Dungeon Crawl Stone Soup version 0.33-b1 (webtiles) character file. Game seed: 11891800672270234979 74 PiratePeteNZ the Conjurer (level 4, -2/24 HPs) Began as a Deep Elf Conjurer on Aug 7, 2025. Incinerated by a bombardier beetle (6 damage) ... with a burning spray ... on level 3 of the Dungeon. The game lasted 00:03:05 (1561 turns). PiratePeteNZ the Conjurer (Deep Elf Conjurer) Turns: 1561, Time: 00:03:06 Health: -2/24 AC: 3 Str: 4 XL: 4 Next: 10% Magic: 11/20 EV: 11 Int: 25 God: Gold: 57 SH: 0 Dex: 13 Spells: 7/10 levels left rFire . . . k - staff of conjuration rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . f - +0 helmet rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... i - amulet of the acrobat Stlth + g - ring of magical power HPRegen 0.24/turn (no ring) MPRegen 0.34/turn %: acrobat @: on fire, glowing A: magic regeneration a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 57 gold pieces. Inventory: Hand Weapons c - a +0 rapier Armour a - a +0 robe (worn) f - a +0 helmet (worn) Magical Staves k - a staff of conjuration (weapon) n - a staff of cold Jewellery g - a ring of magical power (worn) i - an amulet of the acrobat (worn) Scrolls j - a scroll of enchant weapon {unknown} Potions b - a potion of magic d - 2 potions of brilliance {unknown} e - 2 potions of cancellation {unknown} h - a potion of enlightenment {unknown} l - a potion of heal wounds {unknown} m - a potion of curing {unknown} Skills: + Level 2.8 Dodging + Level 2.7 Stealth + Level 3.8 Spellcasting + Level 5.6 Conjurations You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 98% 2d8 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Construct Spike Launche Frge 8% 2d3 14% 2 Sigil of Binding Hex 4% N/A 28% 3 Fulminant Prism Conj/Alch 14% 3d9 28% 4 Iskenderun's Mystic Bla Conj/Tloc 28% 2d7 (+2d3 28% 4 Diamond Sawblades Frge 2% 4d4 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History The bombardier beetle is heavily wounded. The liquid fire burns you! The bombardier beetle sprays incendiary fluid at you. The burning spray hits you. You are even more covered in liquid fire! You feel a surge of power! The magic dart hits the bombardier beetle. The bombardier beetle is severely wounded. The liquid fire burns you! You feel a surge of power! The magic dart hits the bombardier beetle. The bombardier beetle is almost dead. The liquid fire burns you! The bombardier beetle waves its antennae. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a bombardier beetle (almost dead, 100% to hit) You feel a surge of power! The magic dart hits the bombardier beetle but does no damage. The bombardier beetle is almost dead. The liquid fire burns you! * * * LOW HITPOINT WARNING * * * The bombardier beetle sprays incendiary fluid at you. The burning spray hits you. You are even more covered in liquid fire! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a bombardier beetle (almost dead, 100% to hit) You feel a surge of power! The magic dart hits the bombardier beetle but does no damage. The bombardier beetle is almost dead. The liquid fire burns you! You die... #.# .... #.# .).. #.# # ... #.# #.###B. #.# ..... #<## ... #.<# #.#### ##†# #.@..# #.# ####.# #.# #.######.####### #.....)......... #.#####...###.####### #.......#.....# #######...##### ##### You could see a bombardier beetle. Vanquished Creatures 2 adders (D:2) A gnoll (D:1) 3 ribbon worms (D:2) 6 endoplasms A giant cockroach (D:2) 2 hobgoblins (D:1) 4 jackals (D:2) 4 quokkas (D:1) 5 ball pythons 4 bats 5 frilled lizards 6 goblins 3 kobolds A rat (D:1) 47 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | PiratePeteNZ the Deep Elf Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 172 | D:1 | Reached XP level 2. HP: 15/15 MP: 6/8 265 | D:1 | Reached skill level 5 in Conjurations 480 | D:1 | Reached XP level 3. HP: 19/19 MP: 7/9 483 | D:1 | Learned a level 2 spell: Searing Ray 1136 | D:2 | Identified the +5 dagger "Isinetif" {distort, rC+ Str+2 | Int+3} 1164 | D:2 | Reached XP level 4. HP: 21/24 MP: 11/11 1561 | D:3 | Incinerated by a bombardier beetle Illustrated notes Levels and vault maps discovered: D:1: ebering_trefoil_3fold, layout_loops_ring, serial_glass, glass_columns_a, glass_columns_b, glass_columns_b, glass_columns_a, glass_columns_c D:2: layout_loops_ring D:3: layout_loops_ring, ebering_ecumenical_altar_mist, pf_guarded_unrand_delatra Skill XL: | 1 2 | ---------------+-------+----- Conjurations | 5 | 5.6 Dodging | | 2.8 Stealth | | 2.7 Spellcasting | | 3.8 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Cast: Magic Dart | 95 | 19 || 114 Armour: Robe | 12 | || 12 Dodge: Dodged | 9 | 2 || 11