PiratePeteNZ Level 1 of the Dungeon [Shop] Rynet's General Store a potion of enlightenment (60 gold) the amulet "Cucoc" {Spirit +Blink Int-5 Slay+2 SInv} (553 gold) [amulet of guardian spirit] Spirit: It causes incoming damage to be divided between your reserves of health and magic. Int-5: It affects your intelligence (-5). Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). SInv: It lets you see invisible. +Blink: It lets you blink. a +0 flail (42 gold) a ring of magical power (240 gold) a potion of enlightenment (60 gold) a scroll of blinking (90 gold) a +0 whip (30 gold) 2 stones (2 gold) a scroll of vulnerability (48 gold) a +0 robe (8 gold) [Shop] Zyrghitsu's Assorted Antiques a potion of cancellation (208 gold) a scroll of identify (52 gold) a scroll of teleportation (78 gold) a potion of enlightenment (130 gold) 2 potions of brilliance (208 gold) a scroll of poison (104 gold) a +0 sling (39 gold) a +0 cloak (117 gold) [Shop] Vogec's Jewellery Emporium a ring of poison resistance (240 gold) a ring of protection from fire (300 gold) a blade talisman (480 gold) a ring of see invisible (180 gold) a ring of ice (300 gold) an amulet of faith (480 gold) a +6 ring of dexterity (432 gold) a ring of flight (210 gold) a ring of ice (300 gold) a ring of flight (210 gold) an amulet of magic regeneration (360 gold) (5, 18, D:1) a +0 club (7, -5, D:1) 5 stones (10, -18, D:1) a +0 ring mail (10, 21, D:1) a +0 ring mail (31, -6, D:1) a stone Level 2 of the Dungeon (0, 0, D:2) 8 stones (4, -5, D:2) a +0 chain mail (9, 10, D:2) 9 stones (16, -9, D:2) 2 stones (17, -10, D:2) a +0 club (21, 1, D:2) a +0 club 5 stones (22, 2, D:2) a +0 club a +0 dagger (23, 2, D:2) a +1 dagger of draining a +0 club a +0 club a +0 animal skin a +0 helmet (24, 1, D:2) a +0 dagger (36, -17, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 quarterstaff (11, -8, D:3) a +0 club (17, -13, D:3) 2 stones (18, -13, D:3) a +0 leather armour (21, -15, D:3) a +0 helmet Level 4 of the Dungeon (0, 0, D:4) a +0 club (0, 1, D:4) a +0 dagger (0, 2, D:4) a +0 morningstar (2, 13, D:4) a +0 club a +0 leather armour (2, 19, D:4) a +0 ring mail (5, 10, D:4) a +0 hand axe a +0 leather armour a +0 dagger (6, 10, D:4) a +0 dagger a +0 robe (7, 28, D:4) a +0 club 2 stones (12, 44, D:4) a +0 antimagic dagger (35, 29, D:4) 4 stones (46, 44, D:4) a +0 cloak (47, 21, D:4) a +0 plate armour (49, 20, D:4) a +0 giant club (49, 26, D:4) a +0 dagger (58, 11, D:4) a +0 falchion (61, 41, D:4) a +0 sling a +0 dagger Level 5 of the Dungeon (0, 0, D:5) a +0 war axe (5, -18, D:5) a +0 dagger (13, 3, D:5) a +0 war axe (26, -7, D:5) a +1 sling of freezing (41, -21, D:5) a +0 short sword (43, -23, D:5) a +0 flail (43, -22, D:5) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (43, -18, D:5) the +1 robe of Hedging {Fly rCorr SInv Stlth+} SInv: It lets you see invisible. Fly: It grants you flight. rCorr: It protects you from acid and corrosion. Stlth+: It makes you more stealthy. (48, -14, D:5) a +0 robe Level 6 of the Dungeon (0, 0, D:6) a +0 dagger (6, -9, D:6) a +0 club a +0 falchion an orc corpse (6, -8, D:6) a +0 dagger a +0 robe an orc corpse (7, -10, D:6) a +0 short sword an orc corpse (7, -9, D:6) a +0 mace a +0 leather armour an orc corpse (7, 0, D:6) a +3 scimitar (still there?) a +0 robe (still there?) (9, -2, D:6) a hound corpse (12, -11, D:6) a +3 short sword (still there?) a +0 robe (still there?)