Dungeon Crawl Stone Soup version 0.30.0 (webtiles) character file. Game seed: 12208250262622300882 424 PiratePeteNZ the Conjurer (level 6, 0/37 HPs) Began as an Octopode Conjurer on Oct 27, 2023. Was a Follower of Qazlal. Slain by a water moccasin (9 damage) ... on level 5 of the Dungeon. The game lasted 00:06:49 (4521 turns). PiratePeteNZ the Conjurer (Octopode Conjurer) Turns: 4521, Time: 00:06:49 Health: 0/37 AC: 1 Str: 6 XL: 6 Next: 96% Magic: 2/11 EV: 13 Int: 22 God: Qazlal [*.....] Gold: 227 SH: 1 Dex: 8 Spells: 9/12 levels left rFire . . . r - +5 whip "Ypuxos" {freeze, rC++ rCorr Dex-3} rCold + + . (no shield) rNeg . . . (helmet restricted) rPois . (no amulet) rElec . (no ring) rCorr + (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.26/turn (no ring) MPRegen 0.12/turn (no ring) (no ring) %: no passive effects @: lethally poisoned (0 -> -16) A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: Renounce Religion You were on level 5 of the Dungeon. You worshipped Qazlal. Qazlal was aware of your devotion. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 227 gold pieces. Inventory: Hand Weapons d - a +0 dagger r - the +5 whip "Ypuxos" (weapon) {freeze, rC++ rCorr Dex-3} (You found it on level 3 of the Dungeon) Dex: It affects your dexterity (-3). rC: It greatly protects you from cold. rCorr: It protects you from acid and corrosion. Missiles v - 9 boomerangs x - 5 atropa-tipped darts Wands t - a wand of roots (13) y - a wand of mindburst (9) Scrolls b - 9 scrolls of identify {unknown} c - 2 scrolls of teleportation {unknown} i - 2 scrolls of enchant weapon {unknown} l - a scroll of blinking {unknown} n - 2 scrolls of vulnerability {unknown} o - 2 scrolls of noise {unknown} p - 2 scrolls of magic mapping {unknown} s - 2 scrolls of fog {unknown} u - a scroll of poison {unknown} z - a scroll of amnesia {unknown} Potions a - 2 potions of magic e - 3 potions of might {unknown} f - 2 potions of cancellation {unknown} g - 3 potions of curing h - 2 potions of berserk rage {unknown} j - 2 potions of degeneration {unknown} k - 2 potions of resistance {unknown} m - a potion of mutation {unknown} q - a potion of lignification {unknown} w - 2 potions of heal wounds A - a potion of attraction {unknown} Skills: + Level 0.6 Fighting + Level 0.3 Short Blades + Level 0.8 Maces & Flails + Level 2.5 Dodging + Level 4.3 Stealth + Level 0.1 Unarmed Combat + Level 3.9 Spellcasting + Level 6.1 Conjurations You had 9 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 62% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 34% N/A 10% 3 Fulminant Prism Conj/Hex 8% 3d7 32% 4 Iskenderun's Mystic Bla Conj/Tloc 17% 2d5 32% 4 Anguish Hex/Necr 2% N/A 75% 4 Cause Fear Hex 2% N/A 75% 4 Enfeeble Hex 2% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple: D:4-7 Altars: Okawaru Qazlal Shops: D:4 = Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History Qazlal accepts your kill. You finish channelling your searing ray. You feel very sick. The water moccasin bites you! * * * LOW HITPOINT WARNING * * * You feel better. The water moccasin bites you. You are lethally poisoned! The water moccasin poisons you! The water moccasin bites you. * * * LOW HITPOINT WARNING * * * You are more poisoned. The water moccasin poisons you! You feel much better. You feel very sick. The water moccasin closely misses you. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - water moccasin Aim: a water moccasin (moderately wounded, 66% to hit) The searing ray hits the water moccasin. The water moccasin is heavily wounded. (Press . to maintain the ray.) You feel very sick. The water moccasin barely misses you. x2 The searing ray hits the water moccasin. The water moccasin is heavily wounded. You feel very sick. The water moccasin misses you. The searing ray hits the water moccasin! The water moccasin is almost dead. You feel very sick. The water moccasin bites you. You are lethally poisoned! The water moccasin poisons you! The searing ray misses the water moccasin. You finish channelling your searing ray. * * * LOW HITPOINT WARNING * * * You feel very sick. The water moccasin bites you! You die... ## ..# ...# #####....# ####..@S....# #....###...... #.#### ...#. #†## ..# #..## ## ... ##..## ..# . ##..# #.# . ##.# #.#.. #.### #.#. You could see a water moccasin. Vanquished Creatures Edmund (D:5) 3 hounds A jelly (D:5) Terence (D:3) An iguana (D:4) A gnoll (D:4) 4 adders An ufetubus (D:5) 3 dart slugs 2 orcs (D:4) 6 bats 9 endoplasms 3 giant cockroaches 10 goblins 5 hobgoblins 3 kobolds 5 quokkas 9 ball pythons 7 frilled lizards 6 rats 81 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | PiratePeteNZ the Octopode Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 156 | D:1 | Reached XP level 2. HP: 17/17 MP: 3/5 260 | D:1 | Found a faded altar of an unknown god. 822 | D:1 | Reached XP level 3. HP: 21/21 MP: 2/6 867 | D:1 | Learned a level 2 spell: Searing Ray 1662 | D:2 | Found an iron altar of Okawaru. 2265 | D:3 | Reached XP level 4. HP: 27/27 MP: 0/7 2452 | D:3 | Found a stormy altar of Qazlal. 2459 | D:3 | Noticed an earth elemental 2460 | D:3 | Noticed a water elemental 2460 | D:3 | Noticed a fire elemental 2460 | D:3 | Noticed an air elemental 2465 | D:3 | Became a worshipper of Qazlal Stormbringer 2702 | D:3 | Reached skill level 5 in Conjurations 2747 | D:3 | Identified the +5 whip "Ypuxos" {freeze, rC++ rCorr Dex-3} 2776 | D:3 | Noticed Terence 2784 | D:3 | Killed Terence 3266 | D:4 | Reached XP level 5. HP: 31/31 MP: 6/8 3923 | D:4 | Found Tuvobuiqybb's Jewellery Emporium. 4082 | D:4 | Reached XP level 6. HP: 36/36 MP: 2/10 4295 | D:5 | Entered Level 5 of the Dungeon 4296 | D:5 | Noticed Edmund 4311 | D:5 | HP: 1/36 [Edmund/+0 flail of protection (11)] 4316 | D:5 | Killed Edmund 4317 | D:5 | Reached skill level 6 in Conjurations 4319 | D:5 | Reached * piety under Qazlal 4511 | D:5 | Noticed a water moccasin 4521 | D:5 | Slain by a water moccasin Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_stair_chambers, layout_loops_ring, basic_ecumenical_altar, minmay_box_of_dots D:2: layout_basic, basic_altar D:3: layout_loops_ring, nicolae_qazlal_style_of_elements, serial_glass, glass_columns_b, glass_columns_a, glass_columns_a, glass_columns_a, supply_closet_lemuel, mrwooster_statue_mirror, uniq_terence D:4: layout_loops_ring, serial_shops, kennysheep_mini_moat, minmay_tree_intersection D:5: layout_rooms, amcnicky_altar_gilded, gammafunk_ghost_grave, uniq_edmund Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Stealth | 3 4 | 4.3 Conjurations | 5 6 | 6.1 Spellcasting | 3 | 3.9 Fighting | | 0.6 Short Blades | | 0.3 Maces & Flails | | 0.8 Dodging | | 2.5 Unarmed Combat | | 0.1 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 3 | || 3 Dagger | 9 | || 9 Tentacles | 2 | 2 || 4 Whip | | 21 || 21 Constrict | | 2 || 2 Cast: Magic Dart | 89 | 66 || 155 Searing Ray | | 6 || 6 Use: Potion | | 4 || 4 Armour: Skin | 1 | 6 || 7 Dodge: Dodged | 9 | 36 || 45