Dungeon Crawl Stone Soup version 0.33-b1 (webtiles) character file. Game seed: 18108982547068625531 40 PiratePeteNZ the Magician (level 3, -1/25 HPs) Began as a Djinni Conjurer on Aug 24, 2025. Slain by Grinder (5 damage) ... on level 3 of the Dungeon. The game lasted 00:02:25 (1700 turns). PiratePeteNZ the Magician (Djinni Conjurer) Turns: 1700, Time: 00:02:25 Health: -1/25 AC: 2 Str: 8 XL: 3 Next: 72% Gold: 114 EV: 11 Int: 19 God: SH: 0 Dex: 11 rFire + + . - Nothing wielded rCold x . . (no offhand) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no amulet) Will +.... m - ring of willpower Stlth ++ (no ring) HPRegen 0.24/turn %: infuse magic (-2 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 114 gold pieces. Inventory: Armour a - a +0 robe (worn) Jewellery m - a ring of willpower (worn) Scrolls c - 2 scrolls of immolation {unknown} d - 2 scrolls of enchant weapon {unknown} g - 2 scrolls of identify {unknown} h - a scroll of silence {unknown} i - a scroll of teleportation {unknown} k - a scroll of torment {unknown} l - a scroll of brand weapon {unknown} Potions b - a potion of cancellation {unknown} e - a potion of brilliance {unknown} j - a potion of magic {unknown} n - a potion of invisibility {unknown} Skills: + Level 2.3 Dodging - Level 1.7 Stealth + Level 4.1 Spellcasting + Level 4.1 Conjurations + Level 4.1 Hexes + Level 4.1 Summonings + Level 4.1 Necromancy + Level 4.1 Translocations + Level 4.1 Forgecraft + Level 4.1 Fire Magic + Level 4.1 Ice Magic + Level 4.1 Air Magic + Level 4.1 Earth Magic + Level 4.1 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 76% 1d6 2% 1 b - Searing Ray Conj 38% 2d5 3% 2 c - Fulminant Prism Conj/Alch 9% 3d6 26% 4 d - Iskenderun's Mystic Conj/Tloc 19% 2d6 (+2d2 26% 4 e - Summon Small Mammal Summ 76% N/A 2% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Annotations: D:3 Grinder Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History You fly upwards. There is a stone staircase leading down here. You start resting. HP restored. You fly downwards. Level annotation: Grinder Grinder says, "At least Makhleb appreciates what I'm doing." There is a stone staircase leading up here. Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Grinder (lightly wounded, 75% to hit) You focus your ray upon Grinder. The searing ray hits Grinder! Grinder is moderately wounded. (Press . to maintain the ray.) Grinder blinks! The searing ray hits Grinder. Grinder is heavily wounded. Grinder blinks! The searing ray hits Grinder! Grinder is severely wounded. The searing ray hits Grinder. Grinder is severely wounded. You finish channelling your searing ray. Grinder hits you! Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Grinder (severely wounded, 75% to hit) You focus your ray upon Grinder. The searing ray hits Grinder. Grinder is severely wounded. (Press . to maintain the ray.) Grinder rolls her eyes. Grinder hits you! * * * LOW HITPOINT WARNING * * * You writhe in agony. You die... Grinder sighs, "Dead already? I want a refund." # .. ########## ... ##.....#.). .... ##.......... ..... #........... ......##........... ................... ######............. #..#...@5...... #.##........... ... ##.......... #### ##......... ####...... ...... ...... .#.##. You could see Grinder. Vanquished Creatures An adder (D:2) A dart slug (D:1) 2 ribbon worms (D:2) 2 endoplasms 2 giant cockroaches 3 hobgoblins A ball python (D:1) 6 bats 2 frilled lizards (D:1) 6 goblins 2 kobolds 3 rats (D:1) 31 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | PiratePeteNZ the Djinni Conjurer began the quest for the | Orb. 0 | D:1 | PiratePeteNZ set off with the following spells memorised: | Magic Dart, Searing Ray, Fulminant Prism, Iskenderun's | Mystic Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 340 | D:1 | Reached XP level 2. HP: 19/21 MP: 0/0 1023 | D:2 | Reached XP level 3. HP: 16/25 MP: 0/0 1023 | D:2 | Learned a level 1 spell: Summon Small Mammal 1611 | D:3 | Noticed Grinder 1625 | D:3 | HP: 1/25 [Grinder (6)] 1700 | D:3 | Slain by Grinder Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_renting, layout_basic, kennysheep_nondescript, nicolae_the_louvre D:2: layout_loops_ring D:3: layout_rooms, mainiacjoe_overflow_brackets, nicolae_overflow_crystal_walls, ebering_ecumenical_altar_hall, minmay_splitting_lines, uniq_grinder Skill XL: | 1 2 3 | ---------------+----------+----- Spellcasting | 4 | 4.1 Conjurations | 4 | 4.1 Hexes | 4 | 4.1 Summonings | 4 | 4.1 Necromancy | 4 | 4.1 Translocations | 4 | 4.1 Forgecraft | 4 | 4.1 Fire Magic | 4 | 4.1 Ice Magic | 4 | 4.1 Air Magic | 4 | 4.1 Earth Magic | 4 | 4.1 Alchemy | 4 | 4.1 Dodging | | 2.3 Stealth | | 1.7 Action || total ---------------------------++------- Cast: Magic Dart || 76 Searing Ray || 3 Use: Potion || 1 Armour: Robe || 5 Dodge: Dodged || 7