PiratePeteNZ Level 1 of the Dungeon (0, 0, D:1) a +0 ring mail (14, -35, D:1) a +0 short sword (15, -31, D:1) a +0 robe (16, 2, D:1) a +0 club 3 stones (19, -35, D:1) a +0 club (24, 15, D:1) a +0 club (26, 17, D:1) 2 stones (31, 11, D:1) a +0 mace (38, 11, D:1) a +0 dagger a stone (39, -26, D:1) a +0 dagger 5 stones (44, 7, D:1) a +0 robe (48, -40, D:1) a +0 club (53, -17, D:1) a +0 club Level 2 of the Dungeon Level 3 of the Dungeon (0, 0, D:3) a +0 robe (4, 15, D:3) a +0 whip (7, 0, D:3) a +0 robe (10, 36, D:3) a +0 dagger 3 stones (10, 37, D:3) the +1 leather armour of Duck's Teeth {rN+ Will+} rN: It protects you from negative energy. Will: It increases your willpower. (14, 33, D:3) a +0 short sword (26, 4, D:3) a +0 club (26, 24, D:3) a +0 spear (27, -3, D:3) a +0 sling a +0 club (28, -2, D:3) a +0 club (28, -1, D:3) a +0 dagger a +0 whip 2 stones (29, -1, D:3) a +0 club (29, 0, D:3) a +0 dagger a +0 animal skin the +0 helmet of the Hungering Gods {rElec Int+2} Int: It affects your intelligence (+2). rElec: It insulates you from electricity. (29, 2, D:3) a +0 club (30, 3, D:3) a +0 dagger a +0 club a +0 club a +0 whip a +0 club (30, 37, D:3) a +0 whip a +3 leather armour (30, 38, D:3) a +0 club a +0 whip a +0 leather armour a +2 dagger of venom (32, 16, D:3) a +0 club (35, 4, D:3) a +0 club (36, 35, D:3) 3 silver javelins (41, 20, D:3) a +0 falchion a stone Level 4 of the Dungeon (0, 0, D:4) a +0 club (1, 21, D:4) a +0 hand axe (6, -9, D:4) 3 stones (6, 7, D:4) a +0 whip a stone (19, 27, D:4) a +0 spear (20, 19, D:4) a +0 leather armour (23, -5, D:4) a +0 leather armour (26, 32, D:4) a +0 hand axe (27, 32, D:4) a +0 dagger a +0 robe (28, 33, D:4) a +0 hand axe (41, 2, D:4) a +0 dagger a +0 leather armour of cold resistance (44, 13, D:4) a +0 robe (58, 5, D:4) 5 stones Level 5 of the Dungeon (0, 0, D:5) a quokka corpse (skeletalised by now) (3, 23, D:5) a +0 whip of electrocution a +0 robe (4, 11, D:5) a +0 trident (6, 0, D:5) a +0 dagger (6, 5, D:5) a stone (6, 22, D:5) a +0 spear (8, 23, D:5) a +0 flail (8, 24, D:5) a +0 club (12, -1, D:5) a +0 flail (12, 1, D:5) a +0 dagger a +0 mace a +0 whip an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (15, 5, D:5) a +0 giant club (25, 21, D:5) a +0 leather armour