PiratePeteNZ Level 1 of the Dungeon (0, 0, D:1) 5 stones (0, 4, D:1) a +0 club (0, 5, D:1) 8 stones (0, 36, D:1) a +0 flail (23, 27, D:1) a +0 club (23, 28, D:1) a +0 club (23, 29, D:1) a +0 whip a stone (26, 8, D:1) 6 poisoned darts (34, 14, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) 2 stones (10, 22, D:2) 8 stones (11, -8, D:2) a +0 trident (13, -12, D:2) a +0 mace (27, 2, D:2) a +0 spear (27, 27, D:2) 3 stones (31, 24, D:2) a +0 halberd (33, 25, D:2) a +0 spear Level 3 of the Dungeon (3, -7, D:3) a +0 falchion (4, -2, D:3) a +0 short sword a +0 robe (5, -2, D:3) a +0 dagger (5, -1, D:3) a +0 hand axe (6, -12, D:3) a +0 pair of gloves (6, 19, D:3) a +0 long sword (12, -1, D:3) a +0 flail a +0 ring mail (12, 25, D:3) a +0 hammer (13, -8, D:3) a +0 sling (13, -1, D:3) a +0 hand axe (15, -2, D:3) a +0 whip 2 boomerangs a +0 leather armour (15, 4, D:3) a +0 dagger (23, 29, D:3) a +0 sling (34, 33, D:3) a +0 ring mail (35, 24, D:3) 5 stones (39, -2, D:3) a +0 dagger (43, 33, D:3) a +0 short sword Level 4 of the Dungeon (0, 0, D:4) 3 stones (5, 13, D:4) 6 stones (11, -3, D:4) a +4 dire flail of protection a +0 scale mail (30, 11, D:4) 6 poisoned darts (32, 18, D:4) a +0 club (33, 9, D:4) a +0 dagger (34, 15, D:4) a ring of ice (38, -1, D:4) a +0 club (38, 22, D:4) a +0 robe (41, 5, D:4) a +0 rapier (62, -11, D:4) 8 stones Level 5 of the Dungeon [Shop] Vonuheal's Jewellery Emporium an amulet of guardian spirit (300 gold) an amulet of the acrobat (300 gold) a ring of flight (175 gold) a storm talisman (800 gold) a +5 ring of evasion (360 gold) a +6 ring of intelligence (360 gold) a flux talisman (250 gold) a +5 ring of evasion (360 gold) (0, 0, D:5) a +0 club (6, 14, D:5) a +0 halberd (7, 15, D:5) a +0 club (11, -25, D:5) 2 poisoned darts (21, -8, D:5) a +0 leather armour (21, 2, D:5) a +0 mace (31, -1, D:5) a +0 falchion a +0 robe (33, -21, D:5) 2 poisoned darts (33, -10, D:5) a +0 dagger a +0 leather armour a +0 dagger (33, -7, D:5) a +0 club a +0 ring mail (33, -5, D:5) a +0 flail a +0 war axe 9 stones (33, 14, D:5) a +0 club (35, 14, D:5) a +0 flail (36, 13, D:5) a +0 club (43, -11, D:5) 7 stones (44, -1, D:5) a +0 club (45, -11, D:5) a +0 club (54, -20, D:5) a +0 club (54, -14, D:5) a +0 giant spiked club Level 6 of the Dungeon [Shop] Akhoyck's Jewellery Shoppe a blade talisman (300 gold) a +6 ring of strength (360 gold) an amulet of faith (400 gold) a ring of willpower (250 gold) a beast talisman (200 gold) an amulet of guardian spirit (300 gold) a ring of see invisible (150 gold) a ring of fire (250 gold) a blade talisman (300 gold) an amulet of reflection (300 gold) (6, -8, D:6) a +0 club (9, -8, D:6) a +0 dagger of electrocution 3 boomerangs (10, -8, D:6) a +2 dagger of venom a +0 robe (14, -9, D:6) a +0 spear (14, 15, D:6) 4 stones (18, 17, D:6) a +0 dagger a +0 robe a +0 heavy broad axe (40, -21, D:6) a +0 falchion of flaming (42, -18, D:6) a +0 robe (43, 17, D:6) a +0 leather armour (49, 13, D:6) a +0 leather armour Level 7 of the Dungeon (5, 2, D:7) a +0 leather armour (7, 23, D:7) a +0 hand axe (8, -2, D:7) a +4 whip (10, -10, D:7) a +0 dire flail (11, 23, D:7) a +0 ring mail (15, -9, D:7) a +0 orcbow (15, -8, D:7) a +0 shortbow (27, 10, D:7) a +0 club (30, 10, D:7) a +0 spear a +0 trident of venom a +0 ring mail a +0 buckler a +0 whip (31, 10, D:7) a +0 whip (33, -20, D:7) 2 scrolls of noise (37, -6, D:7) a +0 giant club (41, 23, D:7) a +0 dagger a +0 chain mail (44, 7, D:7) a +0 ring mail a +0 club (44, 20, D:7) a +0 hand axe (45, 19, D:7) a +0 hand axe (46, 19, D:7) a +0 hand axe a +0 hand axe (57, -7, D:7) an orb of mayhem a +0 robe a +2 trident of draining Level 8 of the Dungeon (0, 0, D:8) a +0 dagger a +0 leather armour (1, 0, D:8) a +0 dagger a +0 robe (1, 21, D:8) a +0 short sword (2, 0, D:8) a +0 whip a +0 leather armour a +0 dagger (23, 23, D:8) a +0 dagger a +0 robe (23, 24, D:8) a +0 morningstar a +0 leather armour (24, 23, D:8) a +0 halberd a +0 plate armour (25, 23, D:8) a +0 shortbow (25, 24, D:8) a +0 hand axe of electrocution a +3 dagger of chaos a +0 robe (26, 23, D:8) a +1 demon whip of venom (42, 27, D:8) a +0 whip (43, 7, D:8) a +0 pair of gloves (44, 7, D:8) 6 stones (44, 12, D:8) a +0 hand axe (44, 22, D:8) a +0 halberd (45, 24, D:8) a +0 spear (46, 21, D:8) a +0 trident a +0 ring mail a +0 buckler (46, 26, D:8) a +0 chain mail (61, 14, D:8) a +0 dagger a +0 robe (62, 13, D:8) a +0 dagger a +0 dagger a +0 robe (63, 12, D:8) a +0 whip Level 9 of the Dungeon (0, 0, D:9) a scroll of noise (2, -2, D:9) a +0 shortbow (4, 21, D:9) 5 stones (13, -20, D:9) a +0 ring mail (18, -13, D:9) a +5 falchion of freezing a +0 robe a +1 long sword of freezing a +0 robe (19, -13, D:9) a +0 scimitar a +0 robe a +0 battleaxe a +0 robe (34, 25, D:9) a +0 ring mail (41, 1, D:9) a +0 giant spiked club a +0 giant spiked club (42, 5, D:9) a +0 orcbow (45, -18, D:9) 6 stones (45, 1, D:9) a +0 spear (56, 26, D:9) a +0 quarterstaff Level 10 of the Dungeon (0, 0, D:10) a +1 long sword of holy wrath (3, 25, D:10) a +6 ring of dexterity a staff of cold the +8 whip "Snakebite" {venom, curare, rPois} rPois: It protects you from poison a +2 pair of gloves an amulet of the acrobat a ring of positive energy (5, 14, D:10) a +0 chain mail (6, 2, D:10) a +0 flail (8, 2, D:10) a +0 short sword a +0 leather armour (10, 5, D:10) a +1 dagger of holy wrath a +0 robe (16, 13, D:10) a +0 giant club a +0 giant club (17, 13, D:10) a +0 shortbow (18, 0, D:10) a +0 leather armour (21, 15, D:10) 4 stones (30, 0, D:10) a +0 plate armour a +0 battleaxe (31, -2, D:10) a +2 mace of holy wrath (35, -2, D:10) a +0 whip a +0 leather armour (35, 7, D:10) a +0 mace (41, 3, D:10) a blade talisman (47, 22, D:10) a +0 dagger a +0 robe (48, 23, D:10) a +0 trident a +0 ring mail (49, 25, D:10) a +1 heavy mace a +0 ring mail (50, 28, D:10) a book of Callings (54, 20, D:10) 3 stones Level 11 of the Dungeon [Shop] Gohu's General Store a potion of degeneration (13 gold) a potion of might (52 gold) a +0 morningstar (52 gold) a scroll of silence (123 gold) the +0 whip of Ampeatt {drain, Int+6} (313 gold) Int+6: It affects your intelligence (+6). a +0 chain mail (58 gold) [Shop] Daam Yha's Jewellery Shoppe the ring "Semukk" {rC- Will+ Str+2 Dex+4} (413 gold) [ring of willpower] Str+2: It affects your strength (+2). Dex+4: It affects your dexterity (+4). rC-: It makes you vulnerable to cold. Will+: It increases your willpower. a ring of willpower (275 gold) a ring of see invisible (165 gold) a +6 ring of dexterity (396 gold) a +6 ring of strength (396 gold) the ring of Sical {Fly Will+ rCorr} (392 gold) [ring of flight] Will+: It increases your willpower. Fly: It grants you flight. rCorr: It protects you from acid and corrosion. an amulet of regeneration (330 gold) the ring of the Tortoise {AC+8} (1408 gold) [ring of protection] AC+8: It affects your AC (+8). [Shop] Necluire's Book Emporium a book of Callings (280 gold) a book of the Warp (588 gold) a book of Vapours (364 gold) a book of the Tundra (448 gold) a book of Spectacle (672 gold) Memikila's Treatise on Argyropoeia and Blows (476 gold) Spells Type Level a - Passwall Alchemy/Earth 2 b - Momentum Strike Conjuration/Translocation 2 c - Sticky Flame Fire/Alchemy 4 d - Alistair's Intoxication Alchemy 5 Great Wizards, Vol. II (532 gold) the Atlas of Movement and Breccia (308 gold) Spells Type Level a - Sandblast Earth 1 b - Momentum Strike Conjuration/Translocation 2 c - Summon Forest Summoning/Translocation 5 a There-And-Back Book (420 gold) (0, 38, D:11) a +0 cloak (4, 33, D:11) a +0 giant spiked club a +0 giant club (6, 0, D:11) a +0 shortbow (7, 0, D:11) a +0 shortbow (7, 1, D:11) a +0 orcbow (8, 29, D:11) 2 potions of degeneration (22, 28, D:11) a +0 troll leather armour (32, -8, D:11) a +0 leather armour a +0 club (32, -6, D:11) a +0 mace (32, 19, D:11) a +0 whip (34, -6, D:11) a +0 robe a +0 dagger (34, 30, D:11) a +0 pair of gloves of dexterity (35, 10, D:11) a +0 giant club a +0 giant club (35, 12, D:11) the +3 quarterstaff of World Downfall {protect, *Rage Str+3 Int+3} Str+3: It affects your strength (+3). Int+3: It affects your intelligence (+3). *Rage: It berserks you when you make melee attacks (+20% chance). the +3 hand cannon "Ferenkew" {drain, ^Fragile rElec rCorr MP+9} rElec: It insulates you from electricity. MP+9: It affects your magic capacity (+9). rCorr: It protects you from acid and corrosion. ^Fragile: It will be destroyed if unequipped. (51, 26, D:11) a +0 mace a +0 plate armour (51, 28, D:11) a +0 flail (53, 27, D:11) a +0 dagger a +0 robe (53, 28, D:11) a +2 dagger of electrocution a +0 robe a +0 war axe Level 12 of the Dungeon (0, 0, D:12) a +0 robe a +0 dagger (1, 0, D:12) a +0 ring mail a +0 club (2, -1, D:12) a +0 club a +0 robe a +0 dagger (7, -27, D:12) 3 poisoned darts (11, -20, D:12) a +0 scale mail Level 13 of the Dungeon (2, 15, D:13) a +0 ring mail (6, 8, D:13) a +0 hand axe a +0 leather armour (16, 15, D:13) a +0 shortbow a +0 mace (18, 11, D:13) 5 large rocks (20, -28, D:13) a scroll of noise (23, -24, D:13) a +0 orcbow (24, -5, D:13) a +0 orcbow (25, 1, D:13) a +0 chain mail (33, -14, D:13) a +0 scimitar of flaming (38, 12, D:13) the +3 giant club "Skullcrusher" {speed, Str+7} Str+7: It affects your strength (+7). (46, -18, D:13) a book of the Wilderness (46, -7, D:13) a +0 dagger 6 poisoned darts (47, -8, D:13) a +0 dagger a +0 robe (47, -3, D:13) a staff of air a +0 shortbow (47, -2, D:13) a +0 orcbow (48, 5, D:13) a +0 dagger a +0 robe a +0 orcbow a +0 giant spiked club (49, -3, D:13) a +0 dagger a curare-tipped dart a +0 orcbow (49, -2, D:13) a +0 club 8 poisoned darts (49, -1, D:13) a +0 dagger 4 poisoned darts (49, 5, D:13) a +4 spear a +0 robe (50, -5, D:13) a +0 giant spiked club (50, -4, D:13) a +0 giant spiked club a +0 giant spiked club (50, -2, D:13) a +0 giant club (50, -1, D:13) a +0 dagger a +0 short sword a +0 plate armour (51, -2, D:13) a +0 dagger a +0 robe (52, -24, D:13) +0 acid dragon scales (54, -5, D:13) a +0 war axe a +0 plate armour (65, -15, D:13) the +9 morningstar "Ruduty Taug" {flame, Will+ Str+4 Stlth-} Str+4: It affects your strength (+4). Will+: It increases your willpower. Stlth-: It makes you less stealthy. 4 large rocks Level 14 of the Dungeon (0, 0, D:14) 4 stones (1, -8, D:14) 8 stones (16, -1, D:14) 6 stones (26, -12, D:14) a +0 short sword (27, -12, D:14) a staff of alchemy a curare-tipped dart a +0 short sword a +0 robe (28, -25, D:14) a +0 dagger (28, -13, D:14) 4 stones a +0 whip (31, -32, D:14) a +0 short sword (44, -16, D:14) a +2 lajatang of speed a +2 robe of fire resistance (46, -33, D:14) a +0 war axe (51, 4, D:14) a +0 chain mail (53, 5, D:14) a +0 orcbow (56, -34, D:14) a +0 trident Level 15 of the Dungeon (0, 0, D:15) 4 stones (3, -37, D:15) a +0 scale mail (3, 17, D:15) a +0 longbow a +0 ring mail (5, -3, D:15) the +6 scale mail of Onisk {rF+ Will+ Dex+4} Dex+4: It affects your dexterity (+4). rF+: It protects you from fire. Will+: It increases your willpower. (9, 18, D:15) a +0 longbow a +0 ring mail (11, -34, D:15) a +0 giant spiked club a +0 giant club (12, -37, D:15) a +0 shortbow (13, -40, D:15) a +0 orcbow (13, -38, D:15) a +0 orcbow (13, -36, D:15) a +0 spear a +0 robe (13, -35, D:15) a +0 short sword (14, -37, D:15) a +0 orcbow (15, -42, D:15) a +0 giant club a +0 giant club (15, -39, D:15) a +0 shortbow (18, -40, D:15) a +0 giant spiked club (18, -38, D:15) a +0 giant spiked club a +0 giant club (20, -23, D:15) a +4 scimitar of flaming (25, -29, D:15) a +1 whip of electrocution (32, -33, D:15) a +0 giant club (32, -29, D:15) a +0 giant club (33, -36, D:15) a +0 whip a +0 robe (34, -3, D:15) a +0 kite shield a +0 leather armour a +3 war axe (35, -37, D:15) a +0 giant club a +0 giant spiked club (42, -27, D:15) a +0 arbalest (52, -23, D:15) a scroll of noise (67, -36, D:15) a ring of ice (67, -15, D:15) a +0 orcbow (67, -14, D:15) a +0 shortbow (67, -13, D:15) 4 large rocks (68, -14, D:15) a +0 orcbow (68, -13, D:15) a +0 shortbow (68, -11, D:15) a +2 shortbow of draining (69, -35, D:15) a +0 club a +0 leather armour (69, -34, D:15) a +0 scimitar a +0 plate armour (70, -35, D:15) a +0 flail a +0 scale mail (70, -32, D:15) a +0 battleaxe a +0 plate armour Level 1 of the Orcish Mines (0, 0, Orc:1) a +0 hand axe (1, 1, Orc:1) a +0 hand axe (1, 2, Orc:1) a +0 hand axe (1, 3, Orc:1) a +0 mace a +0 chain mail a +0 falchion a +0 leather armour (1, 4, Orc:1) a +2 dagger of flaming a +0 robe (1, 5, Orc:1) a +0 falchion (2, 1, Orc:1) a +0 morningstar a +0 short sword a +0 chain mail (2, 2, Orc:1) a +0 short sword (3, 0, Orc:1) a +0 dagger a +0 robe (3, 1, Orc:1) a +0 dire flail a +0 chain mail (3, 2, Orc:1) a +0 dagger a +0 robe (4, -1, Orc:1) a +0 arbalest (4, 1, Orc:1) a +0 arbalest (4, 2, Orc:1) a +0 giant spiked club (5, 0, Orc:1) a +0 arbalest a +3 short sword a +0 plate armour (7, 23, Orc:1) a +0 troll leather armour (12, 0, Orc:1) a +0 ring mail a +0 club (14, -4, Orc:1) a +0 leather armour of willpower a +0 hand axe Level 2 of the Orcish Mines [Shop] Deyly's Jewellery Shoppe an amulet of reflection (300 gold) a +6 ring of strength (360 gold) an amulet of guardian spirit (300 gold) a +6 ring of intelligence (360 gold) an amulet of faith (400 gold) a ring of protection from cold (250 gold) a ring of fire (250 gold) a +5 ring of evasion (360 gold) a ring of fire (250 gold) an amulet of guardian spirit (300 gold) a ring of fire (250 gold) [Shop] Jeraas's Magic Scroll Emporium a scroll of noise (11 gold) a scroll of fear (44 gold) a scroll of teleportation (33 gold) a scroll of amnesia (44 gold) a scroll of fear (44 gold) [Shop] Liuledop's Distillery a potion of attraction (36 gold) [Shop] Iwkesuc's Armour Emporium a +0 chain mail (63 gold) +1 fire dragon scales (938 gold) an orb of light (224 gold) a +0 chain mail (63 gold) a +0 scale mail (56 gold) a +2 scale mail of poison resistance (252 gold) a +0 leather armour (28 gold) [Shop] Lutsob's Antique Armour Boutique an orb of light (496 gold) a +1 leather armour of cold resistance (434 gold) a +0 leather armour (62 gold) a +0 leather armour (62 gold) a +1 chain mail of fire resistance (511 gold) a +0 leather armour (62 gold) a +3 scale mail of cold resistance (806 gold) a +0 scale mail (124 gold) a +1 leather armour of cold resistance (434 gold) a +0 robe (21 gold) a +0 chain mail (139 gold) [Shop] Riacurups's Antique Weapon Shop a +3 heavy glaive (688 gold) a +0 antimagic shortbow (264 gold) a +0 mace of holy wrath (177 gold) a +0 morningstar (96 gold) a +0 short sword (72 gold) the +5 bardiche "Qoifadipn" {venom, Fly rPois Dex+6 Stlth-} (1447 gold) Dex+6: It affects your dexterity (+6). rPois: It protects you from poison Fly: It grants you flight. Stlth-: It makes you less stealthy. a +2 battleaxe of freezing (568 gold) a +0 trident (84 gold) a +3 halberd of protection (523 gold) a +0 quarterstaff (96 gold) [Shop] Jatots's General Store a potion of curing (36 gold) 3 silver javelins (324 gold) a +0 ring mail (48 gold) 5 atropa-tipped darts (54 gold) the staff "Demonbane" {rPois rCorr Alchemy} (451 gold) [staff of alchemy] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. rPois: It protects you from poison rCorr: It protects you from acid and corrosion. Alchemy: It increases the power of your Alchemy spells. It falls into the 'Staves' category. It is a one-handed weapon. a +0 dagger (24 gold) 7 stones (8 gold) [Shop] Femy's Jewellery Boutique a talisman of death (1200 gold) the ring "Esuymiec" {Int+6 Dex+2} (708 gold) [ring of intelligence] Int+6: It affects your intelligence (+6). Dex+2: It affects your dexterity (+2). a +5 ring of evasion (540 gold) a ring of resist corrosion (300 gold) a ring of poison resistance (300 gold) a granite talisman (900 gold) a ring of wizardry (450 gold) a ring of positive energy (300 gold) (0, 0, Orc:2) a +0 chain mail a +3 battleaxe (1, -4, Orc:2) a +0 chain mail a +0 hand axe (1, 2, Orc:2) a +0 club (2, -15, Orc:2) a +0 club (2, -4, Orc:2) a +0 plate armour a +0 mace (2, -1, Orc:2) a +0 arbalest (3, -15, Orc:2) a +0 ring mail a +0 hand axe (3, -4, Orc:2) a +0 ring mail a +0 flail a +2 short sword of venom (3, -3, Orc:2) a +0 chain mail a +0 glaive (3, 1, Orc:2) a +0 robe a +0 dagger (4, -17, Orc:2) a +0 hand axe (4, -15, Orc:2) a +0 robe a +0 dagger (4, -14, Orc:2) a +0 plate armour a +0 long sword (4, -12, Orc:2) a +0 falchion (4, -7, Orc:2) a +0 club (4, -6, Orc:2) a +0 plate armour a +0 mace (4, 2, Orc:2) a +0 chain mail a +2 flail of protection a +0 club (5, -35, Orc:2) 36 boomerangs (5, -21, Orc:2) a +0 robe a +0 dagger (5, -17, Orc:2) a +0 trident (5, -15, Orc:2) a +0 robe a +0 dagger (5, -12, Orc:2) a +0 chain mail a +0 dire flail (5, -11, Orc:2) a +0 flail (5, -10, Orc:2) a +0 dagger a +2 robe of fire resistance a +0 dagger (5, -8, Orc:2) a +0 chain mail a +1 war axe of flaming a +0 leather armour a +0 hand axe (5, -7, Orc:2) a +0 plate armour a +0 war axe a +0 plate armour a +0 glaive (5, -6, Orc:2) a +0 leather armour a +0 hand axe (5, 3, Orc:2) a +0 scale mail a +0 club (6, -37, Orc:2) an amulet of faith an amulet of reflection a +1 pair of boots a ring of ice (6, -11, Orc:2) a +0 leather armour a +0 falchion (6, -9, Orc:2) a +0 robe a +0 dagger a +0 short sword a +0 leather armour a +0 hand axe a +0 leather armour a +0 short sword a +0 leather armour a +0 flail a +0 leather armour a +0 club a +0 chain mail a +0 halberd a +0 robe a +1 dagger of venom a +0 robe a +0 dagger (6, -8, Orc:2) a +0 leather armour a +0 dagger a +0 leather armour a +0 club (6, -7, Orc:2) a +0 club a +0 plate armour a +0 mace (6, -6, Orc:2) a +0 leather armour a +0 flail (7, -8, Orc:2) a +0 ring mail a +0 whip (7, -6, Orc:2) a +0 robe a +0 dagger (8, -6, Orc:2) a +0 robe a +0 dagger a +0 chain mail a +0 war axe (8, -5, Orc:2) a +0 chain mail a +0 scimitar a +0 plate armour a +0 flail (9, -5, Orc:2) a +0 plate armour a +0 short sword a +0 robe a +2 dagger of speed a +0 chain mail a +0 flail a +0 orcbow (9, -2, Orc:2) a +0 robe a +0 dagger (9, 5, Orc:2) a +0 battleaxe (11, -5, Orc:2) a +0 hand axe (11, -4, Orc:2) a +0 halberd (12, -4, Orc:2) a +0 plate armour a +6 battleaxe of flaming a +0 leather armour a +0 dagger a +0 hand axe (12, -3, Orc:2) a +0 chain mail a +0 glaive (13, -5, Orc:2) a +0 leather armour a +0 war axe (13, -4, Orc:2) a +0 falchion (15, -5, Orc:2) a +0 chain mail a +0 dire flail a +0 short sword (16, -4, Orc:2) a +0 leather armour a +0 flail (16, 1, Orc:2) a +2 robe of positive energy a +0 dagger (17, 3, Orc:2) a +0 plate armour a +0 dire flail (18, -4, Orc:2) a +0 robe a +0 dagger a +0 plate armour a +0 glaive (19, -3, Orc:2) a +0 robe a +0 dagger (20, -3, Orc:2) a +0 leather armour a +0 club (21, -3, Orc:2) a +0 ring mail a +0 short sword a +0 chain mail a +0 long sword (21, 0, Orc:2) a +0 plate armour a +0 glaive a +3 orcbow (22, -3, Orc:2) a +0 chain mail a +0 whip (23, -3, Orc:2) a +0 chain mail a +0 dire flail (24, -35, Orc:2) a +0 giant club a +0 giant club (25, -35, Orc:2) a +0 leather armour a +0 club a +0 ring mail a +0 short sword (25, -5, Orc:2) a +0 robe a +0 dagger (26, -5, Orc:2) a +1 ring mail of fire resistance a +0 short sword a +0 short sword a +1 arbalest of flaming a +0 plate armour a +0 glaive (26, -1, Orc:2) a +0 leather armour a +0 short sword (26, 1, Orc:2) a +0 flail (27, -41, Orc:2) a +0 flail (27, -34, Orc:2) a +0 plate armour a +0 trident (27, -11, Orc:2) a +0 flail (27, -10, Orc:2) a +0 chain mail a +0 hand axe (27, -5, Orc:2) a +0 arbalest (28, -33, Orc:2) a +0 giant club (28, -10, Orc:2) a +0 plate armour a +0 halberd (28, -1, Orc:2) a +0 chain mail a +0 dire flail (28, 0, Orc:2) a +0 robe a +0 dagger (29, -34, Orc:2) a +0 leather armour a +0 mace (29, -6, Orc:2) a +0 leather armour a +0 club (30, 4, Orc:2) a ring of wizardry (31, -9, Orc:2) a +0 robe a +0 dagger (31, -4, Orc:2) a +0 leather armour a +0 hand axe (32, -41, Orc:2) a +0 plate armour a +0 hand axe (32, -17, Orc:2) a +0 ring mail a +0 whip Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 leather armour (2, 10, Lair:1) 5 stones (14, 5, Lair:1) a potion of degeneration (24, 37, Lair:1) a +0 chain mail (26, 24, Lair:1) a +3 dagger (48, 34, Lair:1) the +7 ring mail "Foluatet" {Rampage ^Drain rElec Dex+4} Dex+4: It affects your dexterity (+4). rElec: It insulates you from electricity. ^Drain: It drains your maximum health when unequipped. Rampage: It bestows one free step when moving towards enemies. (60, 14, Lair:1) a +0 crystal plate armour of cold resistance Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 buckler (10, -11, Lair:2) 6 poisoned darts (15, -28, Lair:2) a +0 trident (22, -28, Lair:2) 6 stones (27, -2, Lair:2) a +0 war axe (30, -49, Lair:2) 4 stones (30, -13, Lair:2) a +0 halberd (31, -35, Lair:2) a +0 quarterstaff (32, -7, Lair:2) a +0 hand axe (37, -28, Lair:2) a book of Air (41, -1, Lair:2) a +0 battleaxe (44, -26, Lair:2) a staff of cold (45, -31, Lair:2) a +0 broad axe (65, -45, Lair:2) a ring of see invisible Level 3 of the Lair of Beasts (1, -40, Lair:3) a +0 rapier (2, -4, Lair:3) the +3 sling of Saxemi {freeze, rPois rC+ Str+2 Dex+4} Str+2: It affects your strength (+2). Dex+4: It affects your dexterity (+4). rC+: It protects you from cold. rPois: It protects you from poison (3, -8, Lair:3) a +0 ring mail (15, -23, Lair:3) a +0 shortbow (16, 4, Lair:3) a maw talisman (20, -9, Lair:3) a +0 shortbow of draining (29, -19, Lair:3) 2 scrolls of noise (31, -24, Lair:3) a +0 spear (31, -7, Lair:3) a +0 scale mail (32, -9, Lair:3) a +6 ring of dexterity (35, -22, Lair:3) a +0 war axe (55, 6, Lair:3) a +0 morningstar (56, 1, Lair:3) a +0 leather armour Level 4 of the Lair of Beasts (0, 0, Lair:4) a +0 robe (4, 27, Lair:4) a staff of death (9, 4, Lair:4) a +0 leather armour (16, 10, Lair:4) a +0 chain mail a +0 rapier (26, 2, Lair:4) a +0 scale mail (29, 5, Lair:4) an amulet of faith (37, 25, Lair:4) 4 stones (48, -9, Lair:4) the +4 scale mail "Fubel" {Fly Will+} Will+: It increases your willpower. Fly: It grants you flight. (49, 10, Lair:4) a +0 scale mail Level 5 of the Lair of Beasts (8, -8, Lair:5) a +0 ring mail (10, -4, Lair:5) 6 stones (13, -8, Lair:5) a +2 rapier of distortion (18, -6, Lair:5) a +0 scale mail (20, -7, Lair:5) a +0 club (20, 3, Lair:5) a scroll of noise (21, 3, Lair:5) a +0 great sword of holy wrath (22, -4, Lair:5) 3 stones (37, -54, Lair:5) a book of the Warp (39, -5, Lair:5) a +0 ring mail (42, -57, Lair:5) a +0 cloak (51, -16, Lair:5) a +0 robe Level 1 of the Shoals (0, 0, Shoals:1) a +0 war axe (5, -3, Shoals:1) a +0 spear a +0 sling (6, -4, Shoals:1) a +0 shortbow (6, -3, Shoals:1) a +0 orcbow a +0 orcbow (11, -6, Shoals:1) a +0 shortbow 7 stones (12, -5, Shoals:1) a +0 shortbow (22, -6, Shoals:1) a +0 quarterstaff a +0 sling (23, -9, Shoals:1) a +0 club a +0 sling (23, -8, Shoals:1) a +0 spear a +0 sling (24, 9, Shoals:1) a +1 trident of flaming a +0 robe (26, -7, Shoals:1) a +0 sling a +0 quarterstaff (27, -7, Shoals:1) a +0 trident (32, -26, Shoals:1) a +0 trident a +0 robe (32, 13, Shoals:1) a +0 spear (49, -21, Shoals:1) a +3 antimagic trident (49, -6, Shoals:1) a +0 trident (51, -24, Shoals:1) a +0 trident Level 2 of the Shoals (0, 0, Shoals:2) a +0 chain mail (4, 8, Shoals:2) a +0 trident (16, 8, Shoals:2) a +0 leather armour (16, 25, Shoals:2) a +0 leather armour (17, 20, Shoals:2) a serpent talisman (20, 0, Shoals:2) a +0 orcbow (27, 11, Shoals:2) a +0 trident (33, -12, Shoals:2) an orb of wrath (42, -11, Shoals:2) a +0 chain mail (42, 10, Shoals:2) a +3 trident (50, 15, Shoals:2) a +0 sling a +0 club a +0 club a +0 sling a +0 trident (50, 16, Shoals:2) a +0 spear a +0 longbow (51, 10, Shoals:2) a +0 trident Level 3 of the Shoals (0, 0, Shoals:3) the +1 pair of boots of Antique Salvation {^Contam Harm rElec Stlth+} rElec: It insulates you from electricity. ^Contam: It causes magical contamination when unequipped. Harm: It increases damage dealt and taken. Stlth+: It makes you more stealthy. (4, 31, Shoals:3) a +0 heavy sling a +0 spear (5, 30, Shoals:3) a +0 sling a +0 spear (5, 31, Shoals:3) a +0 quarterstaff a +0 antimagic sling (6, 28, Shoals:3) a +0 sling a +0 club (6, 29, Shoals:3) a +0 spectral quarterstaff a +0 longbow (7, 27, Shoals:3) a +0 sling a +0 spear (7, 29, Shoals:3) a +0 sling a +0 club (7, 30, Shoals:3) a +0 quarterstaff a +0 sling (8, 29, Shoals:3) a +0 spear a +0 sling (15, 11, Shoals:3) a +0 trident (19, 30, Shoals:3) a +0 short sword (20, 9, Shoals:3) a +0 spear a +0 sling (20, 10, Shoals:3) a +0 longbow a +0 quarterstaff (21, 10, Shoals:3) a +0 sling a +0 club (22, 18, Shoals:3) a +0 trident a merfolk corpse (skeletalised by now) (23, 15, Shoals:3) 2 boomerangs a +0 trident (26, 13, Shoals:3) a +0 robe a +2 rapier of venom (27, 23, Shoals:3) a +0 dire flail Level 4 of the Shoals (12, 15, Shoals:4) an amulet of guardian spirit (23, 4, Shoals:4) 13 gold pieces (23, 6, Shoals:4) a throwing net (24, 8, Shoals:4) a sea snake corpse (26, 4, Shoals:4) 20 gold pieces