PiratePeteNZ Level 1 of the Dungeon (0, 0, D:1) a frilled lizard corpse (skeletalised by now) (9, -14, D:1) a +0 club a goblin corpse (skeletalised by now) (10, 2, D:1) a +0 hand axe (13, -14, D:1) a +0 ring mail (14, -13, D:1) a +0 dagger 4 stones (17, -10, D:1) a +0 spear (37, -13, D:1) a quill talisman (39, 9, D:1) a rat skeleton (40, -25, D:1) a +0 dagger a goblin corpse (skeletalised by now) (43, 4, D:1) 2 stones (43, 22, D:1) a rat corpse (skeletalised by now) (46, 25, D:1) a +0 orcbow (54, 24, D:1) a +0 dagger a kobold corpse (skeletalised by now) (63, 24, D:1) a +0 dagger a stone a kobold corpse (skeletalised by now) Level 2 of the Dungeon [Shop] Jocic's Book Emporium a Treatise on Traps (360 gold) a manual of Fire Magic (960 gold) a book of Burglary (264 gold) a book of Spontaneous Combustion (600 gold) a book of Beasts (552 gold) a book of Debilitation (264 gold) a book of Dangerous Friends (504 gold) a book of Fire (384 gold) (0, 0, D:2) a +0 ring mail (4, -1, D:2) a ball python skeleton (12, 10, D:2) a hobgoblin skeleton (13, -7, D:2) a +0 dagger a kobold skeleton (13, 10, D:2) a +0 whip (13, 15, D:2) a +0 sling (14, 25, D:2) a +0 dagger (17, 21, D:2) a +0 dagger a hobgoblin corpse (skeletalised by now) a hobgoblin corpse (skeletalised by now) (18, 21, D:2) a +0 club (25, 2, D:2) a +0 mace (29, -2, D:2) 3 stones (32, 18, D:2) a +0 club a kobold corpse (skeletalised by now) (34, 22, D:2) a bat corpse (skeletalised by now) (38, 13, D:2) a +0 short sword a kobold corpse (skeletalised by now) (41, 6, D:2) a bat skeleton (42, 19, D:2) a bat corpse (skeletalised by now) (45, 21, D:2) a frilled lizard corpse (skeletalised by now) (50, -7, D:2) a jackal skeleton a jackal skeleton Level 3 of the Dungeon (2, -1, D:3) a +0 club a goblin skeleton (2, 7, D:3) the inkwell talisman of Hedonism {Rampage Slay+5 SInv} [inkwell talisman] Rampage: It bestows one free step when moving towards enemies. Slay+5: It affects your accuracy & damage with ranged weapons and melee (+5). SInv: It lets you see invisible. (5, -11, D:3) a +0 pair of boots (11, -35, D:3) a +0 dagger (13, -18, D:3) a +0 whip (15, -6, D:3) a +2 dagger of chaos (22, -13, D:3) 2 large rocks (24, -8, D:3) a ball python skeleton (29, -12, D:3) a stone a +0 club a kobold skeleton (45, -20, D:3) a +0 hand axe Level 4 of the Dungeon (0, 0, D:4) a +0 whip (4, -5, D:4) a quokka corpse (skeletalised by now) (10, 23, D:4) a +0 whip (10, 24, D:4) a +0 short sword a +0 ring mail a +0 short sword an orc corpse (11, 23, D:4) a +0 dagger an orc corpse (11, 24, D:4) a +0 short sword an orc corpse (12, 22, D:4) a +0 ring mail (18, 27, D:4) a +0 ring mail (20, 26, D:4) a dart slug corpse (22, 5, D:4) a +0 short sword of protection 3 poisoned darts (27, -12, D:4) a +0 dagger 7 poisoned darts (28, -12, D:4) a +0 scale mail (28, 6, D:4) 6 stones (29, -2, D:4) the +6 dagger of the Terrapin {distort, rPois} rPois: It protects you from poison. (34, -17, D:4) a +0 club an orc corpse (skeletalised by now) (36, 6, D:4) a +1 dagger of holy wrath 2 stones (41, -10, D:4) a jackal skeleton (42, -10, D:4) a jackal skeleton (42, 14, D:4) an adder corpse (skeletalised by now) (43, -10, D:4) a jackal skeleton (45, -16, D:4) 5 stones Level 5 of the Dungeon (1, -5, D:5) a potion of curing