Dungeon Crawl Stone Soup version 0.34-a0-724-g1007c679b5 (webtiles) character file. Game seed: 4027035918460235340 42 PiratePeteNZ the Conjurer (level 3, -4/26 HPs) Began as a Draconian Conjurer on Sept 2, 2025. Slain by Terence ... wielding a +5 falchion of distortion (11 damage) ... on level 2 of the Dungeon. The game lasted 00:03:27 (1622 turns). PiratePeteNZ the Conjurer (Draconian Conjurer) Turns: 1622, Time: 00:03:28 Health: -4/26 AC: 6 Str: 9 XL: 3 Next: 35% Magic: 3/7 EV: 11 Int: 20 God: Gold: 48 SH: 0 Dex: 9 Spells: 4/7 levels left rFire . . . (100%) c - +0 dagger rCold + . . (50%) (no offhand) rNeg . . . (100%) (no helmet) rPois . (100%) (no cloak) rElec . (100%) a - +0 pair of gloves rCorr . (100%) (no boots) SInv . d - amulet of regeneration Will ..... b - ring of protection from cold Stlth ++ (no ring) HPRegen 1.04/turn MPRegen 0.10/turn %: no passive effects @: no status effects A: AC +5, unfitting armour, cold-blooded, armoured tail 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 48 gold pieces. Inventory: Hand Weapons c - a +0 dagger (weapon) Armour a - a +0 pair of gloves (worn) Jewellery b - a ring of protection from cold (worn) d - an amulet of regeneration (worn) Scrolls c - a scroll of identify {unknown} e - a scroll of revelation {unknown} h - a scroll of blinking {unknown} j - a scroll of teleportation {unknown} Potions d - a potion of curing {unknown} f - a potion of enlightenment {unknown} k - a potion of haste {unknown} Skills: + Level 2.0 Dodging + Level 1.8 Stealth + Level 0.1 Unarmed Combat * Level 2.9 Spellcasting + Level 4.3 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 80% 1d7 2% 1 b - Searing Ray Conj 40% 2d5 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Sublimation of Blood Necr 2% N/A 22% 2 Fulminant Prism Conj/Alch 5% 3d7 50% 4 Iskenderun's Mystic Bla Conj/Tloc 11% 2d4 (+2d2 50% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +5) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. You have an armoured tail. Message History The magic dart hits the goblin. You kill the goblin! The magic dart hits the bat. You kill the bat! You are out of magic! You are out of magic! You are out of magic! You are out of magic! You are out of magic! You are out of magic! You are out of magic! You are out of magic! You are out of magic! You are out of magic! You are out of magic! You are out of magic! You are out of magic! You are out of magic! You are out of magic! You are out of magic! Magic courses through your body. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line The searing ray misses Terence. (Press . to maintain the ray.) The searing ray hits Terence. Terence is lightly wounded. Terence hits you with a +5 falchion of distortion! Space warps horribly around you. The searing ray misses Terence. Terence hits you but does no damage. Space warps horribly around you! * * * LOW HITPOINT WARNING * * * The searing ray hits Terence. Terence is heavily wounded. You finish channelling your searing ray. Terence hits you with a +5 falchion of distortion! You die... Terence says, "Win and live. Lose and die. It's the rule of life." #######..# #.......# .†.......# #.......# #.#####..# #.......# # #.# #..# ###'##### #.# #.# #..# #.### ...# #.. ...# #...# ....# ### ...# ###.#.....# ...###########........ ..#.<....@@.)........ #(......###........ #.......# ##.##.##. #.......# .# .# +........ .# # #.......# ## ......... ...###### You could see Terence. Vanquished Creatures A dart slug (D:1) 3 endoplasms A giant cockroach (D:2) 4 hobgoblins 6 jackals (D:1) 3 quokkas 4 ball pythons (D:1) 5 bats 2 frilled lizards 3 goblins 2 kobolds (D:1) 7 rats (D:1) 41 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | PiratePeteNZ the Draconian Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 214 | D:1 | Reached XP level 2. HP: 20/20 MP: 1/5 846 | D:1 | Found a faded altar of an unknown god. 1076 | D:1 | Reached XP level 3. HP: 26/26 MP: 1/7 1079 | D:1 | Learned a level 2 spell: Searing Ray 1610 | D:2 | Noticed Terence 1622 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_rooms_c, layout_rooms, hellmonk_ecumenical_altar_leap_of_faith, hangedman_glass_teeth D:2: layout_basic, serial_shops, nicolae_shop_back_alley_shop, uniq_terence Skill XL: | 1 | ---------------+----+----- Dodging | 2 | 2.0 Stealth | | 1.8 Unarmed Combat | | 0.1 Spellcasting | | 2.9 Conjurations | | 4.3 Action || total ---------------------------++------- Attack: Normal || 32 Melee: Unarmed || 27 Dagger || 5 Tailslap || 2 Cast: Magic Dart || 81 Searing Ray || 1 Drink: Magic || 1 Armour: None || 30 Dodge: Dodged || 38 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1618 | 1525 | 93 | 15 | 1266 | 2 | 809.0 | Dungeon | 1618 | 1525 | 93 | 15 | 1266 | 2 | 809.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1197 daAuts D:2: 421 daAuts