Dungeon Crawl Stone Soup version 0.33-b1 (webtiles) character file. Game seed: 3425378987832069202 89 PiratePeteNZ the Conjurer (level 4, -1/24 HPs) Began as a Deep Elf Conjurer on Aug 6, 2025. Slain by a scorpion (3 damage) ... on level 3 of the Dungeon. The game lasted 00:03:17 (2282 turns). PiratePeteNZ the Conjurer (Deep Elf Conjurer) Turns: 2282, Time: 00:03:17 Health: -1/24 AC: 2 Str: 4 XL: 4 Next: 31% Magic: 3/12 EV: 11 Int: 31 God: Gold: 166 SH: 0 Dex: 13 Spells: 7/11 levels left rFire . . . e - +0 dagger rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ d - +6 ring of intelligence HPRegen 0.24/turn (no ring) MPRegen 0.26/turn %: no passive effects @: lethally poisoned (-1 -> -8) A: magic regeneration a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 166 gold pieces. Inventory: Hand Weapons e - a +0 dagger (weapon) Armour a - a +0 robe (worn) Magical Staves k - a staff of fire Jewellery d - a +6 ring of intelligence (worn) Scrolls c - 3 scrolls of identify {unknown} g - 4 scrolls of fear {unknown} h - a scroll of noise {unknown} n - a scroll of revelation {unknown} Potions b - a potion of magic f - 2 potions of curing {unknown} i - a potion of berserk rage {unknown} j - 3 potions of brilliance {unknown} l - a potion of resistance {unknown} m - a potion of attraction {unknown} o - a potion of lignification {unknown} Skills: + Level 2.4 Dodging + Level 2.9 Stealth + Level 4.0 Spellcasting + Level 5.8 Conjurations You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 84% 2d7 1% 2 c - Freeze Ice 24% 1d4 6% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Hailstorm Conj/Ice 24% 3d7 5% 3 Frozen Ramparts Ice 12% 1d2 19% 3 Ozocubu's Armour Ice 6% N/A 19% 3 Fulminant Prism Conj/Alch 12% 3d8 19% 4 Iskenderun's Mystic Bla Conj/Tloc 24% 2d7 (+2d3 19% 4 Alistair's Walking Alem Alch/Frge 6% N/A 86% 5 Metabolic Englaciation Hex/Ice 3% N/A 86% 5 Nazja's Percussive Temp Frge 3% 4d4 86% 5 Forge Phalanx Beetle Frge 3% N/A 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History The magic dart hits the scorpion. The scorpion is moderately wounded. The scorpion stings you. You are poisoned. The scorpion poisons you! The magic dart hits the scorpion but does no damage. The scorpion is moderately wounded. You feel sick. The scorpion misses you. The magic dart hits the scorpion. The scorpion is severely wounded. You feel sick. The scorpion stings you! You are lethally poisoned! The scorpion poisons you! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a ribbon worm (lightly wounded, 94% to hit) You focus your ray upon the ribbon worm. The searing ray misses the scorpion. The searing ray hits the ribbon worm. The ribbon worm is moderately wounded. (Press . to maintain the ray.) * * * LOW HITPOINT WARNING * * * You feel very sick. The scorpion misses you. The searing ray hits the scorpion. The scorpion is almost dead. The searing ray misses the ribbon worm. * * * LOW HITPOINT WARNING * * * You feel very sick. The scorpion stings you. You die... # .......#.P.#.# ##.##.######## ####### #.....# # #.###.#####.##... #.# #....@sw..... #.###.#####<##... #.....# # ###.### ####.### #......# #.##.#.# # #.##...# # #.###..# You could see a ribbon worm and a scorpion. Vanquished Creatures 4 adders 2 dart slugs A ribbon worm (D:2) 4 orcs (D:3) An endoplasm (D:2) 2 hobgoblins 4 jackals 6 quokkas 9 ball pythons 4 bats 4 frilled lizards 3 goblins (D:1) 3 kobolds 6 rats 53 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | PiratePeteNZ the Deep Elf Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 315 | D:1 | Reached XP level 2. HP: 15/15 MP: 6/8 716 | D:1 | Reached skill level 5 in Conjurations 916 | D:1 | Learned a level 2 spell: Searing Ray 918 | D:1 | Learned a level 1 spell: Freeze 1005 | D:2 | Reached XP level 3. HP: 19/19 MP: 5/9 1800 | D:3 | Reached XP level 4. HP: 24/24 MP: 7/11 1815 | D:3 | Found a faded altar of an unknown god. 2282 | D:3 | Slain by a scorpion Illustrated notes Levels and vault maps discovered: D:1: mushboom_english_gardens, layout_loops_corners D:2: layout_loops_ring D:3: layout_loops_corners, shapermc_ecumenical_altar_mp_urbaneastern Skill XL: | 1 2 3 4 | ---------------+-------------+----- Conjurations | 5 | 5.8 Spellcasting | 4 | 4.0 Dodging | | 2.4 Stealth | | 2.9 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Cast: Magic Dart | 85 | 19 || 104 Searing Ray | 1 | 1 || 2 Armour: Robe | 5 | 4 || 9 Dodge: Dodged | | 2 || 2