Dungeon Crawl Stone Soup version 0.31-a0-440-gffbd993 (webtiles) character file. Game seed: 4780327569509716228 90 PiratePeteNZ the Magician (level 4, -5/31 HPs) Began as a Djinni Conjurer on Aug 2, 2023. Slain by Terence ... wielding a +0 hand axe (7 damage) ... on level 3 of the Dungeon. The game lasted 00:03:34 (1983 turns). PiratePeteNZ the Magician (Djinni Conjurer) Turns: 1983, Time: 00:03:35 Health: -5/31 AC: 2 Str: 6 XL: 4 Next: 85% Gold: 143 EV: 12 Int: 21 God: SH: 0 Dex: 12 rFire + + . i - +1 dagger (venom) rCold x . . (no shield) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.00/turn %: infuse magic (-6 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 143 gold pieces. Inventory: Hand Weapons b - a +0 spear g - a +0 long sword i - a +1 dagger of venom (weapon) Missiles j - 4 darts of dispersal Armour a - a +0 robe (worn) Scrolls d - 3 scrolls of vulnerability {unknown} h - a scroll of amnesia {unknown} Potions c - 2 potions of curing {unknown} e - a potion of lignification {unknown} f - a potion of attraction {unknown} Skills: - Level 2.1 Dodging - Level 1.5 Stealth + Level 4.6 Spellcasting + Level 4.6 Conjurations + Level 4.6 Hexes Level 0.0 Charms + Level 4.6 Summonings + Level 4.6 Necromancy + Level 4.6 Translocations + Level 4.6 Transmutations + Level 4.6 Fire Magic + Level 4.6 Ice Magic + Level 4.6 Air Magic + Level 4.6 Earth Magic + Level 4.6 Poison Magic You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 96% 1d7 1% 1 b - Searing Ray Conj 48% 2d6 2% 2 c - Dazzling Flash Conj/Hex 48% N/A 4% 3 d - Fulminant Prism Conj/Hex 12% 3d9 16% 4 e - Iskenderun's Mystic Conj/Tloc 24% 2d7 16% 4 f - Freeze Ice 96% 1d10 1% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Zin Annotations: D:3 Terence Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History The magic dart hits Terence. Terence is heavily wounded. The magic dart hits Terence but does no damage. Terence is heavily wounded. The magic dart hits Terence but does no damage. Terence is moderately wounded. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +0 hand axe and wearing a +2 scale mail of fire resistance (moderately wounded, 82% to hit) The searing ray hits Terence. Terence is heavily wounded. (Press . to maintain the ray.) Terence barely misses you. The searing ray hits Terence but does no damage. Terence is heavily wounded. Terence hits you with a +0 hand axe. The searing ray misses Terence. Terence hits you with a +0 hand axe. The searing ray hits Terence. Terence is severely wounded. You finish channelling your searing ray. Terence hits you with a +0 hand axe. * * * LOW HITPOINT WARNING * * * Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +0 hand axe and wearing a +2 scale mail of fire resistance (severely wounded, 82% to hit) The searing ray hits Terence. Terence is severely wounded. (Press . to maintain the ray.) * * * LOW HITPOINT WARNING * * * Terence hits you with a +0 hand axe. * * * LOW HITPOINT WARNING * * * The searing ray hits Terence. Terence is almost dead. * * * LOW HITPOINT WARNING * * * Terence hits you with a +0 hand axe! You die... .#####....# #.## #.#### ##.# #.# #.## #.# ..####.########### .................# #.###.......####.# # #.# #..###..####.#.###.# ..# #..#........@@...... ### #..#.#..####.#.###.# # #......... ..# # # #..†:#..###### #######.###.# .........#.#. ###.#.##..##. ......##..# .......#..# You could see Terence. Vanquished Creatures A gnoll (D:1) 2 adders (D:2) 3 worms (D:2) A dart slug (D:1) 6 endoplasms 4 giant cockroaches (D:2) 5 goblins 2 hobgoblins 7 jackals A quokka (D:1) 5 ball pythons 2 bats 2 frilled lizards 5 kobolds 3 rats 49 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | PiratePeteNZ the Djinni Conjurer began the quest for the | Orb. 0 | D:1 | PiratePeteNZ set off with the following spells memorised: | Magic Dart, Searing Ray, Dazzling Flash, Fulminant Prism, | Iskenderun's Mystic Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 89 | D:1 | Reached XP level 2. HP: 6/21 MP: 0/0 439 | D:1 | Reached XP level 3. HP: 23/25 MP: 0/0 439 | D:1 | Learned a level 1 spell: Freeze 987 | D:1 | Found a faded altar of an unknown god. 987 | D:1 | Noticed a sun demon 1201 | D:2 | Found a glowing silver altar of Zin. 1272 | D:2 | Reached XP level 4. HP: 23/31 MP: 0/0 1971 | D:3 | Noticed Terence 1983 | D:3 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_split_and_join, layout_basic, dreamdust_ecumenical_altar_sealed_demon D:2: layout_rooms, basic_altar D:3: layout_loops_cross, uniq_terence Skill XL: | 1 2 3 | ---------------+----------+----- Spellcasting | 4 | 4.6 Conjurations | 4 | 4.6 Hexes | 4 | 4.6 Summonings | 4 | 4.6 Necromancy | 4 | 4.6 Translocations | 4 | 4.6 Transmutations | 4 | 4.6 Fire Magic | 4 | 4.6 Ice Magic | 4 | 4.6 Air Magic | 4 | 4.6 Earth Magic | 4 | 4.6 Poison Magic | 4 | 4.6 Dodging | | 2.1 Stealth | | 1.5 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Long sword | 1 | || 1 Dagger | | 1 || 1 Cast: Magic Dart | 50 | 53 || 103 Searing Ray | | 3 || 3 Armour: Robe | 1 | || 1 Dodge: Dodged | 1 | 1 || 2 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1981 | 1907 | 74 | 0 | 1718 | 3 | 660.3 | Dungeon | 1981 | 1907 | 74 | 0 | 1718 | 3 | 660.3 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1161 daAuts D:2: 636 daAuts D:3: 183 daAuts