Dungeon Crawl Stone Soup version 0.31-a0-699-g830162f (webtiles) character file. Game seed: 8877984472155537631 326 PiratePeteNZ the Conjurer (level 6, 0/36 HPs) Began as an Octopode Conjurer on Sept 7, 2023. Slain by Edmund ... wielding a +0 flail of protection (4 damage) ... on level 4 of the Dungeon. The game lasted 00:06:11 (3070 turns). PiratePeteNZ the Conjurer (Octopode Conjurer) Turns: 3070, Time: 00:06:11 Health: 0/36 AC: 1 Str: 8 XL: 6 Next: 49% Magic: 3/10 EV: 13 Int: 27 God: Gold: 129 SH: 0 Dex: 10 Spells: 8/11 levels left rFire . . . l - +0 rapier rCold . . . (no shield) rNeg . . . (helmet restricted) rPois . (no amulet) rElec . i - +6 ring of strength rCorr . m - ring "Nerykhua" {Fly Str-4 Int+4} SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.26/turn (no ring) MPRegen 0.12/turn (no ring) (no ring) %: no passive effects @: flying A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 129 gold pieces. Inventory: Hand Weapons l - a +0 rapier (weapon) Jewellery i - a +6 ring of strength (left tentacle) m - the ring "Nerykhua" (right tentacle) {Fly Str-4 Int+4} (You found it on level 3 of the Dungeon) [ring of flight] Str-4: It affects your strength (-4). Int+4: It affects your intelligence (+4). Fly: It grants you flight. Scrolls b - a scroll of noise {unknown} c - 2 scrolls of fear {unknown} d - 2 scrolls of teleportation {unknown} f - 3 scrolls of identify {unknown} h - 4 scrolls of amnesia {unknown} j - a scroll of fog {unknown} Potions g - a potion of might {unknown} k - a potion of degeneration {unknown} Skills: + Level 0.1 Fighting + Level 0.7 Short Blades + Level 2.6 Dodging + Level 3.2 Stealth * Level 1.8 Shields + Level 3.0 Spellcasting * Level 6.2 Conjurations You had 8 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 74% 2d7 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 42% N/A 8% 3 Mephitic Cloud Conj/Pois/Air 15% N/A 11% 3 Poisonous Vapours Pois/Air 8% N/A 13% 2 Fulminant Prism Conj/Hex 10% 3d8 24% 4 Iskenderun's Mystic Bla Conj/Tloc 21% 2d6 24% 4 Freezing Cloud Conj/Ice/Air 7% 6-21 71% 5 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Ru Annotations: D:4 Edmund Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History The magic dart hits the iguana. The iguana is severely wounded. The iguana closely misses you. The magic dart hits the iguana but does no damage. The iguana is severely wounded. The iguana bites you! You are too injured to fight recklessly! Magic courses through your body. You hear the quick rusting of a drain nearby. The iguana closely misses you. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - Edmund, p - iguana Aim: Edmund, wielding a +0 flail of protection and wearing a +0 ring mail (83% to hit) The searing ray hits the iguana. You kill the iguana! The searing ray hits Edmund. Edmund is lightly wounded. (Press . to maintain the ray.) The searing ray hits Edmund. Edmund is lightly wounded. The searing ray hits Edmund. Edmund is lightly wounded. Edmund hits you with a +0 flail of protection! Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Restarting spell: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Edmund Aim: Edmund, wielding a +0 flail of protection and wearing a +0 ring mail (lightly wounded, 83% to hit) The searing ray hits Edmund! Edmund is heavily wounded. (Press . to maintain the ray.) Edmund hits you with a +0 flail of protection! * * * LOW HITPOINT WARNING * * * The searing ray hits Edmund but does no damage. Edmund is heavily wounded. Edmund hits you with a +0 flail of protection. You die... Edmund whines, "They better pay attention to me now!" #...##...###### #.............# ..............# ............# ..........# #(..##...# ####.<.##...##...# ......))......#....# :.........@@..#....# ..............#....# ..###....##...##...# . #....##...##...# #...........#...# #...........'...# #...........#...# ###...#######...# ###...##...##...# You could see Edmund. Vanquished Creatures Sigmund (D:3) A jelly (D:4) An iguana (D:4) 4 adders 2 gnolls (D:4) A dart slug (D:4) An orc (D:3) 5 endoplasms 3 giant cockroaches 3 goblins 9 hobgoblins 4 jackals (D:1) 2 quokkas 6 ball pythons 2 bats (D:1) 4 frilled lizards 5 kobolds 4 rats 58 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | PiratePeteNZ the Octopode Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 104 | D:1 | Reached XP level 2. HP: 15/17 MP: 0/5 847 | D:1 | Reached XP level 3. HP: 21/21 MP: 3/6 1307 | D:2 | Noticed an eye of devastation 1309 | D:2 | Found a faded altar of an unknown god. 1313 | D:2 | Noticed a golden eye 1313 | D:2 | Noticed a golden eye 1313 | D:2 | Noticed an eye of devastation 1469 | D:2 | Reached skill level 1 in Shields 1911 | D:2 | Reached skill level 5 in Conjurations 1911 | D:2 | Reached XP level 4. HP: 27/27 MP: 1/7 2264 | D:3 | Identified the ring "Nerykhua" {Fly Str-4 Int+4} 2644 | D:3 | Noticed Sigmund 2652 | D:4 | Learned a level 2 spell: Searing Ray 2665 | D:3 | Killed Sigmund 2666 | D:3 | Reached XP level 5. HP: 11/31 MP: 1/9 2666 | D:3 | Reached XP level 6. HP: 13/36 MP: 1/10 2768 | D:3 | Found a sacrificial altar of Ru. 2975 | D:4 | Reached skill level 6 in Conjurations 3059 | D:4 | Noticed Edmund 3070 | D:4 | Slain by Edmund Illustrated notes Levels and vault maps discovered: D:1: sevenhm_arrival_forest_fort_small_3, layout_basic, nicolae_concentric_dashed_squares_mild D:2: layout_basic, hellmonk_ecumenical_altar_watching_god, hex_medium D:3: minmay_inner_zag, layout_loops_cross, lemuel_round_altar, grunt_ministairs_4, uniq_sigmund D:4: layout_gridville, gup_sewer_entry_glass, serial_bayou_pond_d, minmay_checkerbox, uniq_pikel, uniq_natasha, uniq_grinder, uniq_edmund, uniq_blork_the_orc Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Shields | 1 | 1.8 Conjurations | 5 6 | 6.2 Stealth | 3 | 3.2 Spellcasting | 3 | 3.0 Fighting | | 0.1 Short Blades | | 0.7 Dodging | | 2.6 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Dagger | 26 | || 26 Tentacles | 7 | 1 || 8 Constrict | 6 | 3 || 9 Mace | 3 | || 3 Rapier | | 11 || 11 Cast: Magic Dart | 65 | 40 || 105 Searing Ray | | 4 || 4 Use: Potion | | 3 || 3 Armour: Skin | 15 | 10 || 25 Dodge: Dodged | 16 | 17 || 33 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3084 | 2985 | 99 | 0 | 2675 | 4 | 771.0 | Dungeon | 3084 | 2985 | 99 | 0 | 2675 | 4 | 771.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1052 daAuts D:2: 948 daAuts D:3: 920 daAuts D:4: 162 daAuts