Dungeon Crawl Stone Soup version 0.31-a0-521-gc7390f8 (webtiles) character file. Game seed: 8631708640439497295 854 PiratePeteNZ the Magician (level 8, -3/51 HPs) Began as a Djinni Conjurer on Aug 10, 2023. Shot with an arrow by a centaur (11 damage) ... on level 5 of the Dungeon. The game lasted 00:08:24 (3454 turns). PiratePeteNZ the Magician (Djinni Conjurer) Turns: 3454, Time: 00:08:25 Health: -3/51 AC: 4 Str: 6 XL: 8 Next: 21% Gold: 142 EV: 12 Int: 22 God: SH: 0 Dex: 12 rFire + + . l - +3 dagger rCold x . . (no shield) rNeg . . . i - +2 robe {Will+} rPois ∞ (helmet restricted) rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will +.... (no amulet) Stlth ++ (no ring) HPRegen 0.28/turn (no ring) MPRegen 0.00/turn %: infuse magic (-4 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1, horns 1, teleportitis 2, noise suppression a: no special abilities You were on level 5 of the Dungeon. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 322 gold pieces. You spent 180 gold pieces at shops. Inventory: Hand Weapons g - a +0 dagger l - a +3 dagger (weapon) Armour i - a +2 robe of willpower (worn) Jewellery o - a ring of fire u - a +4 ring of protection Scrolls b - 9 scrolls of identify {unknown} d - a scroll of blinking {unknown} f - a scroll of immolation {unknown} h - a scroll of fear {unknown} j - a scroll of poison {unknown} n - a scroll of amnesia {unknown} s - a scroll of summoning {unknown} Potions a - a potion of haste {unknown} c - a potion of degeneration {unknown} e - 5 potions of heal wounds k - a potion of brilliance m - a potion of invisibility {unknown} p - a potion of might q - a potion of lignification r - 2 potions of curing t - a potion of berserk rage {unknown} Skills: + Level 0.6 Fighting - Level 2.1 Dodging - Level 1.5 Stealth + Level 7.3 Spellcasting + Level 7.3 Conjurations + Level 7.3 Hexes + Level 7.3 Summonings + Level 7.3 Necromancy + Level 7.3 Translocations + Level 7.3 Transmutations + Level 7.3 Fire Magic + Level 7.3 Ice Magic + Level 7.3 Air Magic + Level 7.3 Earth Magic + Level 7.3 Poison Magic You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 80% 2d7 1% 2 c - Dazzling Flash Conj/Hex 80% N/A 1% 3 d - Fulminant Prism Conj/Hex 20% 3d12 3% 4 e - Iskenderun's Mystic Conj/Tloc 40% 2d9 3% 4 f - Shock Conj/Air 100% 1d9 1% 1 g - Static Discharge Conj/Air 80% 2-6/arc 1% 2 h - Ensorcelled Hibernat Hex/Ice 80% N/A 1% 2 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple: D:4-7 Altars: Elyvilon Shops: D:4 ! Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) You have a pair of small horns on your head. You are often teleported next to monsters. You passively dampen the noise of your surroundings. Message History Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the scorpion. The scorpion is severely wounded. The scorpion is knocked back by the mystic blast. Casting: Iskenderun's Mystic Blast (dangerous; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - scorpion Aim: a scorpion (severely wounded, 81% to hit) The searing ray misses the scorpion. (Press . to maintain the ray.) The searing ray hits the scorpion! You kill the scorpion! Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Restarting spell: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - orc Aim: an orc, wielding a +0 flail (almost dead, 82% to hit) The searing ray hits the orc! You kill the orc! (Press . to maintain the ray.) A centaur comes into view. The magic dart hits the centaur. The centaur is lightly wounded. The centaur wields a +0 orcbow. The centaur shoots an arrow. The arrow misses you. The magic dart hits the centaur. The centaur is lightly wounded. The centaur shoots an arrow. The arrow closely misses you. The magic dart hits the centaur. The centaur is moderately wounded. The centaur shoots an arrow. The arrow barely misses you. The centaur shoots an arrow. The arrow hits you. You are too injured to fight recklessly! The centaur shoots an arrow. The arrow closely misses you. The centaur shoots an arrow. The arrow hits you! The centaur shoots an arrow. The arrow hits you! * * * LOW HITPOINT WARNING * * * The centaur shoots an arrow. The arrow hits you! You die... . .. ..# .... '... ########c### #.....@....# #............. #............# #........##... .# #........# .. ###.# #....)...# .. ..#.# #........# .?.###.#.# #........# ....#.#.# #........# .....#.# You could see a centaur. Vanquished Creatures Grinder (D:3) Sigmund (D:2) A black bear (D:5) A scorpion (D:5) A hound (D:4) Natasha (thrice) (D:2) Terence (D:3) 9 adders 7 gnolls A white imp (D:5) 2 dart slugs (D:2) 3 orcs 8 ball pythons A bat (D:2) 11 endoplasms 2 giant cockroaches 8 goblins 9 hobgoblins 3 kobolds 3 quokkas 3 frilled lizards 4 rats 83 creatures vanquished. Vanquished Creatures (others) 4 fulminant prisms 4 creatures vanquished. Grand Total: 87 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | PiratePeteNZ the Djinni Conjurer began the quest for the | Orb. 0 | D:1 | PiratePeteNZ set off with the following spells memorised: | Magic Dart, Searing Ray, Dazzling Flash, Fulminant Prism, | Iskenderun's Mystic Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 108 | D:1 | Reached XP level 2. HP: 12/21 MP: 0/0 840 | D:2 | Reached XP level 3. HP: 18/25 MP: 0/0 840 | D:2 | Learned a level 1 spell: Shock 930 | D:2 | Noticed Natasha 942 | D:2 | Killed Natasha 943 | D:2 | Reached XP level 4. HP: 22/31 MP: 0/0 961 | D:2 | Reached XP level 5. HP: 14/35 MP: 0/0 961 | D:2 | Learned a level 2 spell: Static Discharge 1236 | D:2 | Reached skill level 5 in Spellcasting 1236 | D:2 | Reached skill level 5 in Conjurations 1236 | D:2 | Reached skill level 5 in Hexes 1236 | D:2 | Reached skill level 5 in Summonings 1236 | D:2 | Reached skill level 5 in Necromancy 1236 | D:2 | Reached skill level 5 in Translocations 1236 | D:2 | Reached skill level 5 in Transmutations 1236 | D:2 | Reached skill level 5 in Fire Magic 1236 | D:2 | Reached skill level 5 in Ice Magic 1236 | D:2 | Reached skill level 5 in Air Magic 1236 | D:2 | Reached skill level 5 in Earth Magic 1236 | D:2 | Reached skill level 5 in Poison Magic 1422 | D:2 | Noticed Sigmund 1430 | D:2 | Noticed Natasha 1430 | D:2 | Killed Sigmund 1431 | D:2 | Reached XP level 6. HP: 23/40 MP: 0/0 1434 | D:2 | Killed Natasha 1674 | D:2 | Noticed Natasha 1678 | D:2 | Killed Natasha 1872 | D:3 | Reached XP level 7. HP: 40/45 MP: 0/0 1872 | D:3 | Learned a level 2 spell: Ensorcelled Hibernation 2035 | D:3 | Noticed Terence 2045 | D:3 | Killed Terence 2056 | D:3 | Noticed Grinder 2063 | D:3 | Killed Grinder 2237 | D:3 | Found a white marble altar of Elyvilon. 2652 | D:4 | Found Leoxa's Distillery. 2655 | D:4 | Bought a potion of might for 48 gold pieces 2655 | D:4 | Bought a potion of heal wounds for 60 gold pieces 2655 | D:4 | Bought a potion of lignification for 36 gold pieces 2655 | D:4 | Bought a potion of curing for 36 gold pieces 2656 | D:4 | Gained mutation: You are occasionally teleported next to | monsters. [potion of mutation] 2656 | D:4 | Gained mutation: You are often teleported next to monsters. | [potion of mutation] 2656 | D:4 | Gained mutation: You passively dampen the noise of your | surroundings. [potion of mutation] 2656 | D:4 | Gained mutation: You have a pair of small horns on your | head. [potion of mutation] 3350 | D:5 | Entered Level 5 of the Dungeon 3426 | D:5 | Reached XP level 8. HP: 46/51 MP: 0/0 3454 | D:5 | Shot with an arrow by a centaur Illustrated notes Levels and vault maps discovered: D:1: lemuel_arrival_tunnels, layout_basic D:2: layout_basic, minmay_pentomino_r4, uniq_sigmund, uniq_natasha D:3: layout_rooms, nicolae_elyvilon_temple_path, uniq_terence, uniq_grinder D:4: layout_basic, serial_shops, nicolae_shop_behind_doors, wad_floor_pattern_untrapped D:5: layout_basic, minmay_temple_entry_tees Skill XL: | 1 2 3 4 5 6 7 | ---------------+----------------------+----- Spellcasting | 4 5 6 7 | 7.3 Conjurations | 4 5 6 7 | 7.3 Hexes | 4 5 6 7 | 7.3 Summonings | 4 5 6 7 | 7.3 Necromancy | 4 5 6 7 | 7.3 Translocations | 4 5 6 7 | 7.3 Transmutations | 4 5 6 7 | 7.3 Fire Magic | 4 5 6 7 | 7.3 Ice Magic | 4 5 6 7 | 7.3 Air Magic | 4 5 6 7 | 7.3 Earth Magic | 4 5 6 7 | 7.3 Poison Magic | 4 5 6 7 | 7.3 Fighting | | 0.6 Dodging | | 2.1 Stealth | | 1.5 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Unarmed | | 1 | || 1 Dagger | | 4 | || 4 Cast: Magic Dart | 47 | 52 | 80 || 179 Searing Ray | 2 | 2 | 5 || 9 Fulminant Prism | | 3 | 1 || 4 Iskenderun's Myst | | | 4 || 4 Use: Potion | | | 2 || 2 Armour: Robe | | 1 | 2 || 3 Dodge: Dodged | 2 | 9 | 15 || 26 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3452 | 3269 | 183 | 0 | 2895 | 5 | 690.4 | Dungeon | 3452 | 3269 | 183 | 0 | 2895 | 5 | 690.4 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1069 daAuts D:4: 880 daAuts D:1: 766 daAuts D:3: 632 daAuts D:5: 103 daAuts