Dungeon Crawl Stone Soup version 0.31-a0-355-g57cb03d (webtiles) character file. Game seed: 7813023526425262399 46 PiratePeteNZ the Magician (level 3, -7/25 HPs) Began as a Djinni Conjurer on July 24, 2023. Mangled by a gnoll ... wielding a +0 spear (9 damage) ... on level 2 of the Dungeon. The game lasted 00:01:40 (1057 turns). PiratePeteNZ the Magician (Djinni Conjurer) Turns: 1057, Time: 00:01:40 Health: -7/25 AC: 2 Str: 6 XL: 3 Next: 95% Gold: 96 EV: 12 Int: 21 God: SH: 0 Dex: 11 rFire + + . e - +0 dagger rCold x . . (no shield) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.00/turn %: infuse magic (-8 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 96 gold pieces. Inventory: Hand Weapons e - a +0 dagger (weapon) Armour a - a +0 robe (worn) Scrolls b - a scroll of noise {unknown} c - a scroll of poison {unknown} g - a scroll of fear {unknown} Potions d - a potion of lignification {unknown} f - a potion of degeneration {unknown} h - a potion of curing {unknown} i - 2 potions of attraction {unknown} j - a potion of mutation {unknown} Skills: - Level 2.1 Dodging - Level 1.5 Stealth + Level 4.2 Spellcasting + Level 4.2 Conjurations + Level 4.2 Hexes + Level 4.2 Summonings + Level 4.2 Necromancy + Level 4.2 Translocations + Level 4.2 Transmutations + Level 4.2 Fire Magic + Level 4.2 Ice Magic + Level 4.2 Air Magic + Level 4.2 Earth Magic + Level 4.2 Poison Magic You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 88% 1d7 1% 1 b - Searing Ray Conj 44% 2d6 3% 2 c - Dazzling Flash Conj/Hex 44% N/A 6% 3 d - Fulminant Prism Conj/Hex 11% 3d9 21% 4 e - Iskenderun's Mystic Conj/Tloc 22% 2d6 21% 4 f - Kiss of Death Conj/Necr 88% 2d12 1% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History The gnoll hits you from afar with a +0 spear. The magic dart hits the gnoll. The gnoll is almost dead. The gnoll hits you from afar with a +0 spear. The magic dart hits the gnoll. You kill the gnoll! You can't see any susceptible monsters within range! (Use Z to cast anyway.) A gnoll comes into view. It is wielding a +0 spear. A gnoll is nearby! A gnoll comes into view. It is wielding a +0 spear. The magic dart hits the gnoll. The gnoll is moderately wounded. The gnoll shouts! You hear a shout! The magic dart hits the gnoll. The gnoll is severely wounded. The magic dart hits the gnoll. You kill the gnoll! The magic dart hits the gnoll but does no damage. The magic dart hits the gnoll. The gnoll is heavily wounded. The magic dart hits the gnoll. The gnoll is severely wounded. The magic dart hits the gnoll. The gnoll is severely wounded. The gnoll closely misses you. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 spear (severely wounded, 81% to hit) The searing ray misses the gnoll. (Press . to maintain the ray.) The gnoll hits you from afar with a +0 spear! * * * LOW HITPOINT WARNING * * * Without enough magic to sustain it, your searing ray dissipates. The gnoll hits you from afar with a +0 spear! You die... #...# #.# ..... ##...## #.# ....g.......... #8...8# #.# ....#.......... ##...## #.# #............... #...# #.##..### †...$..... ##...## ##...)...## ....... #⌠...⌠###...g###.#. .).. ##...##...)#.# #.#.###.# #...##.....@# #..)....# ##...##......# #.....### #8...8##.#...# #....## ##...##..##..# #.....## #......####.#######..###### ######## #.........>...... ###########.##..# ... # ##..# You could see a gnoll. Vanquished Creatures 2 gnolls (D:2) 3 ball pythons (D:1) 2 bats (D:1) 3 endoplasms (D:1) 4 goblins (D:1) 3 hobgoblins A jackal (D:1) A frilled lizard (D:1) 2 kobolds (D:1) 3 rats 24 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | PiratePeteNZ the Djinni Conjurer began the quest for the | Orb. 0 | D:1 | PiratePeteNZ set off with the following spells memorised: | Magic Dart, Searing Ray, Dazzling Flash, Fulminant Prism, | Iskenderun's Mystic Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 291 | D:1 | Reached XP level 2. HP: 20/21 MP: 0/0 645 | D:1 | Reached XP level 3. HP: 24/25 MP: 0/0 645 | D:1 | Learned a level 1 spell: Kiss of Death 1056 | D:2 | HP: 1/25 [gnoll/+0 spear (9)] 1057 | D:2 | Mangled by a gnoll Illustrated notes Levels and vault maps discovered: D:1: tarquinn_simple_flora_water_e, layout_loops_corners, minivault_14, palyth_stone_intersect, minmay_misc_feat_cross, grunt_decor_resistance, minmay_three_crescents D:2: layout_rooms, serial_corexii_hall, corexii_hall_statues_u, corexii_hall_statues_x, corexii_hall_statues_i, corexii_hall_statues_i, chequers_jeans, uniq_terence, uniq_robin, uniq_jessica Skill XL: | 1 2 3 | ---------------+----------+----- Spellcasting | 4 | 4.2 Conjurations | 4 | 4.2 Hexes | 4 | 4.2 Summonings | 4 | 4.2 Necromancy | 4 | 4.2 Translocations | 4 | 4.2 Transmutations | 4 | 4.2 Fire Magic | 4 | 4.2 Ice Magic | 4 | 4.2 Air Magic | 4 | 4.2 Earth Magic | 4 | 4.2 Poison Magic | 4 | 4.2 Dodging | | 2.1 Stealth | | 1.5 Action || total ---------------------------++------- Cast: Magic Dart || 52 Searing Ray || 1 Armour: Robe || 2 Dodge: Dodged || 9 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1056 | 981 | 75 | 0 | 886 | 2 | 528.0 | Dungeon | 1056 | 981 | 75 | 0 | 886 | 2 | 528.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 956 daAuts D:2: 99 daAuts