PiratePeteNZ Level 1 of the Dungeon (0, 8, D:1) a +0 dagger (8, -8, D:1) a +0 leather armour (9, -5, D:1) 6 poisoned darts (15, -10, D:1) a +0 spear (16, -12, D:1) a +0 club (26, -16, D:1) 5 stones (28, -23, D:1) a +0 robe (28, 4, D:1) a +0 short sword (32, -30, D:1) 4 stones (41, 18, D:1) a +0 plate armour (48, 18, D:1) 4 poisoned darts (50, -19, D:1) 7 stones (50, -1, D:1) a +0 hand axe (63, -2, D:1) 4 stones Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (14, 18, D:2) a +0 trident (16, 22, D:2) the amulet of Duor {Spirit +Blink rF+ Int-3 Dex+3} [amulet of guardian spirit] It causes incoming damage to be divided between your reserves of health and magic. Int: It affects your intelligence (-3). Dex: It affects your dexterity (+3). rF: It protects you from fire. +Blink: It lets you blink. (19, 9, D:2) a +0 dagger a +0 ring mail a +0 club (19, 10, D:2) a +1 short sword of electrocution a +0 sling (21, 14, D:2) a +0 club a +0 club (22, 13, D:2) a +0 club (24, 13, D:2) a +0 club (27, 40, D:2) a +0 mace (30, 25, D:2) a +0 dagger (31, 24, D:2) a +1 dagger of venom Level 3 of the Dungeon (0, 0, D:3) a +0 club (1, 34, D:3) a +0 club a +0 ring mail (1, 35, D:3) a +0 dagger a +0 robe a +0 short sword a +0 club (2, -11, D:3) a +0 dagger (2, 14, D:3) a +0 dagger (3, -10, D:3) a +0 club (6, -4, D:3) a +0 dagger (8, -9, D:3) a +0 dagger (8, -8, D:3) a +0 club a +0 helmet (9, -7, D:3) a +0 dagger a +0 club (11, -8, D:3) a +0 robe (12, -4, D:3) a +0 dagger (12, 14, D:3) a +0 flail (16, -9, D:3) a +0 dagger (18, 14, D:3) a +0 hand axe a +0 ring mail (19, 14, D:3) a +0 flail a +0 leather armour (21, 14, D:3) a +2 hand axe of flaming a +0 scale mail (26, -10, D:3) a +0 flail (27, -9, D:3) a +0 halberd (28, -9, D:3) a +0 spear (33, 31, D:3) a +0 sling (41, 4, D:3) a +0 dagger (49, -24, D:3) a stone Level 4 of the Dungeon (0, 0, D:4) a +0 dagger a +0 sling (7, 0, D:4) a +0 club (10, -1, D:4) a +0 short sword (13, 2, D:4) a +0 leather armour a +0 dagger (18, -6, D:4) a +0 short sword a +0 leather armour (22, -13, D:4) a +0 robe (22, -6, D:4) the Tractate on the Grim Swarm Spells Type Level a - Necrotise Necromancy 1 b - Call Imp Summoning 2 c - Spellforged Servitor Conjuration/Summoning 7 (unseen) (23, -6, D:4) a +0 leather armour the Ecumenical Temple