PiratePeteNZ Level 1 of the Dungeon [Shop] Daiwn's Magic Scroll Boutique a scroll of identify (20 gold) a scroll of immolation (40 gold) a scroll of amnesia (40 gold) a scroll of noise (10 gold) 3 scrolls of magic mapping (225 gold) a scroll of enchant weapon (75 gold) 2 scrolls of magic mapping (150 gold) a scroll of amnesia (40 gold) (0, 0, D:1) a +0 dagger (4, 8, D:1) a +0 spear (6, -4, D:1) a +0 short sword (16, 16, D:1) 3 stones (19, -1, D:1) a +0 dagger (40, 25, D:1) a +0 dagger (49, 26, D:1) 6 poisoned darts (51, 8, D:1) a +0 dagger a +0 leather armour Level 2 of the Dungeon (0, 0, D:2) 2 javelins (4, 7, D:2) a +0 robe (7, -7, D:2) a +0 rapier a +0 club a +0 robe (45, -5, D:2) a +0 dagger (46, -10, D:2) 6 stones (53, 2, D:2) a +0 sling a +0 dagger (55, 11, D:2) a +0 dagger Level 3 of the Dungeon (1, -2, D:3) a +0 dagger a +0 dagger a +0 robe (2, -7, D:3) a +0 dagger a +0 leather armour (2, -5, D:3) a +0 club (3, -4, D:3) a +0 mace (4, -27, D:3) a +0 dagger (4, -5, D:3) a +0 falchion a +0 leather armour (11, -3, D:3) a +0 club (13, 0, D:3) a +0 glaive (16, -2, D:3) 7 stones (29, 0, D:3) a +0 whip (32, -9, D:3) a +0 short sword (41, -33, D:3) a +0 club (48, 10, D:3) a +0 leather armour (51, -17, D:3) a +1 dagger of venom Level 4 of the Dungeon (0, 0, D:4) a +0 ring mail (10, -1, D:4) a +0 giant spiked club (13, -1, D:4) a +0 rapier (23, -11, D:4) a +0 leather armour (30, -22, D:4) a +0 whip (40, -10, D:4) a +0 mace (49, -8, D:4) a +0 chain mail (51, 4, D:4) a +0 plate armour Level 5 of the Dungeon [Shop] Butzis's Distillery a potion of resistance (140 gold) a potion of curing (42 gold) a potion of heal wounds (70 gold) a potion of mutation (112 gold) a potion of heal wounds (70 gold) a potion of attraction (42 gold) a potion of degeneration (14 gold) (0, 0, D:5) a +0 spear (4, 25, D:5) a +0 dagger (5, 17, D:5) a +0 scale mail (5, 19, D:5) a +0 mace (8, 9, D:5) a +0 flail 2 boomerangs (8, 32, D:5) a +0 ring mail (9, 9, D:5) a +0 falchion a +0 ring mail (10, 9, D:5) a +0 whip a +0 leather armour (11, 9, D:5) 6 javelins (12, 10, D:5) a +0 club (13, 2, D:5) a +0 shortbow (14, 28, D:5) a +0 ring mail (22, 48, D:5) a +0 leather armour (28, 18, D:5) a +0 club (31, 22, D:5) a +0 robe (32, 33, D:5) 4 stones Level 6 of the Dungeon (0, 0, D:6) a +0 plate armour (10, 28, D:6) a +0 great sword (36, 21, D:6) a +0 giant club (38, 25, D:6) a +0 trident a +0 leather armour an orc corpse (39, 26, D:6) a +2 dagger of speed (still there?) a +0 robe (still there?) (40, 24, D:6) a +0 leather armour the +3 hand axe of the Walnut {pain, rElec rN++ Will- Dex-3} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. Dex: It affects your dexterity (-3). rElec: It insulates you from electricity. rN: It greatly protects you from negative energy. Will: It decreases your willpower. a +3 battleaxe (41, 25, D:6) a +1 short sword of venom an orc corpse (skeletalised by now) (41, 27, D:6) a +0 club (42, 27, D:6) a +0 trident an orc corpse (47, 26, D:6) a +0 dagger Level 7 of the Dungeon (0, 0, D:7) a scroll of summoning (5, -2, D:7) a +0 dagger (7, 26, D:7) 15 gold pieces