at main.cc:486 game_start = ccon = {cstate = false} #16 0x00000000007027ec in _launch_game_loop () at main.cc:385 game_ended = false game_ended = ge = fe = E = #17 main (argc=, argv=0x7ffd8674eb18) at main.cc:335 echo = {prev_state = {value = maybe_bool::mbool_t::maybe, static maybe = {value = maybe_bool::mbool_t::maybe, static maybe = , static t = {value = maybe_bool::mbool_t::t, static maybe = , static t = , static f = {value = maybe_bool::mbool_t::f, static maybe = , static t = , static f = }}, static f = }, static t = , static f = }} [Inferior 1 (process 26464) detached] Compilation info: <<<<<<<<<<< Compiled with GCC 9.4.0 Build platform: x86_64-linux-gnu Platform: x86_64-linux-gnu CFLAGS: -O2 -pipe -DUSE_TILE -DUSE_TILE_WEB -Wall -Wformat-security -Wundef -Wextra -Wno-missing-field-initializers -Wno-implicit-fallthrough -Wno-type-limits -Wno-uninitialized -Wno-array-bounds -Wno-format-zero-length -Wmissing-declarations -Wredundant-decls -Wno-parentheses -Wwrite-strings -Wshadow -pedantic -Wuninitialized -Iutil -I. -isystem /usr/include/lua5.1 -g -DWIZARD -DASSERTS -DREGEX_PCRE -DCLUA_BINDINGS -DDGAMELAUNCH -DWEB_DIR_PATH="/web/" -D_GNU_SOURCE -isystem /usr/include/ncursesw LDFLAGS: -rdynamic -fuse-ld=gold -O2 >>>>>>>>>>> Place info: branch = 0, depth = 2 Level id: D:2 Level build method = , level layout type = rooms, absdepth0 = 1 Level vaults: layout_basic minmay_pentomino_r2 uniq_crazy_yiuf_cottage uniq_natasha uniq_sigmund Markers: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>> Messages: <<<<<<<<<<<<<<<<<<<<<< Welcome, PicaresqueIRL the Gargoyle Earth Elementalist. It is said that the Orb of Zot exists deep within this dungeon. Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. Welcome back, PicaresqueIRL the Gargoyle Earth Elementalist. Press ? for a list of commands and other information. Unknown command. You hit the fungus but do no damage. Unknown command. Welcome back, PicaresqueIRL the Gargoyle Earth Elementalist. Press ? for a list of commands and other information. You hit the fungus. The fungus begins to die. The fungus is lightly damaged. You open the door. A kobold and a rat come into view. The kobold is wielding a +2 short sword of venom. The kobold shouts! The rat squeaks loudly. A nearby fungus withers and dies. There is an open door here. The blast of sand hits the kobold. You kill the kobold! A ball python comes into view. You lose 1MP, and have [2/3] MP The blast of sand hits the rat! You kill the rat! An endoplasm comes into view. You lose 1MP, and have [1/3] MP The blast of sand hits the endoplasm! You kill the endoplasm! You lose 1MP, and have [0/3] MP You are out of magic! You close the door. Magic restored. You open the door. A ball python is nearby! MP Full (3) A ball python is nearby! The blast of sand hits the ball python! You kill the ball python! You lose 1MP, and have [2/3] MP You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) There is an open door here. Things that are here: a +2 short sword of venom; a kobold corpse MP Full (3) c - a +2 short sword of venom Adjust (i)tems, (s)pells, or (a)bilities? c - a +2 short sword of venom Adjust to which letter? (? for menu, Esc to quit) a - a +2 short sword of venom; c - a +0 robe (worn) Your +2 short sword of venom begins to drip with poison! a - a +2 short sword of venom (weapon) Unknown command. d - a scroll labelled VOASAM PAMOFI A kobold comes into view. It is wielding a +0 dagger. A kobold is nearby! A kobold is nearby! A kobold is nearby! A kobold is nearby! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) What are your orders? t - Shout! Orders for allies: a - Attack new target. r - Retreat! s - Stop attacking. g - Guard the area. f - Follow me. Anything else - Cancel. Gang up on whom? Press: ? - help, Dir - move target, f - kobold Aim: a kobold, wielding a +0 dagger Your target is gone. Your target is gone. Your target is gone. Okay, then. The blast of sand hits the kobold. The kobold is severely wounded. You lose 1MP, and have [2/3] MP The blast of sand misses the kobold. The kobold hits you but does no damage. You lose 1MP, and have [1/3] MP The blast of sand hits the kobold. You kill the kobold! You lose 1MP, and have [0/3] MP Key pressed, stopping explore. Key pressed, stopping explore. Key pressed, stopping explore. Key pressed, stopping explore. Key pressed, stopping explore. Key pressed, stopping explore. Key pressed, stopping explore. Key pressed, stopping explore. You pick up a book of Misfortune and begin reading... You add the spells Jinxbite, Yara's Violent Unravelling and Enfeeble to your library. MP Full (3) Key pressed, stopping explore. Key pressed, stopping explore. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Key pressed, stopping explore. Key pressed, stopping explore. A hobgoblin comes into view. Found 6 gold pieces. Found a stone staircase leading down. A hobgoblin is nearby! Okay, then. The blast of sand hits the hobgoblin. The hobgoblin is severely wounded. The hobgoblin shouts! You lose 1MP, and have [2/3] MP The blast of sand hits the hobgoblin. The hobgoblin is almost dead. A hobgoblin comes into view. The hobgoblin hits you. You take 1 HP, and have [9/10] HP; You lose 1MP, and have [1/3] MP The blast of sand hits the hobgoblin! You kill the hobgoblin! The hobgoblin shouts! You have reached level 2! HP Full. (15); You lose 1MP, and have [0/5] MP Things that are here: 6 gold pieces; a hobgoblin corpse You barely miss the hobgoblin. The hobgoblin closely misses you. You hit the hobgoblin. The hobgoblin is poisoned. The hobgoblin is moderately wounded. The hobgoblin hits you but does no damage. You hit the hobgoblin. The hobgoblin looks as sick as possible! The hobgoblin is almost dead. You kill the hobgoblin! No target in view! No target in view! You now have 6 gold pieces. You see here a hobgoblin corpse. Key pressed, stopping explore. There is a stone staircase leading down here. Key pressed, stopping explore. You see here a hobgoblin corpse. Key pressed, stopping explore. You see here a hobgoblin corpse. You now have 14 gold pieces (gained 8). You now have 31 gold pieces (gained 17). A giant cockroach and a dart slug come into view. MP Full (5) The blast of sand hits the giant cockroach. The giant cockroach is heavily wounded. You lose 1MP, and have [4/5] MP You miscast Sandblast. You are very lightly contaminated with residual magic. Nothing appears to happen. The giant cockroach closely misses you. You lose 1MP, and have [3/5] MP The blast of sand hits the giant cockroach! You kill the giant cockroach! Your Stealth skill increases to level 3! You lose 1MP, and have [2/5] MP The blast of sand hits the dart slug! The dart slug is almost dead. The dart slug bites you. You take 3 HP, and have [12/15] HP; You lose 1MP, and have [1/5] MP You miscast Sandblast. Nothing appears to happen. You lose 1MP, and have [0/5] MP You are out of magic! You are out of magic! A dart slug is nearby! You hit the dart slug. You kill the dart slug! No target in view! No target in view! Your magical contamination has completely faded away. HP restored. You see here a dart slug corpse. Key pressed, stopping explore. Found a club and 4 stones. HP Full. (15); MP Full (5) Found a dagger and a pair of gloves. Key pressed, stopping explore. You now have 42 gold pieces (gained 11). A frilled lizard comes into view. Found 4 gold pieces. The blast of sand hits the frilled lizard! You kill the frilled lizard! You lose 1MP, and have [4/5] MP You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) You see here a +0 pair of gloves. Okay, then. Unknown command. e - a +0 pair of gloves You start putting on your armour. You continue putting on your +0 pair of gloves. x4 You finish putting on your +0 pair of gloves. MP Full (5) Key pressed, stopping explore. You now have 46 gold pieces (gained 4). You see here a frilled lizard corpse. Key pressed, stopping explore. A rat comes into view. A rat is nearby! A rat is nearby! A rat is nearby! The blast of sand hits the rat. The rat is heavily wounded. You lose 1MP, and have [4/5] MP The rat bites you but does no damage. The blast of sand hits the rat! You kill the rat! Your Earth Magic skill increases to level 4! You lose 1MP, and have [3/5] MP No target in view! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) Found an escape hatch in the floor. MP Full (5) Found Gurion's Magic Scroll Emporium. f - a scroll labelled PATOSHR COUHOITRO There is an escape hatch in the floor here. There is an entrance to Gurion's Magic Scroll Emporium here. d - 2 scrolls of identify (gained 1) Thank you for shopping at Gurion's Magic Scroll Emporium! Okay, then. Unknown command. Unknown command. There is an escape hatch in the floor here. A goblin comes into view. It is wielding a +0 club. Found a faded altar of an unknown god. The blast of sand hits the goblin! You kill the goblin! You lose 1MP, and have [4/5] MP You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) A quokka comes into view. MP Full (5) The blast of sand hits the quokka. You kill the quokka! You lose 1MP, and have [4/5] MP You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) A frilled lizard comes into view. MP Full (5) The blast of sand hits the frilled lizard! You kill the frilled lizard! You lose 1MP, and have [4/5] MP You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) A frilled lizard and a goblin come into view. Found a ring mail. You see here a +0 club. The goblin shouts! Found a stone staircase leading down. There is a faded altar of an unknown god here. This altar belongs to (a) Elyvilon, (b) Uskayaw or (c) Sif Muna, but you can't tell which. Press the corresponding letter to learn more about a god, or press enter to convert or escape to cancel. Okay, then. Unknown command. Press < or > to pray at altars. No target in view! A goblin is nearby! The blast of sand hits the goblin. You kill the goblin! You lose 1MP, and have [3/5] MP You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) A hobgoblin comes into view. This altar belongs to (a) Elyvilon, (b) Uskayaw or (c) Sif Muna, but you can't tell which. Press the corresponding letter to learn more about a god, or press enter to convert or escape to cancel. Okay, then. The hobgoblin shouts! The blast of sand hits the frilled lizard! You kill the frilled lizard! You lose 1MP, and have [3/5] MP The blast of sand hits the hobgoblin! You kill the hobgoblin! You lose 1MP, and have [2/5] MP You can't see any susceptible monsters within range! (Use Z to cast anyway.) There is a stone staircase leading down here. You now have 31 gold pieces (gained 11). g - a scroll labelled ZUPRAOTHICK MP Full (5) A kobold comes into view. It is wielding a +0 dagger. Found a stone staircase leading down. The blast of sand hits the kobold. You kill the kobold! You lose 1MP, and have [4/5] MP You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) A kobold comes into view. It is wielding a +0 club. The kobold shouts! You hear a shout! You hear an angry hiss. MP Full (5) Unknown command. No reachable target in view! A kobold is nearby! A goblin comes into view. It is wielding a +0 club. The goblin shouts! Your line of fire to the kobold is blocked by a plant. A frilled lizard comes into view. The blast of sand hits the kobold! You kill the kobold! You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel clever. x2 HP Full. (19); You lose 1MP, and have [4/6] MP Your line of fire to the goblin is blocked by a plant. Your line of fire to the goblin is blocked by a plant. The blast of sand hits the goblin! You kill the goblin! The frilled lizard bites the bush but does no damage. The frilled lizard bites the bush. You lose 1MP, and have [3/6] MP No reachable target in view! Items here: )) ††. The blast of sand hits the frilled lizard. You kill the frilled lizard! You lose 1MP, and have [2/6] MP You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) Key pressed, stopping explore. Unknown command. MP Full (6) Key pressed, stopping explore. Key pressed, stopping explore. Key pressed, stopping explore. Key pressed, stopping explore. Key pressed, stopping explore. Key pressed, stopping explore. Key pressed, stopping explore. Partly explored, can't reach some places. Partly explored, can't reach some places. Partly explored, can't reach some places. Partly explored, can't reach some places. You hit the plant. The plant begins to die. The plant is lightly damaged. You hit the plant. The plant is poisoned. The plant is lightly damaged. You hit the plant. The plant looks as sick as possible! The plant is lightly damaged. You hit the plant. The plant is lightly damaged. A nearby plant withers and dies. You hit the bush but do no damage. You hit the bush but do no damage. You hit the bush but do no damage. You hit the bush. The bush is lightly damaged. You hit the bush but do no damage. The bush is lightly damaged. You hit the bush but do no damage. The bush is poisoned. The bush is lightly damaged. You hit the bush. The bush looks even sicker. The bush is lightly damaged. You hit the bush. The bush is lightly damaged. You hit the bush but do no damage. The bush is lightly damaged. You hit the bush but do no damage. The bush looks as sick as possible! The bush is lightly damaged. You hit the bush but do no damage. The bush is lightly damaged. You hit the bush. The bush is moderately damaged. You hit the bush. The bush is moderately damaged. You hit the bush but do no damage. The bush is moderately damaged. You hit the bush but do no damage. The bush is moderately damaged. You hit the bush but do no damage. The bush is moderately damaged. You hit the bush but do no damage. The bush is moderately damaged. You hit the bush but do no damage. The bush is moderately damaged. You hit the bush but do no damage. The bush is moderately damaged. You hit the bush. The bush is moderately damaged. You hit the bush but do no damage. The bush looks as sick as possible! The bush is moderately damaged. You hit the bush but do no damage. The bush is moderately damaged. You hit the bush but do no damage. The bush is heavily damaged. You hit the bush. The bush is heavily damaged. You hit the bush but do no damage. The bush is heavily damaged. You hit the bush. The bush is heavily damaged. You hit the bush. The bush is heavily damaged. You hit the bush but do no damage. The bush is heavily damaged. You hit the bush but do no damage. The bush is heavily damaged. You hit the bush but do no damage. The bush looks as sick as possible! The bush is severely damaged. You hit the bush but do no damage. The bush is severely damaged. You hit the bush but do no damage. The bush is severely damaged. You hit the bush but do no damage. The bush looks as sick as possible! The bush is severely damaged. You hit the bush but do no damage. The bush looks as sick as possible! The bush is severely damaged. You hit the bush but do no damage. The bush looks as sick as possible! The bush is severely damaged. You hit the bush. The bush is almost destroyed. You hit the bush but do no damage. The bush is almost destroyed. You hit the bush but do no damage. The bush looks as sick as possible! The bush is almost destroyed. You hit the bush but do no damage. The bush looks as sick as possible! The bush is almost destroyed. You hit the bush but do no damage. The bush looks as sick as possible! The bush is almost destroyed. You hit the bush but do no damage. The bush is almost destroyed. You hit the bush but do no damage. The bush looks as sick as possible! The bush is almost destroyed. You hit the bush but do no damage. The bush is almost destroyed. You hit the bush. The bush is almost destroyed. You hit the bush but do no damage. The bush is almost destroyed. You hit the bush but do no damage. The bush is almost destroyed. You destroy the bush! Done exploring. Done exploring. There is an escape hatch in the floor here. There is a faded altar of an unknown god here. This altar belongs to (a) Elyvilon, (b) Uskayaw or (c) Sif Muna, but you can't tell which. Press the corresponding letter to learn more about a god, or press enter to convert or escape to cancel. Uskayaw accepts your prayer! Uskayaw welcomes you! You can now stomp with the beat. You see here a frilled lizard skeleton. There is a stone staircase leading down here. You climb downwards. Found a cyan potion. There is a stone staircase leading up here. The blast of sand hits the kobold! You kill the kobold! The endoplasm jiggles. You lose 1MP, and have [5/6] MP You miscast Sandblast. You are very lightly contaminated with residual magic. Nothing appears to happen. You lose 1MP, and have [4/6] MP The blast of sand hits the endoplasm! You kill the endoplasm! You lose 1MP, and have [3/6] MP A kobold is nearby! The blast of sand misses the kobold. You lose 1MP, and have [2/6] MP The blast of sand hits the kobold! You kill the kobold! You lose 1MP, and have [1/6] MP You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. Your magical contamination has completely faded away. Magic restored. An adder comes into view. MP Full (6) You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) The blast of sand hits the adder! The adder is almost dead. The adder hisses angrily. You lose 1MP, and have [5/6] MP The blast of sand hits the adder! You kill the adder! You can now pass through a line of other dancers. You lose 1MP, and have [4/6] MP You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) A hobgoblin comes into view. You see here a cyan potion. MP Full (6) The blast of sand hits the hobgoblin! You kill the hobgoblin! You lose 1MP, and have [5/6] MP You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) h - a cyan potion MP Full (6) As you read the scroll of identify, it crumbles to dust. h - a potion of invisibility You see here a +0 short sword. A frilled lizard comes into view. The frilled lizard hisses angrily. You hear a shout! A goblin comes into view. It is wielding a +0 club and wearing the ring "Nexkumo" {rF+ Int+5 Dex-2}. The frilled lizard unfolds its giant frill. The blast of sand hits the frilled lizard! You kill the frilled lizard! The goblin hits you with a +0 club. You take 2 HP, and have [17/19] HP; You lose 1MP, and have [5/6] MP The blast of sand hits the goblin! You kill the goblin! You lose 1MP, and have [4/6] MP You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) A bat comes into view. The bat moves out of view. A bat is nearby! A bat is nearby! A bat is nearby! Things that are here: a +0 club; the ring "Nexkumo" {rF+ Int+5 Dex-2}; a goblin corpse The blast of sand hits the bat. You kill the bat! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) HP restored. i - the ring "Nexkumo" {rF+ Int+5 Dex-2} Things that are here: a +0 club; a goblin corpse HP Full. (19); MP Full (6) j - a scroll labelled WEENKO MAM Key pressed, stopping explore. Key pressed, stopping explore. d - 2 scrolls of identify (gained 1) Key pressed, stopping explore. Key pressed, stopping explore. Found a stone staircase leading down. A hobgoblin comes into view. A hobgoblin is nearby! A hobgoblin is nearby! The blast of sand misses the hobgoblin. You lose 1MP, and have [5/6] MP The blast of sand hits the hobgoblin! You kill the hobgoblin! You lose 1MP, and have [4/6] MP You can't see any susceptible monsters within range! (Use Z to cast anyway.) You see here a hobgoblin corpse. Key pressed, stopping explore. Key pressed, stopping explore. Found a stone staircase leading up. MP Full (6) You now have 41 gold pieces (gained 10). Key pressed, stopping explore. Key pressed, stopping explore. Key pressed, stopping explore. Key pressed, stopping explore. Found 5 stones. You see here 5 stones. Found 5 stones. Key pressed, stopping explore. Key pressed, stopping explore. Found a stone staircase leading down. Found a stone staircase leading down. Found 2 stones. There is a stone staircase leading down here. You open the door. Key pressed, stopping explore. Sigmund the Dreaded comes into view. He is wielding a +0 scythe. Sigmund is nearby! Sigmund is nearby! Sigmund is nearby! Casting: Sandblast (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Unknown command. Casting: Sandblast (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - Sigmund Aim: Sigmund, wielding a +0 scythe and wearing a +0 robe (asleep, 100% to hit) The blast of sand hits Sigmund! Sigmund is moderately wounded. Sigmund shouts! Sigmund casts a spell at you. You resist with significant effort. You lose 1MP, and have [5/6] MP Casting: Sandblast (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Sigmund Aim: Sigmund, wielding a +0 scythe and wearing a +0 robe (moderately wounded, 80% to hit) The blast of sand hits Sigmund. Sigmund is moderately wounded. Sigmund points at you and mumbles some strange words. The magic dart hits you. Sigmund barely misses you. You take 4 HP, and have [15/19] HP !!!!! HP Warning !!!!! You lose 1MP, and have [4/6] MP Casting: Sandblast (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Sigmund Aim: Sigmund, wielding a +0 scythe and wearing a +0 robe (moderately wounded, 80% to hit) The blast of sand hits Sigmund! Sigmund is heavily wounded. Sigmund hits you from afar with a +0 scythe. You can now pass through a line of other dancers. You take 2 HP, and have [13/19] HP; You lose 1MP, and have [3/6] MP Casting: Sandblast (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Sigmund Aim: Sigmund, wielding a +0 scythe and wearing a +0 robe (heavily wounded, 80% to hit) The blast of sand hits Sigmund. Sigmund is severely wounded. Sigmund misses you. You lose 1MP, and have [2/6] MP Casting: Sandblast (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Sigmund Aim: Sigmund, wielding a +0 scythe and wearing a +0 robe (severely wounded, 80% to hit) The blast of sand hits Sigmund. Sigmund is almost dead. Sigmund barely misses you. Uskayaw will force your foes to helplessly watch your dance. Uskayaw prepares the audience for your solo! You lose 1MP, and have [1/6] MP Casting: Sandblast (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Sigmund Aim: Sigmund, wielding a +0 scythe and wearing a +0 robe (almost dead, paralysed, 100% to hit) The blast of sand hits Sigmund but does no damage. Sigmund is almost dead. Sigmund is no longer paralysed. Sigmund points at you and mumbles some strange words. You resist with significant effort. You lose 1MP, and have [0/6] MP Casting: Sandblast (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Unknown command. Sigmund barely misses you. You hit Sigmund. Sigmund is poisoned. Sigmund is almost dead. You hit Sigmund but do no damage. Sigmund looks as sick as possible! Sigmund is almost dead. Sigmund barely misses you. You feel a bit more experienced. Your Stealth skill gained 2 levels and is now at level 5! Your Earth Magic skill increases to level 5! You have reached level 4! You feel clever. You have reached level 5! You gain 8 HP, and have [23/28] HP Found a hammer. Found a runed translucent door. HP Full. (28); MP Full (8) There is a stone staircase leading down here. Found 6 stones. An adder comes into view. An adder is nearby! You can't see any susceptible monsters within range! (Use Z to cast anyway.) The blast of sand hits the adder! You kill the adder! You lose 1MP, and have [7/8] MP You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) This spell is quite dangerous to cast! You start memorising the spell. You continue memorising. x3 You finish memorising. Spell assigned to 'b'. Adjust (i)tems, (s)pells, or (a)bilities? Huh? Okay, then. Unknown command. Adjust (i)tems, (s)pells, or (a)bilities? Adjust which spell? b - Stone Arrow Adjust to which letter? c - Stone Arrow Casting: Sandblast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Okay, then. A hobgoblin comes into view. MP Full (8) A hobgoblin is nearby! A hobgoblin is nearby! Found 5 gold pieces. The hobgoblin shouts! The blast of sand hits the hobgoblin! You kill the hobgoblin! You lose 1MP, and have [7/8] MP No target in view! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) A hobgoblin comes into view. A hobgoblin is nearby! A hobgoblin is nearby! A hobgoblin is nearby! The blast of sand hits the hobgoblin but does no damage. The hobgoblin shouts! You lose 1MP, and have [6/8] MP The hobgoblin hits you. You take 2 HP, and have [26/28] HP The blast of sand hits the hobgoblin. The hobgoblin is heavily wounded. The hobgoblin closely misses you. The hobgoblin hits you but does no damage. You lose 1MP, and have [6/8] MP You closely miss the hobgoblin. The hobgoblin is heavily wounded. The hobgoblin hits you. You take 3 HP, and have [24/28] HP The blast of sand hits the hobgoblin! You kill the hobgoblin! You lose 1MP, and have [5/8] MP Things that are here: a hobgoblin corpse; a hobgoblin corpse You now have 46 gold pieces (gained 5). Key pressed, stopping explore. Found a club. A kobold comes into view. It is wielding a +0 dagger. Found a black potion, a scroll of identify and 9 gold pieces. HP Full. (28); MP Full (8) A kobold is nearby! A kobold is nearby! A kobold is nearby! The blast of sand hits the kobold! You kill the kobold! You lose 1MP, and have [7/8] MP You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) You now have 62 gold pieces (gained 16). k - a black potion MP Full (8) Things that are here: a +0 dagger; 5 stones; a kobold corpse d - 3 scrolls of identify (gained 1) You now have 71 gold pieces (gained 9). Key pressed, stopping explore. Things that are here: a +0 dagger; 5 stones; a kobold corpse l - the amulet of Secrets {Spirit rN+ Dex+3} Key pressed, stopping explore. Key pressed, stopping explore. A giant cockroach comes into view. A giant cockroach is nearby! Okay, then. You feel clever. You feel clumsy. i - the ring "Nexkumo" (left hand) {rF+ Int+5 Dex-2} You start putting on your amulet. You continue putting on the amulet of Secrets {Spirit rN+ Dex+3}. x5 You finish putting on the amulet of Secrets {Spirit rN+ Dex+3}. You feel your power drawn to a protective spirit. You feel agile. l - the amulet of Secrets (around neck) {Spirit rN+ Dex+3} >>>>>>>>>>>>>>>>>>>>>> Version history: Game started: 0.32-a0-551-g4936369 Game state: mouse_enabled: 0, waiting_for_command: 0, terminal_resized: 0 io_inited: 1, need_save: 1, saving_game: 0, updating_scores: 0: seen_hups: 2, map_stat_gen: 0, type: 1, arena_suspended: 0 prev_cmd = CMD_WEAR_JEWELLERY repeat_cmd = CMD_NO_CMD Player: {{{{{{{{{{{ Name: [PicaresqueIRL] Species: Gargoyle Job: Earth Elementalist HP: 28/28; mods: 0/0 MP: 8/8; mod: 0 Stats: 11 (11) 23 (23) 11 (11) Position: (31, 52), god: Uskayaw (24), turn_is_over: 0, banished: 0 Standing on/in/over feature: floor Delayed (1): type: armour_on duration: 0 Skills (mode: manual) Name | can_currently_train | train | training | level | points | progress Fighting | X | 0 | 0 | 0 | 0 | 0/42 Short Blades | X | 0 | 0 | 0 | 0 | 0/59 Long Blades | X | 0 | 0 | 0 | 0 | 0/59 Axes | X | 0 | 0 | 0 | 0 | 0/59 Maces & Flails | X | 0 | 0 | 0 | 0 | 0/50 Polearms | X | 0 | 0 | 0 | 0 | 0/59 Staves | X | 0 | 0 | 0 | 0 | 0/50 Ranged Weapons | X | 0 | 0 | 0 | 0 | 0/50 Throwing | X | 0 | 0 | 0 | 0 | 0/59 Armour | X | 0 | 0 | 0 | 0 | 0/42 Dodging | X | 0 | 0 | 1 | 151 | 81/142 Stealth | X | 2 | 66 | 5 | 734 | 204/212 Shields | X | 0 | 0 | 0 | 0 | 0/42 Unarmed Combat | X | 0 | 0 | 0 | 0 | 0/50 Spellcasting | X | 0 | 0 | 2 | 179 | 1/178 Conjurations | X | 0 | 0 | 1 | 51 | 9/84 Hexes | X | 0 | 0 | 0 | 0 | 0/59 Summonings | X | 0 | 0 | 0 | 0 | 0/59 Necromancy | X | 0 | 0 | 0 | 0 | 0/70 Translocations | X | 0 | 0 | 0 | 0 | 0/59 Fire Magic | X | 0 | 0 | 0 | 0 | 0/50 Ice Magic | X | 0 | 0 | 0 | 0 | 0/50 Air Magic | X | 0 | 0 | 0 | 0 | 0/70 Earth Magic | X | 1 | 34 | 5 | 606 | 76/212 Alchemy | X | 0 | 0 | 0 | 0 | 0/70 Invocations | X | 0 | 0 | 0 | 0 | 0/42 Evocations | X | 0 | 0 | 0 | 0 | 0/59 Shapeshifting | X | 0 | 0 | 0 | 0 | 0/84 Spell bugs: Durations: Attributes: #12: 97 #13: 26 #49: 107 Mutations: negative energy resistance: 1 (innate) electricity resistance: 1 (innate) torment resistance: 1 (innate) petrification resistance: 1 (innate) Inventory bugs: Equipment: eq slot #0, inv slot #0: +2 short sword of venom eq slot #3, inv slot #4: +0 pair of gloves eq slot #6, inv slot #2: +0 robe eq slot #7, inv slot #8: ring "Nexkumo" {rF+ Int+5 Dex-2} eq slot #9, inv slot #11: amulet of Secrets {Spirit rN+ Dex+3} }}}}}}}}}}} Webtiles message buffer: Webtiles JSON stack: Screenshot: #.# #.# ...##†# #.# ####...##.# #.# #......##.# #.# #......##.# #.. #......##.# ### #######......##.# # B.............#.### # #@...)..#...# #.........#.# #...#...###.# #.....#..#..# ####.###)..## ###..#.....# #.........## #.#######.# #.#######.# clua stack: dlua stack: Lua persistent data: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>> Lua marker contents: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>>