Dungeon Crawl Stone Soup version 0.31-a0-358-gac0dbeb (webtiles) character file. Game seed: 8563307652029473976 45 PiratePeteNZ the Magician (level 3, -1/25 HPs) Began as a Djinni Conjurer on July 25, 2023. Slain by an orc priest ... wielding a +0 club (4 damage) ... on level 3 of the Dungeon. The game lasted 00:03:06 (1643 turns). PiratePeteNZ the Magician (Djinni Conjurer) Turns: 1643, Time: 00:03:06 Health: -1/25 AC: 4 Str: 6 XL: 3 Next: 90% Gold: 99 EV: 12 Int: 21 God: SH: 0 Dex: 11 rFire + + . d - +0 short sword rCold x . . (no shield) rNeg . . . a - +0 robe rPois ∞ n - -1 helmet of Good Intentions {rCorr} rElec . o - +0 cloak rCorr + l - +0 pair of gloves SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.00/turn %: infuse magic (-2 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 99 gold pieces. Inventory: Hand Weapons d - a +0 short sword (weapon) Armour a - a +0 robe (worn) l - a +0 pair of gloves (worn) n - the -1 helmet of Good Intentions (worn) {rCorr} (You found it on level 2 of the Dungeon) rCorr: It protects you from acid and corrosion. o - a +0 cloak (worn) Scrolls b - a scroll of enchant weapon {unknown} e - 2 scrolls of identify {unknown} h - a scroll of revelation {unknown} i - a scroll of vulnerability {unknown} j - a scroll of teleportation {unknown} m - a scroll of torment {unknown} Potions c - 2 potions of haste {unknown} f - a potion of brilliance {unknown} g - 2 potions of enlightenment {unknown} k - a potion of mutation {unknown} Skills: - Level 2.1 Dodging - Level 1.5 Stealth + Level 4.2 Spellcasting + Level 4.2 Conjurations + Level 4.2 Hexes Level 0.0 Charms + Level 4.2 Summonings + Level 4.2 Necromancy + Level 4.2 Translocations + Level 4.2 Transmutations + Level 4.2 Fire Magic + Level 4.2 Ice Magic + Level 4.2 Air Magic + Level 4.2 Earth Magic + Level 4.2 Poison Magic You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 88% 1d7 1% 1 b - Searing Ray Conj 44% 2d6 3% 2 c - Dazzling Flash Conj/Hex 44% N/A 6% 3 d - Fulminant Prism Conj/Hex 11% 3d9 21% 4 e - Iskenderun's Mystic Conj/Tloc 22% 2d6 21% 4 f - Freeze Ice 88% 1d9 1% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History The magic dart hits the orc priest but does no damage. The orc priest is lightly wounded. The magic dart hits the orc priest. The orc priest is moderately wounded. The orc priest misses you. The magic dart hits the orc priest but does no damage. The orc priest is moderately wounded. The magic dart hits the orc priest but does no damage. The orc priest is moderately wounded. The orc priest misses you. The orc attacks as you move away! The orc hits you but does no damage. The orc priest mumbles some strange prayers to Beogh against you. Pain shoots through your body! The orc priest attacks as you move away! The orc priest closely misses you. The orc attacks as you move away! The orc hits you with a +0 dagger. * * * LOW HITPOINT WARNING * * * The orc priest attacks as you move away! The orc priest hits you with a +0 club. * * * LOW HITPOINT WARNING * * * Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - orc priest Aim: an orc priest, wielding a +0 club and wearing a +0 chain mail (moderately wounded, 84% to hit) The searing ray hits the orc! You kill the orc! The searing ray hits the orc priest! The orc priest is almost dead. (Press . to maintain the ray.) * * * LOW HITPOINT WARNING * * * The searing ray hits the orc priest but does no damage. The orc priest is almost dead. * * * LOW HITPOINT WARNING * * * The orc priest closely misses you. The searing ray hits the orc priest. The orc priest is almost dead. * * * LOW HITPOINT WARNING * * * The orc priest hits you with a +0 club. You die... .# .# .# .# #####.###### #........... ##########........... #..)).?....o@.# ..#####....##.# ...[...#####.# .#####.# #<# ..# #.# #### #.# #.# ..# ### You could see an orc priest. Vanquished Creatures 2 worms (D:2) 4 orcs (D:3) 2 endoplasms 2 giant cockroaches (D:1) 2 goblins 3 hobgoblins 2 kobolds 2 quokkas 4 ball pythons 6 bats 3 frilled lizards A rat (D:1) 33 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | PiratePeteNZ the Djinni Conjurer began the quest for the | Orb. 0 | D:1 | PiratePeteNZ set off with the following spells memorised: | Magic Dart, Searing Ray, Dazzling Flash, Fulminant Prism, | Iskenderun's Mystic Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 259 | D:1 | Reached XP level 2. HP: 20/21 MP: 0/0 352 | D:1 | You are sucked into a shaft and drop 1 floor! 807 | D:2 | Reached XP level 3. HP: 23/25 MP: 0/0 807 | D:2 | Learned a level 1 spell: Freeze 1511 | D:2 | Identified the -1 helmet of Good Intentions {rCorr} 1643 | D:3 | Slain by an orc priest Illustrated notes Levels and vault maps discovered: D:1: tarquinn_simple_flora_water_e, layout_loops_ring D:2: wad_crossroads, layout_basic D:3: layout_loops_ring, lemuel_zombie_altar_kikubaaqudgha, uniq_robin, uniq_sigmund, uniq_grinder Skill XL: | 1 2 3 | ---------------+----------+----- Spellcasting | 4 | 4.2 Conjurations | 4 | 4.2 Hexes | 4 | 4.2 Summonings | 4 | 4.2 Necromancy | 4 | 4.2 Translocations | 4 | 4.2 Transmutations | 4 | 4.2 Fire Magic | 4 | 4.2 Ice Magic | 4 | 4.2 Air Magic | 4 | 4.2 Earth Magic | 4 | 4.2 Poison Magic | 4 | 4.2 Dodging | | 2.1 Stealth | | 1.5 Action || total ---------------------------++------- Cast: Magic Dart || 82 Searing Ray || 2 Armour: Robe || 3 Dodge: Dodged || 10 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1642 | 1549 | 93 | 0 | 1364 | 3 | 547.3 | Dungeon | 1642 | 1549 | 93 | 0 | 1364 | 3 | 547.3 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 912 daAuts D:1: 682 daAuts D:3: 47 daAuts