Dungeon Crawl Stone Soup version 0.33-b1 (webtiles) character file. Game seed: 1182845571044094088 77 PiratePeteNZ the Conjurer (level 4, -1/24 HPs) Began as a Deep Elf Conjurer on Aug 8, 2025. Killed from afar by Terence (6 damage) ... with a puff of flame ... on level 3 of the Dungeon. The game lasted 00:03:41 (1917 turns). PiratePeteNZ the Conjurer (Deep Elf Conjurer) Turns: 1917, Time: 00:03:42 Health: -1/24 AC: 4 Str: 4 XL: 4 Next: 14% Magic: 7/11 EV: 16 Int: 25 God: Gold: 111 SH: 0 Dex: 13 Spells: 3/10 levels left rFire . . . c - +1 short sword (speed) rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . f - +2 hat {Will+} rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will +.... (no amulet) Stlth ++ l - +5 ring of evasion HPRegen 0.24/turn (no ring) MPRegen 0.24/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 111 gold pieces. Inventory: Hand Weapons c - a +1 short sword of speed (weapon) h - a +1 dagger of protection Armour a - a +0 robe (worn) f - a +2 hat of willpower (worn) Jewellery l - a +5 ring of evasion (worn) Scrolls e - 3 scrolls of fear g - a scroll of amnesia {unknown} i - a scroll of teleportation j - a scroll of enchant weapon {unknown} Potions b - a potion of magic d - a potion of lignification k - a potion of curing {unknown} Skills: + Level 2.6 Dodging - Level 2.4 Stealth + Level 3.7 Spellcasting + Level 5.9 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 68% 2d6 1% 2 c - Fulminant Prism Conj/Alch 9% 3d7 28% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Blink Tloc 8% N/A 14% 2 Call Imp Summ 8% N/A 14% 2 Volatile Blastmotes Fire/Tloc 8% 2d10 28% 3 Iskenderun's Mystic Bla Conj/Tloc 19% 2d6 (+2d2 28% 4 Forge Monarch Bomb Fire/Frge 2% 4d5 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Shops: D:2 * Annotations: D:3 Terence Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History The magic dart hits the adder. You kill the adder! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) You see here an adder corpse. You open the door. A bat comes into view. Found a glowing bone ring. The magic dart hits the bat but does no damage. The magic dart hits the bat. You kill the bat! There is an open door here. l - a +5 ring of evasion l - a +5 ring of evasion (worn) You see here a bat corpse. As you open the door, it creaks loudly! Terence the Veteran comes into view. He is wielding a +0 falchion and carrying a wand of flame. Terence shouts! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Terence, wielding a +0 falchion, wearing a +0 scale mail and carrying a wand of flame (83% to hit) You focus your ray upon Terence. The searing ray hits Terence but does no damage. (Press . to maintain the ray.) Terence zaps a wand. The puff of flame hits you. The searing ray hits Terence. Terence is lightly wounded. Terence hits you with a +0 falchion. The searing ray hits Terence. Terence is moderately wounded. Terence hits you with a +0 falchion! * * * LOW HITPOINT WARNING * * * The searing ray hits Terence. Terence is heavily wounded. You finish channelling your searing ray. Terence zaps a wand. The puff of flame hits you. You die... Terence says, "Finally, peace and quiet." ########### #.........# #.........# #.........# #######.........# ......@@†.......# #############.........# #..........##.........# #.########.###'######## #### #.# ##.###.# #... #.# #......# #... #.############## #... #.#............# #... #.#............############... You could see Terence. Vanquished Creatures 3 adders A dart slug (D:1) 5 endoplasms 6 hobgoblins 4 jackals (D:1) 4 ball pythons 5 bats 3 frilled lizards (D:1) 4 giant cockroaches (D:1) 6 goblins 6 kobolds 3 quokkas (D:2) 3 rats 53 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | PiratePeteNZ the Deep Elf Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 140 | D:1 | Reached XP level 2. HP: 15/15 MP: 5/8 372 | D:1 | Reached skill level 5 in Conjurations 769 | D:1 | Found a faded altar of an unknown god. 797 | D:2 | Reached XP level 3. HP: 19/19 MP: 6/9 963 | D:2 | Found Qikk's Assorted Antiques. 1771 | D:3 | Reached XP level 4. HP: 24/24 MP: 9/11 1775 | D:3 | Learned a level 2 spell: Searing Ray 1780 | D:3 | Learned a level 4 spell: Fulminant Prism 1913 | D:3 | Noticed Terence 1917 | D:3 | Killed from afar by Terence Illustrated notes Levels and vault maps discovered: D:1: psy_arrival_dodecagon, layout_loops_ring, shapermc_ecumenical_altar_acropolis D:2: layout_basic, serial_shops, shop D:3: layout_basic, uniq_terence Skill XL: | 1 2 | ---------------+-------+----- Conjurations | 5 | 5.9 Dodging | | 2.6 Stealth | | 2.4 Spellcasting | | 3.7 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Cast: Magic Dart | 95 | 6 || 101 Searing Ray | | 1 || 1 Use: Scroll | 4 | || 4 Armour: Robe | | 4 || 4 Dodge: Dodged | 4 | || 4