PiratePeteNZ Level 1 of the Dungeon (0, 2, D:1) a +0 dagger (2, 17, D:1) a +0 short sword (14, -10, D:1) a +0 club (21, 5, D:1) a +0 robe (29, 15, D:1) a +0 whip (29, 22, D:1) a +0 hand axe (32, 33, D:1) a +0 dagger (33, -1, D:1) a +0 whip a stone (33, 14, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (12, 6, D:2) a +0 dagger (15, -16, D:2) 9 stones (23, -22, D:2) a +0 long sword (25, -8, D:2) a +0 club (41, -19, D:2) a +0 dagger 5 stones (43, 1, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 sling (6, -6, D:3) a +0 scythe a +2 robe of willpower (10, -16, D:3) a +0 hand axe a +0 leather armour (11, -6, D:3) an adder corpse (skeletalised by now) (14, -11, D:3) a +0 short sword a +0 ring mail a +0 short sword a +0 club 3 boomerangs a +0 leather armour (15, -11, D:3) a +0 whip (18, -14, D:3) a rat corpse (skeletalised by now) (18, -13, D:3) a +0 club a +0 leather armour (21, -3, D:3) a +0 flail a gnoll corpse (skeletalised by now) (21, -2, D:3) a +0 spear (22, -2, D:3) a +0 halberd (25, -2, D:3) 16 gold pieces (27, -9, D:3) a +0 robe (27, 3, D:3) a ball python corpse (29, -6, D:3) a +0 dagger a giant cockroach corpse (29, -5, D:3) a +2 flail of protection (still there?) a +0 hand axe (still there?) a +0 ring mail (still there?) (29, -4, D:3) a +0 dagger a +0 robe (30, 6, D:3) the +1 robe of Vermicelli {rC- rN+ Stlth+} rC-: It makes you vulnerable to cold. rN+: It protects you from negative energy. Stlth+: It makes you more stealthy. (32, -3, D:3) a +0 club a throwing net (32, -2, D:3) the +2 robe of the Ecumenical Temple {rPois Int+2} Int+2: It affects your intelligence (+2). rPois: It protects you from poison (unseen) (34, 1, D:3) a scroll of identify (34, 16, D:3) a dart slug corpse (36, -4, D:3) a scroll of identify (41, 10, D:3) a +0 robe