Dungeon Crawl Stone Soup version 0.34-a0-732-g7224c163e6 (webtiles) character file. Game seed: 13346663838013913448 2019 PiratePeteNZ the Conjurer (level 9, -5/54 HPs) Began as an Octopode Conjurer on Sept 5, 2025. Killed from afar by an acid dragon (23 damage) ... with a splash of acid ... on level 6 of the Dungeon. The game lasted 00:12:55 (6962 turns). PiratePeteNZ the Conjurer (Octopode Conjurer) Turns: 6962, Time: 00:12:55 Health: -5/54 AC: 1 Str: 9 XL: 9 Next: 23% Magic: 9/18 EV: 13 Int: 30 God: Gold: 207 SH: 0 Dex: 11 Spells: 9/20 levels left rFire + . . (50%) b - +6 quarterstaff (chaos) rCold + . . (50%) [offhand occupied] rNeg . . . (100%) (helmet unavailable) rPois + (33%) (no amulet) rElec . (100%) a - +6 ring of intelligence rCorr . (100%) e - ring of Qayjov {rF+ rC+ Slay+4} SInv . (no ring) Will +.... (no ring) Stlth ++++ (no ring) HPRegen 0.00/turn (no ring) MPRegen 0.16/turn (no ring) (no ring) c - quill talisman "Mafezase" {rPois Str+3} %: no passive effects @: quill-form, inhibited regen A: quills, almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles, strong-willed 1, inhibited regeneration a: no special abilities You were on level 6 of the Dungeon. You were covered in sharp quills. You visited 1 branch of the dungeon, and saw 6 of its levels. You collected 207 gold pieces. Inventory: Hand Weapons b - a +6 quarterstaff of chaos (weapon) Magical Staves d - a staff of earth Jewellery a - a +6 ring of intelligence (worn) e - the ring of Qayjov (worn) {rF+ rC+ Slay+4} (You acquired it on level 5 of the Dungeon) [ring of slaying] rF+: It protects you from fire. rC+: It protects you from cold. Slay+4: It affects your accuracy & damage with ranged weapons and melee (+4). Talismans c - the quill talisman "Mafezase" (worn) {rPois Str+3} (You found it on level 1 of the Dungeon) [quill talisman] rPois: It protects you from poison. Str+3: It affects your strength (+3). Wands b - a wand of acid (8) Scrolls j - a scroll of torment {unknown} c - a scroll of revelation {unknown} d - 2 scrolls of amnesia {unknown} t - 2 scrolls of teleportation h - 2 scrolls of vulnerability {unknown} e - a scroll of brand weapon {unknown} k - 2 scrolls of immolation {unknown} f - 2 scrolls of fear N - a scroll of noise p - 2 scrolls of poison S - a scroll of silence b - a scroll of blinking Potions f - a potion of might {unknown} e - 2 potions of enlightenment s - 2 potions of attraction {unknown} p - a potion of brilliance {unknown} Skills: + Level 1.7 Fighting + Level 0.4 Short Blades + Level 4.2 Dodging + Level 4.6 Stealth + Level 6.4 Spellcasting + Level 7.4 Conjurations * Level 1.5 Translocations * Level 4.7 Alchemy * Level 1.3 Shapeshifting You had 9 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 100% 2d8 1% 2 c - Fulminant Prism Conj/Alch 23% 3d12 4% 4 d - Iskenderun's Mystic Conj/Tloc 36% 2d9 (+2d4 8% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Kinetic Grapnel Frge 36% 1d5 4% 1 Lesser Beckoning Tloc 38% N/A 4% 2 Ensorcelled Hibernation Hex/Ice 18% N/A 8% 2 Grave Claw Necr 18% 2d8 8% 2 Iskenderun's Battlesphe Conj/Frge 32% 2d10 11% 4 Passwall Erth 9% N/A 16% 3 Shatter Erth 4% 3d8* 100% 9 Dungeon Overview and Level Annotations Branches: Dungeon (6/15) Temple: D:4-7 Altars: Nemelex Xobeh Shops: D:4 ( Annotations: D:2 Robin Innate Abilities, Weirdness & Mutations You are covered in sharp quills. Your quills sometimes injure those who attack you in melee. Your auxiliary armour is melded. You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) (You are camouflaged when in or above water. (Stealth+)) You have tentacles for arms and can constrict up to eight enemies at once. You are strong-willed. (Will+) You do not regenerate when monsters are visible. Message History The acid dragon spits acid at you. The splash of acid hits you! You hear two shouts! The magic dart hits the acid dragon but does no damage. The acid dragon is lightly wounded. The acid dragon bites you. The acid dragon claws you. The magic dart hits the acid dragon. The acid dragon is moderately wounded. The acid dragon bites you. The acid dragon claws you. A two-headed ogre comes into view. It is wielding a +0 giant spiked club and a +0 giant club. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a two-headed ogre, wielding a +0 giant spiked club and a +0 giant club (wandering, hasn't noticed you, 92% to hit) You focus your ray upon the two-headed ogre. The searing ray hits the acid dragon. The acid dragon is moderately wounded. The searing ray hits the two-headed ogre! The two-headed ogre is moderately wounded. The two-headed ogre shouts in stereo! (Press . to maintain the ray.) The acid dragon bites you. The acid dragon claws you. The searing ray hits the acid dragon! The acid dragon is severely wounded. The searing ray hits the two-headed ogre! The two-headed ogre is heavily wounded. The acid dragon barely misses you. The acid dragon claws you. The searing ray hits the acid dragon. The acid dragon is severely wounded. The acid dragon spits acid at you. The splash of acid hits you!! You die... #### #...>.........# #....# .............## ##..... ## ##...... .## #....... ..# ### #....... ...# .. #....... .... .# #....... .... ##D# ##....... .... #@#### #........ .... ## ##.#.## ##.....). .... #.. #.#.#.## #....... ... #..### ######.# #....... .. ......###.#.#.##..#....... . .................##....... ........##########........ #............## #.......# ~..............# #.##..### You could see an acid dragon (catching breath). Vanquished Creatures Grinder (D:4) A water moccasin (D:5) 2 ice beasts (D:5) A black bear (D:5) 5 ogres 3 scorpions A bombardier beetle (D:5) 7 hounds 3 jellies An orc priest (D:4) Crazy Yiuf (D:4) A sleepcap (D:5) 6 iguanas 5 orc wizards A gnoll (D:4) 2 adders A shadow imp (D:4) A white imp (D:4) 2 ufetubi (D:6) 4 dart slugs 5 ribbon worms 15 orcs 6 giant cockroaches 10 hobgoblins 4 jackals (D:3) 2 quokkas 7 ball pythons 5 bats 9 endoplasms A frilled lizard (D:1) 11 goblins 4 kobolds 3 rats 131 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | PiratePeteNZ the Octopode Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 276 | D:1 | Reached XP level 2. HP: 16/17 MP: 0/5 814 | D:1 | Reached XP level 3. HP: 21/21 MP: 0/6 817 | D:1 | Learned a level 2 spell: Searing Ray 975 | D:1 | Identified the quill talisman "Mafezase" {rPois Str+3} 1668 | D:2 | Noticed Robin 2102 | D:2 | You fall into a shaft and drop 1 floor! 2160 | D:3 | Found a faded altar of an unknown god. 2226 | D:3 | Reached XP level 4. HP: 27/27 MP: 0/7 2324 | D:3 | Reached skill level 5 in Conjurations 2943 | D:3 | Learned a level 4 spell: Fulminant Prism 3092 | D:4 | Found Coyssal's Antique Weapon Boutique. 3194 | D:4 | Reached XP level 5. HP: 24/31 MP: 0/9 3439 | D:4 | Gained mutation: You are resistant to electric shocks. | (rElec) [potion of mutation] 3439 | D:4 | Gained mutation: You are heat resistant. (rF+) [potion of | mutation] 3648 | D:4 | Reached XP level 6. HP: 37/37 MP: 5/11 4176 | D:4 | Noticed Grinder 4185 | D:4 | Killed Grinder 4186 | D:4 | Reached skill level 6 in Conjurations 4186 | D:4 | Reached skill level 1 in Alchemy 4186 | D:4 | Reached XP level 7. HP: 37/42 MP: 1/13 4517 | D:4 | Noticed Crazy Yiuf 4524 | D:4 | Killed Crazy Yiuf 4769 | D:5 | Entered Level 5 of the Dungeon 4779 | D:5 | Reached skill level 1 in Fighting 4779 | D:5 | Reached XP level 8. HP: 40/48 MP: 3/15 4886 | D:5 | Reached skill level 5 in Spellcasting 5317 | D:5 | Reached skill level 7 in Conjurations 5442 | D:5 | Learned a level 4 spell: Iskenderun's Mystic Blast 5904 | D:5 | Reached skill level 1 in Shapeshifting 6121 | D:5 | Reached skill level 1 in Translocations 6121 | D:5 | Reached XP level 9. HP: 53/53 MP: 12/18 6125 | D:5 | Identified a scroll of acquirement 6128 | D:5 | Acquired the ring of Qayjov {rF+ rC+ Slay+4} 6212 | D:5 | Found a sparkling altar of Nemelex Xobeh. 6685 | D:6 | Lost mutation: You are heat resistant. (rF+) [potion of | mutation] 6685 | D:6 | Lost mutation: You are resistant to electric shocks. | (rElec) [potion of mutation] 6685 | D:6 | Gained mutation: You do not regenerate when monsters are | visible. [potion of mutation] 6685 | D:6 | Gained mutation: You are strong-willed. (Will+) [potion of | mutation] 6959 | D:6 | Noticed a two-headed ogre 6962 | D:6 | Killed from afar by an acid dragon Illustrated notes Levels and vault maps discovered: D:1: sevenhm_arrival_forest_fort_large_4, layout_basic, minmay_misc_feat_enclosed D:2: layout_basic, basic_altar, minmay_crystal_room, uniq_robin D:3: layout_rooms, shapermc_ecumenical_altar_mp_ritualfount, minivault_25, minmay_quadrilaterals D:4: layout_loops_ring, small_statue_alley_b, nicolae_take_the_stairs, minmay_misc_feat_nine_boxes, cheibrodos_gnoll_hut, uniq_crazy_yiuf_cottage, uniq_grinder D:5: layout_cave_pools, nemelex_diamond_rough_becter, grunt_ministairs_10, st_stairs_6 D:6: layout_cave_pods, minmay_temple_entry_water_ring, amcnicky_mini_corridor_feature, minmay_small_thing Skill XL: | 1 2 3 4 5 6 7 8 | ---------------+-------------------------+----- Stealth | 3 4 | 4.6 Conjurations | 5 6 7 | 7.4 Spellcasting | 3 4 6 | 6.4 Dodging | 3 4 | 4.2 Alchemy | 1 3 4 | 4.7 Fighting | 1 | 1.7 Shapeshifting | 1 | 1.3 Translocations | 1 | 1.5 Short Blades | | 0.4 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Attack: Normal | 16 | 10 | 1 || 27 Melee: Unarmed | 4 | | || 4 Constrict | 7 | | || 7 Tentacles | 2 | 1 | || 3 Punch | 1 | | || 1 Dagger | 12 | 10 | || 22 Quarterstaff | | | 1 || 1 Cast: Magic Dart | 84 | 120 | 162 || 366 Searing Ray | | 5 | 12 || 17 Iskenderun's Myst | | | 1 || 1 Drink: Heal wounds | | 2 | || 2 Mutation | | 1 | 1 || 2 Magic | | 1 | || 1 Read: Teleportation | | | 1 || 1 Identify | | | 8 || 8 Enchant weapon | | | 2 || 2 Acquirement | | | 1 || 1 Stab: Distracted | 1 | | || 1 Armour: None | 9 | 35 | 57 || 101 Dodge: Dodged | 9 | 17 | 61 || 87 Form: Quill | 1 | | || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 6961 | 6861 | 100 | 255 | 5847 | 6 | 1160.2 | Dungeon | 6961 | 6861 | 100 | 255 | 5847 | 6 | 1160.2 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:4: 2012 daAuts D:1: 1640 daAuts D:5: 1315 daAuts D:3: 862 daAuts D:6: 669 daAuts D:2: 460 daAuts