Dungeon Crawl Stone Soup version 0.34-a0-797-ge184829fb3 (webtiles) character file. Game seed: 4623298973454350947 25 PiratePeteNZ the Magician (level 3, 0/25 HPs) Began as a Djinni Conjurer on Sept 16, 2025. Slain by a hobgoblin (2 damage) ... led by Robin ... on level 2 of the Dungeon. The game lasted 00:01:50 (982 turns). PiratePeteNZ the Magician (Djinni Conjurer) Turns: 982, Time: 00:01:50 Health: 0/25 AC: 2 Str: 6 XL: 3 Next: 17% Gold: 55 EV: 11 Int: 21 God: SH: 0 Dex: 11 rFire + + . (33%) c - +0 short sword rCold x . . (150%) (no offhand) rNeg . . . (100%) a - +0 robe rPois ∞ (0%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no amulet) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.24/turn %: infuse magic (-1 HP) @: attractive, flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 55 gold pieces. Inventory: Hand Weapons b - a +0 club c - a +0 short sword (weapon) Armour a - a +0 robe (worn) Scrolls c - 2 scrolls of revelation {unknown} e - a scroll of torment {unknown} h - a scroll of immolation {unknown} j - a scroll of enchant armour {unknown} Potions d - a potion of enlightenment {unknown} A - a potion of attraction Skills: - Level 2.1 Dodging - Level 1.5 Stealth + Level 4.0 Spellcasting + Level 4.0 Conjurations + Level 4.0 Hexes + Level 4.0 Summonings + Level 4.0 Necromancy + Level 4.0 Translocations + Level 4.0 Forgecraft + Level 4.0 Fire Magic + Level 4.0 Ice Magic + Level 4.0 Air Magic + Level 4.0 Earth Magic + Level 4.0 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 84% 1d7 2% 1 b - Searing Ray Conj 42% 2d6 3% 2 c - Fulminant Prism Conj/Alch 10% 3d8 22% 4 d - Iskenderun's Mystic Conj/Tloc 21% 2d6 (+2d3 22% 4 e - Soul Splinter Necr 84% N/A 2% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Shops: D:1 * Annotations: D:2 Robin Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a goblin, wielding a +0 club (strong, 72% to hit) You focus your ray upon the goblin. The searing ray hits Robin but does no damage. Robin is moderately wounded. The searing ray hits the hobgoblin. The hobgoblin is almost dead. The searing ray misses the goblin. (Press . to maintain the ray.) A goblin comes into view. It is wielding a +0 dagger. A hobgoblin comes into view. Robin hits you with a +2 mace of protection! * * * LOW HITPOINT WARNING * * * Without enough magic to sustain it, your Searing Ray dissipates. The hobgoblin shouts! It was a potion of attraction. You feel attractive to monsters. f -> A - a potion of attraction A goblin comes into view. It is wielding a +0 club. Robin barely misses you. The hobgoblin hits you. You die... ### ### ... ..# #.. #.# #..##.######## .##..)......... .......<####.## .##...#.......# ..... #..###..#### .......>.# #...@g# ####.###.# #..##g# # #.# #..# g# #.# #... gg #.[ ...##g## .######. )# : )# . .# You could see Robin, 2 hobgoblins and 3 goblins. Vanquished Creatures 2 endoplasms (D:1) 3 hobgoblins 6 jackals (D:1) 3 ball pythons (D:1) 2 bats (D:1) 5 goblins 2 kobolds 2 rats (D:1) 25 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | PiratePeteNZ the Djinni Conjurer began the quest for the | Orb. 0 | D:1 | PiratePeteNZ set off with the following spells memorised: | Magic Dart, Searing Ray, Fulminant Prism, Iskenderun's | Mystic Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 163 | D:1 | Reached XP level 2. HP: 19/21 MP: 0/0 307 | D:1 | HP: 1/21 [jackal (3)] 625 | D:1 | Reached XP level 3. HP: 23/25 MP: 0/0 625 | D:1 | Learned a level 1 spell: Soul Splinter 791 | D:1 | Found Dacvo's General Store. 970 | D:2 | Noticed Robin 980 | D:2 | HP: 1/25 [Robin/+2 mace of protection (7)] 982 | D:2 | Slain by a hobgoblin Illustrated notes Levels and vault maps discovered: D:1: eino_arrival_tree_alley, layout_basic, serial_shops, nicolae_shop_waterfront D:2: layout_loops_corners, chequers_big_river, minmay_tripent, uniq_jessica, uniq_terence, uniq_robin Skill XL: | 1 2 3 | ---------------+----------+----- Spellcasting | 4 | 4.0 Conjurations | 4 | 4.0 Hexes | 4 | 4.0 Summonings | 4 | 4.0 Necromancy | 4 | 4.0 Translocations | 4 | 4.0 Forgecraft | 4 | 4.0 Fire Magic | 4 | 4.0 Ice Magic | 4 | 4.0 Air Magic | 4 | 4.0 Earth Magic | 4 | 4.0 Alchemy | 4 | 4.0 Dodging | | 2.1 Stealth | | 1.5 Action || total ---------------------------++------- Attack: Normal || 7 Melee: Unarmed || 3 Short sword || 4 Cast: Magic Dart || 60 Searing Ray || 1 Drink: Attraction || 1 Armour: Robe || 17 Dodge: Dodged || 21 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 981 | 964 | 17 | 0 | 856 | 2 | 490.5 | Dungeon | 981 | 964 | 17 | 0 | 856 | 2 | 490.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 944 daAuts D:2: 36 daAuts