Dungeon Crawl Stone Soup version 0.34-a0-792-g6fb57b8551 (webtiles) character file. Game seed: 11158459177839753164 226 PiratePeteNZ the Magician (level 6, -1/40 HPs) Began as a Djinni Conjurer on Sept 15, 2025. Slain by a black bear (8 damage) ... on level 4 of the Dungeon. The game lasted 00:05:57 (2690 turns). PiratePeteNZ the Magician (Djinni Conjurer) Turns: 2690, Time: 00:05:58 Health: -1/40 AC: 8 Str: 6 XL: 6 Next: 21% Gold: 210 EV: 11 Int: 21 God: SH: 0 Dex: 12 rFire + + . (33%) h - staff of alchemy rCold x . . (150%) g - orb {Attunement} rNeg . . . (100%) a - +0 robe rPois ∞ (0%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) i - +1 pair of gloves SInv . (no amulet) Will ..... d - +4 ring of protection Stlth ++ (no ring) HPRegen 0.26/turn %: infuse magic (-2 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 210 gold pieces. Inventory: Hand Weapons b - a +0 mace e - a +2 dagger of speed Missiles j - a throwing net Armour a - a +0 robe (worn) f - an orb of glass g - an orb of attunement (worn) i - a +1 pair of gloves (worn) Magical Staves c - a staff of cold h - a staff of alchemy (weapon) Jewellery d - a +4 ring of protection (worn) k - an amulet of wildshape Scrolls c - a scroll of fear {unknown} e - a scroll of torment {unknown} h - 5 scrolls of identify {unknown} j - 4 scrolls of teleportation {unknown} k - a scroll of fog {unknown} l - a scroll of amnesia {unknown} m - a scroll of brand weapon {unknown} u - a scroll of noise {unknown} v - a scroll of immolation {unknown} Potions d - 2 potions of lignification {unknown} f - 2 potions of ambrosia {unknown} n - a potion of resistance {unknown} o - a potion of experience {unknown} p - 3 potions of curing {unknown} q - 3 potions of might {unknown} s - a potion of attraction {unknown} Skills: + Level 2.7 Dodging - Level 1.5 Stealth + Level 5.3 Spellcasting + Level 5.3 Conjurations + Level 5.3 Hexes + Level 5.3 Summonings + Level 5.3 Necromancy + Level 5.3 Translocations + Level 5.3 Forgecraft + Level 5.3 Fire Magic + Level 5.3 Ice Magic + Level 5.3 Air Magic + Level 5.3 Earth Magic + Level 5.3 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 56% 2d6 1% 2 c - Fulminant Prism Conj/Alch 29% 3d13 12% 4 d - Iskenderun's Mystic Conj/Tloc 28% 2d7 (+2d3 12% 4 e - Shock Conj/Air 100% 1d9 1% 1 f - Blink Tloc 56% N/A 1% 2 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Annotations: D:4 4 runed translucent doors Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History The black bear barely misses you. The black bear claws you but does no damage. x2 The searing ray hits the black bear. The black bear is heavily wounded. The black bear barely misses you. The black bear claws you but does no damage. The black bear misses you. The searing ray hits the black bear. The black bear is heavily wounded. The black bear bites you. The black bear claws you. The black bear closely misses you. The searing ray hits the black bear. The black bear is heavily wounded. You finish channelling your searing ray. The black bear bites you. * * * LOW HITPOINT WARNING * * * The black bear claws you but does no damage. The black bear misses you. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a black bear (heavily wounded, 85% to hit) You focus your ray upon the black bear. The searing ray hits the black bear! The black bear is almost dead. (Press . to maintain the ray.) * * * LOW HITPOINT WARNING * * * The black bear goes berserk! The searing ray misses the black bear. * * * LOW HITPOINT WARNING * * * The black bear bites you. * * * LOW HITPOINT WARNING * * * The black bear claws you. * * * LOW HITPOINT WARNING * * * The black bear misses you. The searing ray hits the black bear. The black bear is almost dead. * * * LOW HITPOINT WARNING * * * The black bear bites you! You die... ####..######..# #..... #....##ß![ß##...###### #....#ßc...ß#....# ###....+.... .+..#.# #...##)+.... +..#... #.####.#ß.... #..# ... #.####.##ß[)ß #..# .. #.#.....##### #.).###@# #..##†h?# #..#)#.## #..# ## #..# #..# #..# #... You could see a black bear (berserk). Vanquished Creatures A black bear (D:4) 4 adders (D:2) 4 gnolls (D:3) 3 dart slugs 2 orcs 12 endoplasms 8 hobgoblins 3 ball pythons 6 bats 5 frilled lizards 11 goblins 6 kobolds 5 rats 70 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | PiratePeteNZ the Djinni Conjurer began the quest for the | Orb. 0 | D:1 | PiratePeteNZ set off with the following spells memorised: | Magic Dart, Searing Ray, Fulminant Prism, Iskenderun's | Mystic Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 130 | D:1 | Reached XP level 2. HP: 12/21 MP: 0/0 636 | D:1 | Reached XP level 3. HP: 21/25 MP: 0/0 636 | D:1 | Learned a level 1 spell: Shock 1137 | D:2 | Reached XP level 4. HP: 23/31 MP: 0/0 1869 | D:3 | Reached XP level 5. HP: 31/35 MP: 0/0 1869 | D:3 | Learned a level 2 spell: Blink 2625 | D:4 | Noticed a centaur 2662 | D:4 | Noticed a black bear 2666 | D:4 | Killed a black bear 2667 | D:4 | Reached skill level 5 in Spellcasting 2667 | D:4 | Reached skill level 5 in Conjurations 2667 | D:4 | Reached skill level 5 in Hexes 2667 | D:4 | Reached skill level 5 in Summonings 2667 | D:4 | Reached skill level 5 in Necromancy 2667 | D:4 | Reached skill level 5 in Translocations 2667 | D:4 | Reached skill level 5 in Forgecraft 2667 | D:4 | Reached skill level 5 in Fire Magic 2667 | D:4 | Reached skill level 5 in Ice Magic 2667 | D:4 | Reached skill level 5 in Air Magic 2667 | D:4 | Reached skill level 5 in Earth Magic 2667 | D:4 | Reached skill level 5 in Alchemy 2667 | D:4 | Reached XP level 6. HP: 26/40 MP: 0/0 2680 | D:4 | Noticed a black bear 2690 | D:4 | Slain by a black bear Illustrated notes Levels and vault maps discovered: D:1: tekkud_arrival_beachfront_property, layout_basic D:2: layout_loops_ring, minmay_pentomino_o4 D:3: layout_basic, lemuel_crystal_altar D:4: layout_basic, minmay_hollow_rounded_squares Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Spellcasting | 4 5 | 5.3 Conjurations | 4 5 | 5.3 Hexes | 4 5 | 5.3 Summonings | 4 5 | 5.3 Necromancy | 4 5 | 5.3 Translocations | 4 5 | 5.3 Forgecraft | 4 5 | 5.3 Fire Magic | 4 5 | 5.3 Ice Magic | 4 5 | 5.3 Air Magic | 4 5 | 5.3 Earth Magic | 4 5 | 5.3 Alchemy | 4 5 | 5.3 Dodging | | 2.7 Stealth | | 1.5 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 1 | || 1 Melee: Mace | 1 | || 1 Cast: Magic Dart | 69 | 76 || 145 Searing Ray | | 3 || 3 Armour: Robe | 5 | 19 || 24 Dodge: Dodged | 5 | 10 || 15 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2684 | 2643 | 41 | 0 | 2330 | 4 | 671.0 | Dungeon | 2684 | 2643 | 41 | 0 | 2330 | 4 | 671.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:3: 890 daAuts D:1: 890 daAuts D:2: 820 daAuts D:4: 82 daAuts