Dungeon Crawl Stone Soup version 0.33-b1 (webtiles) character file. Game seed: 17118098610374651773 380 PiratePeteNZ the Magician (level 7, 0/45 HPs) Began as a Djinni Conjurer on Aug 24, 2025. Slain by Sigmund ... wielding a +0 scythe (12 damage) ... on level 4 of the Dungeon. The game lasted 00:06:56 (3514 turns). PiratePeteNZ the Magician (Djinni Conjurer) Turns: 3514, Time: 00:06:57 Health: 0/45 AC: 3 Str: 8 XL: 7 Next: 4% Gold: 237 EV: 15 Int: 20 God: SH: 0 Dex: 11 rFire + + . u - +0 trident (heavy) rCold x . . (no offhand) rNeg . . . d - +0 leather armour rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no amulet) Will ..... n - +5 ring of evasion Stlth + s - +4 ring of slaying HPRegen 0.27/turn %: infuse magic (-1 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 237 gold pieces. Inventory: Hand Weapons u - a +0 heavy trident (weapon) Armour d - a +0 leather armour (worn) l - a +0 buckler Jewellery n - a +5 ring of evasion (worn) s - a +4 ring of slaying (worn) Wands j - a wand of light (5) m - a wand of polymorph (10) t - a wand of mindburst (13) Scrolls b - a scroll of brand weapon {unknown} e - a scroll of amnesia {unknown} f - 5 scrolls of identify {unknown} h - a scroll of silence {unknown} k - a scroll of fog {unknown} o - a scroll of vulnerability {unknown} p - a scroll of teleportation {unknown} q - 3 scrolls of fear {unknown} v - a scroll of noise {unknown} Potions a - a potion of lignification {unknown} c - 2 potions of curing g - a potion of mutation {unknown} i - 2 potions of heal wounds {unknown} r - 3 potions of might {unknown} Skills: + Level 0.1 Fighting + Level 2.0 Armour + Level 2.7 Dodging - Level 1.5 Stealth + Level 5.6 Spellcasting + Level 5.6 Conjurations + Level 5.6 Hexes + Level 5.6 Summonings + Level 5.6 Necromancy + Level 5.6 Translocations + Level 5.6 Forgecraft + Level 5.6 Fire Magic + Level 5.6 Ice Magic + Level 5.6 Air Magic + Level 5.6 Earth Magic + Level 5.6 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 56% 2d6 2% 2 c - Fulminant Prism Conj/Alch 14% 3d8 16% 4 d - Iskenderun's Mystic Conj/Tloc 28% 2d7 (+2d3 16% 4 e - Summon Small Mammal Summ 100% N/A 1% 1 f - Jinxbite Hex 56% N/A 2% 2 g - Mercury Arrow Conj/Alch 56% 2d9 2% 2 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Fedhas Xom Annotations: D:4 Sigmund Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Spell assigned to 'g'. You stop channelling your searing ray. Things that are here: a +0 whip; a +0 leather armour; an orc skeleton You see here a +0 club. v - a scroll labelled ETINLU PEVERUI A water moccasin comes into view. The water moccasin hisses angrily. The water moccasin moves out of view. The magic dart hits the water moccasin but does no damage. The water moccasin barely misses you. Sigmund the Dreaded comes into view. He is wielding a +0 scythe. The magic dart hits the water moccasin. The water moccasin is lightly wounded. Sigmund shouts! The water moccasin bites you. The magic dart hits the water moccasin! The water moccasin is heavily wounded. The water moccasin misses you. You puncture the water moccasin! The water moccasin is severely wounded. The water moccasin bites you. The water moccasin misses you. The water moccasin bites you. You barely miss the water moccasin. The water moccasin is severely wounded. The water moccasin bites you! Sigmund gestures wildly while chanting. Sigmund flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. The water moccasin barely misses you. The water moccasin bites you. A sleepcap comes into view. You hit the water moccasin but do no damage. The water moccasin is severely wounded. The water moccasin closely misses you. The water moccasin bites you. You closely miss the water moccasin. The water moccasin is severely wounded. The water moccasin bites you. x2 * * * LOW HITPOINT WARNING * * * Something hits you! You die... #...).....##### #..## #......##.....####..# #..............# ##.# ####..............# #.. ..................# ##. ######.##........# ## #.##........# #.##........# #@##....##### #S##....# {..#....# ~P..#....# .....# ~~~♣.## f~~♣..# ~~P♣ ..# ###### #..... You could see a water moccasin and a sleepcap. Vanquished Creatures 2 scorpions 2 jellies (D:3) 2 orc priests An orc wizard (D:4) 3 adders (D:3) 5 dart slugs 6 orcs A ribbon worm (D:4) 14 endoplasms 3 giant cockroaches 8 hobgoblins 4 jackals (D:1) 3 quokkas 6 ball pythons 6 bats 2 frilled lizards (D:1) 8 goblins 12 kobolds 2 rats 90 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | PiratePeteNZ the Djinni Conjurer began the quest for the | Orb. 0 | D:1 | PiratePeteNZ set off with the following spells memorised: | Magic Dart, Searing Ray, Fulminant Prism, Iskenderun's | Mystic Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 122 | D:1 | Reached XP level 2. HP: 19/21 MP: 0/0 445 | D:1 | Reached XP level 3. HP: 24/25 MP: 0/0 445 | D:1 | Learned a level 1 spell: Summon Small Mammal 1289 | D:2 | Noticed a scorpion 1298 | D:2 | HP: 1/25 [scorpion (3)] 1301 | D:2 | Killed a scorpion 1302 | D:2 | Reached skill level 1 in Armour 1302 | D:2 | Reached XP level 4. HP: 6/31 MP: 0/0 1302 | D:2 | Reached XP level 5. HP: 6/35 MP: 0/0 1302 | D:2 | Learned a level 2 spell: Jinxbite 2224 | D:3 | Reached skill level 5 in Spellcasting 2224 | D:3 | Reached skill level 5 in Conjurations 2224 | D:3 | Reached skill level 5 in Hexes 2224 | D:3 | Reached skill level 5 in Summonings 2224 | D:3 | Reached skill level 5 in Necromancy 2224 | D:3 | Reached skill level 5 in Translocations 2224 | D:3 | Reached skill level 5 in Forgecraft 2224 | D:3 | Reached skill level 5 in Fire Magic 2224 | D:3 | Reached skill level 5 in Ice Magic 2224 | D:3 | Reached skill level 5 in Air Magic 2224 | D:3 | Reached skill level 5 in Earth Magic 2224 | D:3 | Reached skill level 5 in Alchemy 2224 | D:3 | Reached XP level 6. HP: 36/40 MP: 0/0 2447 | D:3 | Found a blossoming altar of Fedhas. 3440 | D:4 | Found a shimmering altar of Xom. 3467 | D:4 | Reached XP level 7. HP: 39/45 MP: 0/0 3467 | D:4 | Learned a level 2 spell: Mercury Arrow 3508 | D:4 | Noticed Sigmund 3514 | D:4 | Slain by Sigmund Illustrated notes Levels and vault maps discovered: D:1: ncdulo_smallfort, layout_basic D:2: layout_basic, basic_altar D:3: cheibrodos_fertilizer, layout_basic, overflow_temple_1_default D:4: layout_basic, nicolae_ru_path_of_blood, general_overflow_altar, serial_bayou_lagoon_b, uniq_sigmund Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Spellcasting | 4 5 | 5.6 Conjurations | 4 5 | 5.6 Hexes | 4 5 | 5.6 Summonings | 4 5 | 5.6 Necromancy | 4 5 | 5.6 Translocations | 4 5 | 5.6 Forgecraft | 4 5 | 5.6 Fire Magic | 4 5 | 5.6 Ice Magic | 4 5 | 5.6 Air Magic | 4 5 | 5.6 Earth Magic | 4 5 | 5.6 Alchemy | 4 5 | 5.6 Armour | 1 2 | 2.0 Fighting | | 0.1 Dodging | | 2.7 Stealth | | 1.5 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Trident | | | 4 || 4 Cast: Magic Dart | 82 | 112 | 3 || 197 Searing Ray | 3 | 4 | || 7 Summon Small Mamm | | 2 | || 2 Jinxbite | | 1 | || 1 Use: Potion | 1 | | || 1 Armour: Leather armour | 18 | 8 | 9 || 35 Dodge: Dodged | 23 | 21 | 5 || 49