Dungeon Crawl Stone Soup version 0.33-b1 (webtiles) character file. Game seed: 4831281243927979253 9 PiratePeteNZ the Magician (level 2, -11/21 HPs) Began as a Djinni Conjurer on Aug 24, 2025. Mangled by Crazy Yiuf ... wielding a +4 quarterstaff of chaos (17 damage) ... on level 2 of the Dungeon. The game lasted 00:00:53 (604 turns). PiratePeteNZ the Magician (Djinni Conjurer) Turns: 604, Time: 00:00:53 Health: -11/21 AC: 2 Str: 6 XL: 2 Next: 20% Gold: 70 EV: 11 Int: 19 God: SH: 0 Dex: 11 rFire + + . - Nothing wielded rCold x . . (no offhand) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no amulet) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.23/turn %: infuse magic (-12 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 70 gold pieces. Inventory: Armour a - a +0 robe (worn) Scrolls b - a scroll of enchant armour {unknown} c - a scroll of fog {unknown} d - a scroll of teleportation {unknown} f - a scroll of identify {unknown} g - a scroll of noise {unknown} Potions e - a potion of attraction {unknown} h - a potion of berserk rage {unknown} Skills: + Level 2.2 Dodging - Level 1.5 Stealth + Level 3.7 Spellcasting + Level 3.7 Conjurations + Level 3.7 Hexes + Level 3.7 Summonings + Level 3.7 Necromancy + Level 3.7 Translocations + Level 3.7 Forgecraft + Level 3.7 Fire Magic + Level 3.7 Ice Magic + Level 3.7 Air Magic + Level 3.7 Earth Magic + Level 3.7 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 68% 1d6 3% 1 b - Searing Ray Conj 34% 2d5 4% 2 c - Fulminant Prism Conj/Alch 8% 3d7 30% 4 d - Iskenderun's Mystic Conj/Tloc 17% 2d5 (+2d2 30% 4 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Crazy Yiuf Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History The ribbon worm is almost dead. The ribbon worm bites you. The magic dart hits the ribbon worm. You kill the ribbon worm! HP restored. Found a hammer. Found a runed translucent door. Crazy Yiuf shouts! You reach down and open the door. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Crazy Yiuf, wielding a +4 quarterstaff of chaos and wearing a +1 cloak (81% to hit) You focus your ray upon Crazy Yiuf. The searing ray hits Crazy Yiuf. Crazy Yiuf is moderately wounded. (Press . to maintain the ray.) Crazy Yiuf grits, "Pitchfork hand stair!" The searing ray hits Crazy Yiuf. Crazy Yiuf is moderately wounded. Crazy Yiuf hits you with a +4 quarterstaff of chaos! Crazy Yiuf burns you. The searing ray hits Crazy Yiuf. Crazy Yiuf is heavily wounded. Crazy Yiuf barely misses you. The searing ray hits Crazy Yiuf. Crazy Yiuf is severely wounded. You finish channelling your searing ray. Crazy Yiuf closely misses you. Casting: Searing Ray (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Crazy Yiuf, wielding a +4 quarterstaff of chaos and wearing a +1 cloak (heavily wounded, 81% to hit) You focus your ray upon Crazy Yiuf. The searing ray hits Crazy Yiuf. Crazy Yiuf is almost dead. (Press . to maintain the ray.) * * * LOW HITPOINT WARNING * * * Crazy Yiuf hits you with a +4 quarterstaff of chaos! Ouch! That really hurt! You die... .# .# ####♣♣ ### #.# ##..#.♣♣ ♣♣#..)# #.# #......♣♣♣♣@j...# #(# #.......♣..♣#..⌠# #.# #.#.#..♣.♣♣♣ ### #####.# #..##♣♣♣♣♣ #.....# ##.# #.##..# #.## ### #.##... #..# #.# #.###.# ##.# ##.## #.# #.# #.# ##...## ###.# #.# You could see Crazy Yiuf. Vanquished Creatures A ribbon worm (D:2) An endoplasm (D:1) A giant cockroach (D:1) A hobgoblin (D:1) A quokka (D:1) A ball python (D:1) A bat (D:1) 7 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | PiratePeteNZ the Djinni Conjurer began the quest for the | Orb. 0 | D:1 | PiratePeteNZ set off with the following spells memorised: | Magic Dart, Searing Ray, Fulminant Prism, Iskenderun's | Mystic Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 368 | D:1 | Reached XP level 2. HP: 20/21 MP: 0/0 596 | D:2 | Noticed Crazy Yiuf 604 | D:2 | Mangled by Crazy Yiuf Illustrated notes Levels and vault maps discovered: D:1: erik_arrival_orb_chamber, layout_basic, chequers_avenue D:2: layout_loops_ring, basic_altar, uniq_natasha, uniq_crazy_yiuf_cottage Action || total ---------------------------++------- Cast: Magic Dart || 18 Searing Ray || 2 Armour: Robe || 3 Dodge: Dodged || 3