PiratePeteNZ Level 1 of the Dungeon (0, 0, D:1) a bat corpse (skeletalised by now) (0, 16, D:1) 3 stones (5, -20, D:1) a rat corpse (skeletalised by now) (11, -14, D:1) a bat corpse (skeletalised by now) (11, 6, D:1) a +0 chain mail (18, -29, D:1) a +0 pair of gloves (19, -29, D:1) a +0 spear (23, 6, D:1) a +0 short sword a +0 club (24, -3, D:1) a +0 club (24, 6, D:1) a +0 dagger a goblin skeleton (27, -10, D:1) a +0 dagger (28, 5, D:1) a +0 club a goblin skeleton (29, 5, D:1) a bat skeleton (29, 6, D:1) a frilled lizard skeleton (31, -25, D:1) a +0 dagger a kobold corpse (skeletalised by now) (31, -24, D:1) a rat corpse (skeletalised by now) (31, -3, D:1) a +0 dagger (31, -2, D:1) a +0 ring mail (33, -10, D:1) a +0 leather armour (34, -25, D:1) a rat corpse (skeletalised by now) (36, -23, D:1) a +0 falchion (38, -15, D:1) a quokka skeleton (40, 6, D:1) a ball python skeleton (45, 21, D:1) 4 stones (48, 8, D:1) a rimehorn talisman (54, 14, D:1) a +0 club 2 stones Level 2 of the Dungeon (0, 0, D:2) 3 gold pieces (0, 1, D:2) a scroll of teleportation Level 3 of the Dungeon (0, 0, D:3) a potion of curing (7, 3, D:3) a +0 club a +0 flail a +0 leather armour (12, 3, D:3) a +0 trident (25, 14, D:3) a +0 club a +0 leather armour an orc corpse (38, -13, D:3) 4 stones (38, 18, D:3) a +0 short sword (39, -4, D:3) a +1 mace of holy wrath (41, 6, D:3) the inkwell talisman "Poim" {Harm rElec rN+ Int-2} [inkwell talisman] Harm: It increases damage dealt and taken. rElec: It insulates you from electricity. rN+: It protects you from negative energy. Int-2: It affects your intelligence (-2). (41, 9, D:3) an adder corpse (42, -8, D:3) a hobgoblin corpse