Dungeon Crawl Stone Soup version 0.31-a0-521-gc7390f8 (webtiles) character file. Game seed: 11140671788316275592 91 PiratePeteNZ the Magician (level 4, -3/31 HPs) Began as a Djinni Conjurer on Aug 10, 2023. Slain by a gnoll ... wielding a +0 halberd (14 damage) ... on level 3 of the Dungeon. The game lasted 00:03:02 (2222 turns). PiratePeteNZ the Magician (Djinni Conjurer) Turns: 2222, Time: 00:03:03 Health: -3/31 AC: 3 Str: 6 XL: 4 Next: 88% Gold: 105 EV: 12 Int: 22 God: SH: 0 Dex: 11 rFire + + . l - +3 dagger rCold x . . (no shield) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . o - scarf {repulsion} rCorr . n - +0 pair of gloves SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.00/turn %: repel missiles, infuse magic (-4 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 105 gold pieces. Inventory: Hand Weapons e - a +0 dagger l - a +3 dagger (weapon) Armour a - a +0 robe (worn) n - a +0 pair of gloves (worn) o - a scarf of repulsion (worn) Scrolls c - 2 scrolls of identify {unknown} d - a scroll of amnesia {unknown} f - 3 scrolls of fear {unknown} j - a scroll of torment {unknown} k - a scroll of immolation m - a scroll of summoning {unknown} Potions b - 3 potions of mutation {unknown} g - a potion of attraction {unknown} h - 2 potions of curing {unknown} i - a potion of enlightenment {unknown} Skills: - Level 2.1 Dodging - Level 1.5 Stealth + Level 4.6 Spellcasting + Level 4.6 Conjurations + Level 4.6 Hexes + Level 4.6 Summonings + Level 4.6 Necromancy + Level 4.6 Translocations + Level 4.6 Transmutations + Level 4.6 Fire Magic + Level 4.6 Ice Magic + Level 4.6 Air Magic + Level 4.6 Earth Magic + Level 4.6 Poison Magic You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 50% 2d6 2% 2 c - Dazzling Flash Conj/Hex 50% N/A 4% 3 d - Fulminant Prism Conj/Hex 12% 3d9 16% 4 e - Iskenderun's Mystic Conj/Tloc 25% 2d7 16% 4 f - Summon Small Mammal Summ 100% N/A 1% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History The endoplasm is heavily wounded. The magic dart hits the endoplasm. You kill the endoplasm! You can't see any susceptible monsters within range! (Use Z to cast anyway.) A gnoll comes into view. It is wielding a +0 whip. The gnoll shouts! The magic dart hits the gnoll but does no damage. A gnoll comes into view. It is wielding a +0 halberd. The magic dart hits the gnoll. The gnoll is lightly wounded. The gnoll shouts! You hear a shout! A gnoll comes into view. It is wielding a +0 club. The magic dart hits the gnoll. The gnoll is moderately wounded. The magic dart hits the gnoll but does no damage. The gnoll is moderately wounded. The magic dart hits the gnoll. The gnoll is heavily wounded. The gnoll hits you but does no damage. The magic dart hits the gnoll. The gnoll is heavily wounded. The gnoll closely misses you. The magic dart hits the gnoll. The gnoll is severely wounded. The gnoll hits you from afar with a +0 halberd! The gnoll hits you with a +0 whip. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - gnoll, p - gnoll Aim: a gnoll, wielding a +0 club (82% to hit) The searing ray hits the gnoll. The gnoll is almost dead. The searing ray hits the gnoll. The gnoll is moderately wounded. The searing ray hits the gnoll. The gnoll is moderately wounded. (Press . to maintain the ray.) The gnoll hits you from afar with a +0 halberd! You die... ......#.........#.... #. .# ......).)....####... ..............# .). ........).....# ... ....##......#.# .... #......#.# .. #......#.# #......#.# #......#@# .... #.ggg.... #...###.# #...# #...# #...# #.... #..... You could see 3 gnolls. Vanquished Creatures An orc wizard (D:3) An adder (D:2) 2 worms 2 dart slugs (D:1) 4 orcs (D:3) A ball python (D:2) 5 endoplasms 2 giant cockroaches 6 goblins 2 hobgoblins A jackal (D:3) 3 kobolds 3 quokkas 3 bats A frilled lizard (D:3) 2 rats (D:1) 39 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | PiratePeteNZ the Djinni Conjurer began the quest for the | Orb. 0 | D:1 | PiratePeteNZ set off with the following spells memorised: | Magic Dart, Searing Ray, Dazzling Flash, Fulminant Prism, | Iskenderun's Mystic Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 252 | D:1 | Reached XP level 2. HP: 18/21 MP: 0/0 594 | D:1 | Reached XP level 3. HP: 20/25 MP: 0/0 594 | D:1 | Learned a level 1 spell: Summon Small Mammal 1088 | D:2 | Found a faded altar of an unknown god. 1875 | D:3 | Reached XP level 4. HP: 29/31 MP: 0/0 2222 | D:3 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: psy_arrival_dodecagon, layout_loops_corners, st_stairs_4, minmay_misc_feat_square D:2: layout_loops_ring, hellmonk_ecumenical_altar_blasted, minmay_misc_feat_tiny, minmay_misc_feat_alley D:3: layout_basic, mainiacjoe_overflow_small_starburst, mainiacjoe_overflow_paths, nicolae_overflow_hidden_temple Skill XL: | 1 2 3 | ---------------+----------+----- Spellcasting | 4 | 4.6 Conjurations | 4 | 4.6 Hexes | 4 | 4.6 Summonings | 4 | 4.6 Necromancy | 4 | 4.6 Translocations | 4 | 4.6 Transmutations | 4 | 4.6 Fire Magic | 4 | 4.6 Ice Magic | 4 | 4.6 Air Magic | 4 | 4.6 Earth Magic | 4 | 4.6 Poison Magic | 4 | 4.6 Dodging | | 2.1 Stealth | | 1.5 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Dagger | | 3 || 3 Cast: Magic Dart | 70 | 37 || 107 Searing Ray | | 1 || 1 Armour: Robe | 2 | 3 || 5 Dodge: Dodged | 3 | 2 || 5 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2220 | 2117 | 103 | 0 | 1923 | 3 | 740.0 | Dungeon | 2220 | 2117 | 103 | 0 | 1923 | 3 | 740.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1074 daAuts D:2: 793 daAuts D:3: 352 daAuts