Dungeon Crawl Stone Soup version 0.31-a0-344-gd109795 (webtiles) character file. Game seed: 14162699099611531682 98 PiratePeteNZ the Magician (level 5, -1/38 HPs) Began as a Djinni Conjurer on July 21, 2023. Slain by Sigmund ... wielding a +0 scythe (7 damage) ... on level 3 of the Dungeon. The game lasted 00:04:44 (1810 turns). PiratePeteNZ the Magician (Djinni Conjurer) Turns: 1810, Time: 00:04:45 Health: -1/38 AC: 6 Str: 6 XL: 5 Next: 0% Gold: 192 EV: 12 Int: 21 God: SH: 0 Dex: 12 rFire + + . d - +2 dagger (freeze) rCold x . . (no shield) rNeg . . . a - +0 robe rPois ∞ h - +2 helmet rElec . (no cloak) rCorr . j - +0 pair of gloves SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.26/turn (no ring) MPRegen 0.00/turn %: infuse magic (-2 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 192 gold pieces. Inventory: Hand Weapons d - a +2 dagger of freezing (weapon) Armour a - a +0 robe (worn) h - a +2 helmet (worn) j - a +0 pair of gloves (worn) Wands c - a wand of charming (10) Scrolls e - a scroll of amnesia {unknown} f - a scroll of silence {unknown} g - 2 scrolls of identify {unknown} i - a scroll of brand weapon {unknown} l - a scroll of vulnerability {unknown} m - a scroll of noise {unknown} Potions b - 4 potions of mutation {unknown} k - a potion of experience {unknown} Skills: * Level 2.2 Fighting + Level 0.8 Short Blades + Level 3.2 Dodging - Level 1.5 Stealth * Level 3.8 Spellcasting * Level 3.8 Conjurations * Level 3.8 Hexes * Level 3.8 Summonings * Level 3.8 Necromancy * Level 3.8 Translocations * Level 3.8 Transmutations * Level 3.8 Fire Magic * Level 3.8 Ice Magic * Level 3.8 Air Magic * Level 3.8 Earth Magic * Level 3.8 Poison Magic You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 80% 1d7 2% 1 b - Searing Ray Conj 40% 2d5 3% 2 c - Dazzling Flash Conj/Hex 40% N/A 8% 3 d - Fulminant Prism Conj/Hex 10% 3d9 26% 4 e - Iskenderun's Mystic Conj/Tloc 20% 2d6 26% 4 f - Slow Hex 80% N/A 2% 1 g - Static Discharge Conj/Air 40% 2-4/arc 3% 2 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Annotations: D:3 Sigmund Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Sigmund casts a spell. Sigmund flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. You are too confused! You bump into the rock wall. You feel less confused. Something hits you. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The spell is extremely dangerous to miscast (26% risk of failure)! Continue anyway? Aiming: Fulminant Prism (extremely dangerous; 26% risk of failure) Press: ? - help, Dir - move target You conjure a prism of explosive energy! A fulminant prism comes into view. Your fulminant prism crackles loudly. Casting: Fulminant Prism (extremely dangerous; 26% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Fulminant Prism (extremely dangerous; 26% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line (Press . to maintain the ray.) You hear some strange, mumbled words. You are confused. Your fulminant prism explodes! The blast of energy engulfs something! You're too confused to cast spells. Something hits you. Something completely misses you. Something hits you! * * * LOW HITPOINT WARNING * * * Something hits you. * * * LOW HITPOINT WARNING * * * You're too confused to move! You feel less confused. You hear some strange, mumbled words. Something tries to affect you, but you resist. Something barely misses you. Something hits you! You die... #.#########.# #.#....#....# #.#.#.......# #.#.........# #.###.......# #.# #.......# #.# #.......# #.########### #####@...# #).......# #.###{...# #.#....### #.#.##.# #.#....# #.#.#.)# #.###..#.#... #...........# There were no monsters in sight! Vanquished Creatures An iguana (D:2) An adder (D:3) 3 worms (D:2) 2 dart slugs (D:1) 4 bats 3 endoplasms 7 goblins 5 hobgoblins 6 kobolds A quokka (D:2) 5 ball pythons 5 frilled lizards 7 rats 50 creatures vanquished. Vanquished Creatures (others) 2 fulminant prisms (D:3) 2 creatures vanquished. Grand Total: 52 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | PiratePeteNZ the Djinni Conjurer began the quest for the | Orb. 0 | D:1 | PiratePeteNZ set off with the following spells memorised: | Magic Dart, Searing Ray, Dazzling Flash, Fulminant Prism, | Iskenderun's Mystic Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 90 | D:1 | Reached XP level 2. HP: 18/22 MP: 0/0 322 | D:1 | Reached skill level 1 in Fighting 513 | D:2 | Reached XP level 3. HP: 26/27 MP: 0/0 513 | D:2 | Learned a level 1 spell: Slow 933 | D:2 | Found a faded altar of an unknown god. 1068 | D:2 | Reached XP level 4. HP: 32/33 MP: 0/0 1781 | D:3 | Reached XP level 5. HP: 34/38 MP: 0/0 1781 | D:3 | Learned a level 2 spell: Static Discharge 1784 | D:3 | Noticed Sigmund 1810 | D:3 | Slain by Sigmund Illustrated notes Levels and vault maps discovered: D:1: eino_arrival_water_star, layout_rooms, kennysheep_another_room D:2: layout_loops_ring, ebering_ecumenical_altar_petrified, minmay_indecisive_spiral D:3: layout_basic, uniq_sigmund Skill XL: | 1 2 3 4 | ---------------+-------------+----- Fighting | 1 2 | 2.2 Dodging | 3 | 3.2 Short Blades | | 0.8 Stealth | | 1.5 Spellcasting | | 3.8 Conjurations | | 3.8 Hexes | | 3.8 Summonings | | 3.8 Necromancy | | 3.8 Translocations | | 3.8 Transmutations | | 3.8 Fire Magic | | 3.8 Ice Magic | | 3.8 Air Magic | | 3.8 Earth Magic | | 3.8 Poison Magic | | 3.8 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Dagger | 22 | || 22 Cast: Magic Dart | 58 | 36 || 94 Searing Ray | | 2 || 2 Fulminant Prism | | 2 || 2 Armour: Robe | 4 | 3 || 7 Dodge: Dodged | 8 | 5 || 13 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1808 | 1726 | 82 | 0 | 1476 | 3 | 602.7 | Dungeon | 1808 | 1726 | 82 | 0 | 1476 | 3 | 602.7 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 980 daAuts D:1: 479 daAuts D:3: 348 daAuts