Dungeon Crawl Stone Soup version 0.30.0 (webtiles) character file. Game seed: 12213592119113968169 102 PiratePeteNZ the Conjurer (level 4, 0/27 HPs) Began as an Octopode Conjurer on Nov 6, 2023. Killed from afar by Sigmund (6 damage) ... with a puff of flame ... on level 2 of the Dungeon. The game lasted 00:03:16 (1705 turns). PiratePeteNZ the Conjurer (Octopode Conjurer) Turns: 1705, Time: 00:03:17 Health: 0/27 AC: 1 Str: 6 XL: 4 Next: 78% Magic: 2/7 EV: 13 Int: 22 God: Gold: 95 SH: 0 Dex: 10 Spells: 4/7 levels left rFire . . . d - +2 rapier (venom) rCold . . . (no shield) rNeg . . . (helmet restricted) rPois + (no amulet) rElec . i - ring of poison resistance rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.10/turn (no ring) (no ring) %: no passive effects @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 95 gold pieces. Inventory: Hand Weapons d - a +2 rapier of venom (weapon) Missiles e - 2 silver boomerangs h - 5 datura-tipped darts Jewellery b - a ring of ice i - a ring of poison resistance (left tentacle) Scrolls f - a scroll of identify {unknown} Potions a - a potion of magic c - a potion of might {unknown} g - 2 potions of flight {unknown} j - 2 potions of curing {unknown} Skills: + Level 2.1 Dodging + Level 2.8 Stealth + Level 2.4 Spellcasting + Level 5.6 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 54% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 30% N/A 12% 3 Fulminant Prism Conj/Hex 7% 3d6 38% 4 Iskenderun's Mystic Bla Conj/Tloc 15% 2d5 38% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Sigmund Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History The magic dart hits Sigmund. Sigmund is moderately wounded. Sigmund smiles chillingly. The magic dart hits Sigmund. Sigmund is moderately wounded. Sigmund gestures at you while chanting. You are confused. You're too confused to cast spells. Sigmund gestures wildly while chanting. Sigmund flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. You are too confused! You are too confused! You are too confused! You feel less confused. A magic dart appears from out of thin air! The magic dart hits you! There is a stone staircase leading down here. Something hits you. Something hits you. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line The searing ray hits something! (Press . to maintain the ray.) The searing ray hits something. Something barely misses you. The searing ray hits something. Something hits you. The searing ray hits something. You finish channelling your searing ray. Something hits you! * * * LOW HITPOINT WARNING * * * There is a stone staircase leading up here. You hear some strange, mumbled words. A puff of flame appears from out of thin air! The puff of flame hits you. You die... .# #..#.###.#####.### )...##................. #............####.... #####.#......# # #.#####..### ##.## #.....# .#####...###.....## ..........##......# ######.@..##......# ##.#.##......# #{#.##.####.# #.>...>.# #.# ###.##..# #.# ###...#..###.# ..........(.†### ###...#.....)..# ##.##.###..#.# There were no monsters in sight! Vanquished Creatures Natasha (thrice) (D:2) 3 ball pythons (D:1) 8 bats 3 goblins 3 hobgoblins 2 jackals (D:1) 4 kobolds (D:1) A frilled lizard (D:1) A rat (D:1) 28 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | PiratePeteNZ the Octopode Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 172 | D:1 | Reached XP level 2. HP: 17/17 MP: 0/5 1446 | D:2 | Reached XP level 3. HP: 21/21 MP: 4/6 1449 | D:2 | Learned a level 2 spell: Searing Ray 1478 | D:2 | Noticed Natasha 1483 | D:2 | Killed Natasha 1484 | D:2 | Reached skill level 5 in Conjurations 1487 | D:2 | Noticed Natasha 1495 | D:2 | Killed Natasha 1496 | D:2 | Reached XP level 4. HP: 14/27 MP: 1/7 1623 | D:2 | Noticed Natasha 1627 | D:2 | Killed Natasha 1673 | D:2 | Noticed Sigmund 1705 | D:2 | Killed from afar by Sigmund Illustrated notes Levels and vault maps discovered: D:1: enne_arrival_octagon_isle, layout_basic D:2: layout_loops_ring, uniq_sigmund, uniq_natasha Skill XL: | 1 2 3 | ---------------+----------+----- Conjurations | 5 | 5.6 Dodging | | 2.1 Stealth | | 2.8 Spellcasting | | 2.4 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Rapier | 5 | || 5 Constrict | 1 | || 1 Tentacles | 1 | || 1 Cast: Magic Dart | 43 | 9 || 52 Searing Ray | 1 | 1 || 2 Armour: Skin | 2 | || 2 Dodge: Dodged | 4 | 1 || 5