Dungeon Crawl Stone Soup version 0.34-a0-786-ge5b59a6c5f (webtiles) character file. Game seed: 17398661162652597286 63 PiratePeteNZ the Conjurer (level 3, 0/26 HPs) Began as a Draconian Conjurer on Sept 15, 2025. Slain by Terence ... wielding a +0 short sword (5 damage) ... on level 2 of the Dungeon. The game lasted 00:02:38 (1574 turns). PiratePeteNZ the Conjurer (Draconian Conjurer) Turns: 1574, Time: 00:02:38 Health: 0/26 AC: 6 Str: 9 XL: 3 Next: 89% Magic: 0/6 EV: 11 Int: 20 God: Gold: 102 SH: 0 Dex: 9 Spells: 4/7 levels left rFire . . . (100%) c - +0 short sword rCold . . . (100%) (no offhand) rNeg . . . (100%) (no helmet) rPois . (100%) (no cloak) rElec . (100%) b - +0 pair of gloves rCorr . (100%) (no boots) SInv . (no amulet) Will ..... a - ring of wizardry Stlth ++ (no ring) HPRegen 0.24/turn MPRegen 0.10/turn %: wizardry (x1) @: no status effects A: AC +5, unfitting armour, cold-blooded, armoured tail 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 102 gold pieces. Inventory: Hand Weapons c - a +0 short sword (weapon) Armour b - a +0 pair of gloves (worn) Jewellery a - a ring of wizardry (worn) Scrolls c - a scroll of teleportation {unknown} d - a scroll of identify {unknown} e - 3 scrolls of vulnerability {unknown} h - a scroll of blinking {unknown} j - a scroll of torment {unknown} m - a scroll of fog {unknown} Potions g - a potion of magic f - a potion of might {unknown} k - 2 potions of haste {unknown} l - a potion of berserk rage {unknown} Skills: + Level 0.2 Short Blades + Level 2.1 Dodging - Level 1.7 Stealth + Level 0.1 Unarmed Combat * Level 2.5 Spellcasting + Level 4.9 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 88% 1d7 1% 1 b - Searing Ray Conj 44% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 6% 3d7 21% 4 Iskenderun's Mystic Bla Conj/Tloc 12% 2d5 (+2d2 21% 4 Anguish Hex/Necr 1% N/A 50% 4 Animate Dead Necr 2% N/A 50% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +5) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. You have an armoured tail. Message History Terence hits you with a +0 short sword. You hit Terence. Terence is almost dead. Terence hits you with a +0 short sword. You barely miss Terence. Terence is almost dead. Terence hits you with a +0 short sword. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Terence, wielding a +0 short sword and wearing a +0 scale mail (almost dead, 100% to hit) The magic dart hits Terence but does no damage. Terence is almost dead. Terence hits you but does no damage. You closely miss Terence. You tail-slap Terence, but do no damage. Terence is almost dead. Terence barely misses you. You hit Terence. Terence is almost dead. Terence hits you but does no damage. You barely miss Terence. Terence is almost dead. Terence barely misses you. You hit Terence but do no damage. Your tail-slap misses Terence. Terence is almost dead. Terence hits you with a +0 short sword. You hit Terence but do no damage. Terence is almost dead. Terence hits you with a +0 short sword. * * * LOW HITPOINT WARNING * * * You closely miss Terence. Terence is almost dead. Terence hits you with a +0 short sword. You die... Terence says, "Finally, peace and quiet." ######## # #####......# ##########..........## ##.................... ....######.........# ....# #.........### .>..# #...........# #.### #####+.@....# #.# #.#@...# #.# #.#....# ..# #.#....# #.# #.#.[..# # #.#....# # ..#....# # ..#....# # You could see Terence. Vanquished Creatures An orc priest (D:2) An adder (D:2) 2 dart slugs (D:1) 2 orcs (D:2) 2 hobgoblins 4 jackals (D:1) A ball python (D:1) 2 bats (D:1) An endoplasm (D:1) A frilled lizard (D:1) 2 goblins (D:1) A kobold (D:1) 3 rats (D:1) 23 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | PiratePeteNZ the Draconian Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 290 | D:1 | Reached XP level 2. HP: 20/20 MP: 3/5 1378 | D:2 | Reached XP level 3. HP: 15/26 MP: 0/6 1381 | D:2 | Learned a level 2 spell: Searing Ray 1556 | D:2 | Noticed Terence 1574 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: psy_arrival_radial02, layout_basic D:2: cheibrodos_pilgrimage, layout_basic, chequers_serial_rivers_room_a, uniq_crazy_yiuf_cottage, uniq_terence Skill XL: | 1 2 | ---------------+-------+----- Dodging | 2 | 2.1 Short Blades | | 0.2 Stealth | | 1.7 Unarmed Combat | | 0.1 Spellcasting | | 2.5 Conjurations | | 4.9 Action || total ---------------------------++------- Attack: Normal || 52 Melee: Unarmed || 10 Tailslap || 9 Short sword || 42 Cast: Magic Dart || 57 Searing Ray || 1 Armour: None || 35 Dodge: Dodged || 20 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1571 | 1511 | 60 | 10 | 1312 | 2 | 785.5 | Dungeon | 1571 | 1511 | 60 | 10 | 1312 | 2 | 785.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1047 daAuts D:2: 524 daAuts