PiratePeteNZ Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (3, 1, D:1) a +0 leather armour (12, 14, D:1) a +0 short sword 3 stones (17, 20, D:1) a +0 dagger (27, 18, D:1) a +0 club (36, 18, D:1) a +0 whip (46, 17, D:1) a +0 dagger (50, -9, D:1) a +0 dagger Level 2 of the Dungeon [Shop] Teannu's Armour Emporium +0 fire dragon scales (780 gold) a +2 hat of stealth (273 gold) a +0 chain mail of willpower (149 gold) a +0 leather armour (26 gold) the +3 plate armour "Jicsomex" {Harm rF+} (676 gold) rF: It protects you from fire. Harm: It increases damage dealt and taken. a +0 leather armour (26 gold) the +4 storm dragon scales of the Fiddle {Fly rElec rPois Int+4 Slay+2} (1562 gold) Int: It affects your intelligence (+4). Slay: It affects your accuracy & damage with ranged weapons and melee (+2). rElec: It insulates you from electricity. rPois: It protects you from poison. Fly: It grants you flight. the +0 helmet of Pear {rF- rCorr Int+4 Dex+4} (349 gold) Int: It affects your intelligence (+4). Dex: It affects your dexterity (+4). rF: It makes you vulnerable to fire. rCorr: It protects you from acid and corrosion. a +3 chain mail of poison resistance (305 gold) a +0 ring mail (52 gold) a +0 robe (9 gold) (2, 17, D:2) a +1 short sword of electrocution 4 stones (12, 16, D:2) 8 stones (19, 0, D:2) 2 stones (33, 8, D:2) a +0 club (39, 16, D:2) a +0 cloak Level 3 of the Dungeon (3, 10, D:3) a +0 dagger (3, 18, D:3) a +0 club (20, 5, D:3) a +0 robe (24, 7, D:3) a +0 hand axe a +0 leather armour (24, 8, D:3) a +0 dagger a +0 robe a +0 club (24, 9, D:3) a +0 dagger (26, 13, D:3) the +3 chain mail of Lipnaj {rElec rPois Str+3 Dex+2} Str: It affects your strength (+3). Dex: It affects your dexterity (+2). rElec: It insulates you from electricity. rPois: It protects you from poison. a +0 robe (27, 7, D:3) a +0 dagger (36, 21, D:3) a +0 club (36, 33, D:3) 5 stones (47, 16, D:3) a +0 mace Level 4 of the Dungeon (0, 0, D:4) a +0 dagger (6, 30, D:4) a +0 war axe (13, 6, D:4) a +0 cloak (16, 43, D:4) a +0 trident (31, 4, D:4) a +0 ring mail (35, 8, D:4) a +0 dagger a +0 club (36, 8, D:4) a +0 dagger a +0 scale mail a +0 club a +0 club (36, 9, D:4) a +0 club a +0 dagger (43, 22, D:4) a +0 sling (48, 20, D:4) a stone a +0 dagger (51, 4, D:4) a +0 mace (54, -10, D:4) a +0 dagger (55, 4, D:4) 8 stones (65, -5, D:4) 6 stones Level 5 of the Dungeon (0, 0, D:5) 6 poisoned darts (0, 37, D:5) a +0 club (10, 1, D:5) a +0 giant spiked club (26, 10, D:5) a ring of see invisible (26, 17, D:5) a +0 club (29, 21, D:5) a +0 quarterstaff (35, 5, D:5) a +0 hand axe a +0 ring mail (36, -13, D:5) a +0 giant spiked club (36, 5, D:5) a +0 flail a +0 dagger a +0 robe a +0 broad axe a +0 plate armour a +0 dagger a +0 robe Level 6 of the Dungeon [Shop] Dacovaef's Book Shop a book of Storms (286 gold) a book of Party Tricks (176 gold) Maxwell's Memoranda (418 gold) a book of Armaments (396 gold) a book of Debilitation (220 gold) a There-And-Back Book (330 gold) a book of Necromancy (264 gold) a book of Displacement (242 gold) Great Wizards, Vol. II (418 gold) (0, 0, D:6) a hound corpse (8, 2, D:6) a +0 helmet (14, 8, D:6) 5 stones (15, 10, D:6) a +0 shortbow (23, 20, D:6) a +0 chain mail (29, -21, D:6) a staff of air (unseen) the Ecumenical Temple