PiratePeteNZ Level 1 of the Dungeon (0, 0, D:1) a +0 flail (11, -9, D:1) a scarf of harm (14, -9, D:1) a +0 dagger (33, -14, D:1) a +0 dagger (33, 1, D:1) a +0 robe (37, -4, D:1) a +0 dagger (43, -5, D:1) a +0 dagger (44, -13, D:1) 5 poisoned darts (48, -3, D:1) a +0 dagger (51, -7, D:1) a +0 club Level 2 of the Dungeon [Shop] Hakopnil's Antique Weapon Boutique a +0 club (25 gold) a +0 sling (37 gold) a +0 broad axe of freezing (230 gold) a +0 long sword (87 gold) a +0 dagger (50 gold) a +0 sling (37 gold) a +0 hand axe (75 gold) a +1 whip of draining (287 gold) the +0 rapier "Ebuiwoek" {heavy, rF- Str+2 SInv Stlth+} (460 gold) Str+2: It affects your strength (+2). rF-: It makes you vulnerable to fire. SInv: It lets you see invisible. Stlth+: It makes you more stealthy. a +0 long sword (87 gold) (0, 0, D:2) a +0 tower shield (5, -1, D:2) 8 stones (6, -4, D:2) 9 stones (15, 15, D:2) 3 boomerangs (16, 14, D:2) a +0 dagger (22, 13, D:2) a +0 sling (22, 34, D:2) a +0 dagger 2 stones (38, 12, D:2) a +0 whip (38, 22, D:2) a +0 ring mail (39, 18, D:2) a +0 club (40, 17, D:2) a +0 club (41, 22, D:2) 5 stones (44, 17, D:2) a +0 spear (46, 35, D:2) 8 stones (48, 41, D:2) a +0 dagger (52, 6, D:2) a +0 club (57, 46, D:2) a +0 short sword (60, 0, D:2) a +0 club a +0 sling Level 3 of the Dungeon (15, -44, D:3) a +0 whip (16, -44, D:3) a +0 whip (17, -45, D:3) a +0 club (18, -37, D:3) a +0 leather armour (20, -48, D:3) a +0 whip a stone (22, -40, D:3) a blade talisman (25, -29, D:3) a +0 mace a +0 hand axe (26, -20, D:3) a +0 dagger (29, -29, D:3) a +0 short sword a +0 robe (32, -34, D:3) a +0 robe (32, -30, D:3) a beast talisman (33, -35, D:3) a +0 morningstar (34, -35, D:3) a +0 whip a stone (34, -4, D:3) a +0 robe (35, -35, D:3) a +0 short sword a sewer (0, 0, Sewer) a +0 dagger a kobold corpse (0, 2, Sewer) a rat corpse (0, 4, Sewer) a +0 whip a stone a kobold corpse (1, 6, Sewer) a +0 whip a kobold corpse (17, -11, Sewer) a +0 whip (19, -12, Sewer) a worm corpse (25, -13, Sewer) a +0 whip 2 stones