Dungeon Crawl Stone Soup version 0.30.0 (webtiles) character file. Game seed: 14107075279115538224 74 PiratePeteNZ the Conjurer (level 4, -7/27 HPs) Began as an Octopode Conjurer on Nov 6, 2023. Mangled by Pargi (8 damage) ... in a sewer. The game lasted 00:05:38 (2889 turns). PiratePeteNZ the Conjurer (Octopode Conjurer) Turns: 2889, Time: 00:05:39 Health: -7/27 AC: 1 Str: 6 XL: 4 Next: 30% Magic: 1/8 EV: 18 Int: 22 God: Gold: 102 SH: 0 Dex: 10 Spells: 1/8 levels left rFire . . . b - +0 short sword rCold . . . (no shield) rNeg . . . (helmet restricted) rPois . (no amulet) rElec . j - +5 ring of evasion rCorr . n - ring of wizardry SInv . (no ring) Will ..... (no ring) Stlth ++++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.11/turn (no ring) (no ring) %: wizardry (x1) @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, nimble swimmer 1, tentacles a: no special abilities You were in a sewer. You visited 1 branch of the dungeon, and saw 3 of its levels. You also visited: Sewer. You collected 102 gold pieces. Inventory: Hand Weapons b - a +0 short sword (weapon) Magical Staves g - a staff of earth m - a staff of fire Jewellery j - a +5 ring of evasion (left tentacle) n - a ring of wizardry (right tentacle) Scrolls c - 2 scrolls of enchant armour {unknown} d - a scroll of teleportation {unknown} h - a scroll of enchant weapon {unknown} k - a scroll of identify {unknown} Potions a - 2 potions of magic e - 2 potions of ambrosia {unknown} f - a potion of attraction {unknown} i - a potion of mutation {unknown} l - a potion of curing {unknown} o - a potion of brilliance {unknown} Skills: + Level 0.1 Short Blades + Level 2.0 Dodging + Level 2.9 Stealth + Level 0.1 Unarmed Combat * Level 2.6 Spellcasting + Level 5.0 Conjurations * Level 0.3 Transmutations * Level 0.6 Evocations You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 50% 2d6 1% 2 c - Fulminant Prism Conj/Hex 7% 3d7 17% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 28% N/A 6% 3 Iskenderun's Mystic Bla Conj/Tloc 14% 2d5 17% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Sewer (1/1) Altars: Shops: D:2 ( Annotations: Sewer Pargi Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) You are camouflaged when in or above water. (Stealth+) You have tentacles for arms and can constrict up to eight enemies at once. Message History The searing ray misses Pargi. You finish channelling your searing ray. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Pargi Aim: Pargi (heavily wounded, 74% to hit) The searing ray hits Pargi. Pargi is severely wounded. (Press . to maintain the ray.) The searing ray hits Pargi. Pargi is almost dead. Without enough magic to sustain it, your searing ray dissipates. Pargi barely misses you. Pargi claws you. Pargi barely misses you. You miss Pargi. Pargi is severely wounded. Pargi barely misses you. Pargi closely misses you. Pargi barely misses you. You barely miss Pargi. Your tentacle-slap misses Pargi. Pargi is severely wounded. Pargi closely misses you. Pargi claws you. Pargi completely misses you. You hit Pargi but do no damage. Pargi is severely wounded. Pargi bites you. Pargi misses you. Pargi closely misses you. You completely miss Pargi. You squeeze Pargi! Pargi is almost dead. Pargi misses you. Pargi completely misses you. Pargi barely misses you. You barely miss Pargi. Pargi is almost dead. You hit Pargi. Your squeeze misses Pargi. Pargi is almost dead. Pargi bites you! Pargi misses you. Pargi closely misses you. You barely miss Pargi. Your squeeze misses Pargi. Pargi is almost dead. Pargi bites you! * * * LOW HITPOINT WARNING * * * Pargi claws you. * * * LOW HITPOINT WARNING * * * Pargi closely misses you. Pargi attacks as you move away! Pargi bites you! You die... ############ #∩##.##.##.# #.##.##.##.# #+##+##.##'##'##'# .................####### ~~~~~~~.~~~~~T~~~#~~~~~~ ≈≈≈≈≈≈≈∩≈≈≈≈≈@≈≈≈#≈≈≈≈≈≈ ~~~~~~~.~~~~~~~~~#~~~~~~ .................####### #+##+##'##'##)##'# #.##.##.##.# #.##.##.##.# ############ You could see Pargi. Vanquished Creatures An adder (D:2) A dart slug (D:2) 2 orcs (D:3) 5 ball pythons 7 endoplasms 4 giant cockroaches 6 hobgoblins 2 jackals (D:1) 3 quokkas 4 bats A frilled lizard (D:2) 9 goblins 5 kobolds 2 rats (D:1) 52 creatures vanquished. Vanquished Creatures (others) 2 fungi (D:2) A plant (D:2) 3 creatures vanquished. Grand Total: 55 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | PiratePeteNZ the Octopode Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 169 | D:1 | Reached XP level 2. HP: 17/17 MP: 1/5 596 | D:1 | Reached XP level 3. HP: 21/21 MP: 0/6 602 | D:1 | Learned a level 2 spell: Searing Ray 1229 | D:2 | Found Cudwauch's Antique Weapon Emporium. 1819 | D:2 | Reached skill level 5 in Conjurations 1852 | D:2 | Found a faded altar of an unknown god. 1877 | D:2 | Reached XP level 4. HP: 27/27 MP: 4/7 2292 | D:3 | Learned a level 4 spell: Fulminant Prism 2412 | D:3 | Found a glowing drain. 2423 | Sewer | Entered a sewer 2528 | Sewer | Noticed Pargi 2888 | Sewer | HP: 1/27 [Pargi (3)] 2889 | Sewer | Mangled by Pargi Illustrated notes Levels and vault maps discovered: D:1: lemuel_arrival_behind_the_door_small, layout_basic D:2: layout_basic, dreamdust_ecumenical_altar_grove, serial_shops, shop_fountains, minmay_misc_feat_diagonals D:3: layout_basic, gup_sewer_entry_pipe, uniq_natasha Sewer: kennysheep_door_sewer Skill XL: | 1 2 3 | ---------------+----------+----- Conjurations | 5 | 5.0 Short Blades | | 0.1 Dodging | | 2.0 Stealth | | 2.9 Unarmed Combat | | 0.1 Spellcasting | | 2.6 Transmutations | | 0.3 Evocations | | 0.6 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 4 | || 4 Tentacles | 7 | 1 || 8 Short sword | 10 | 13 || 23 Constrict | 3 | || 3 Cast: Magic Dart | 67 | 32 || 99 Searing Ray | | 9 || 9 Armour: Skin | | 3 || 3 Dodge: Dodged | 9 | 46 || 55