Dungeon Crawl Stone Soup version 0.34-a0-797-ge184829fb3 (webtiles) character file. Game seed: 17346639729321593271 6003 PiratePeteNZ the Thaumaturge (level 11, -2/79 HPs) Began as a Djinni Conjurer on Sept 16, 2025. Was an Initiate of Gozag. Slain by a two-headed ogre ... wielding a +0 giant spiked club (8 damage) ... on level 8 of the Dungeon. The game lasted 00:19:51 (9907 turns). PiratePeteNZ the Thaumaturge (Djinni Conjurer) Turns: 9907, Time: 00:19:51 Health: -2/79 AC: 5 Str: 6 XL: 11 Next: 10% Gold: 1269 EV: 11 Int: 34 God: Gozag SH: 0 Dex: 15 rFire + + + (20%) j - staff of conjuration rCold x . . (150%) a - orb "Asischeb" {Energy, rPois Regen+ SInv} rNeg . . . (100%) n - +2 robe {Will+} rPois ∞ (0%) (no helmet) rElec . (100%) k - scarf {Shadows} rCorr . (100%) l - +0 pair of gloves SInv + d - amulet of the acrobat Will ++... m - ring "Fuokh" {rF+ MP+9 Int+3 Dex+4} Stlth ++ i - +6 ring of intelligence HPRegen 0.33/turn %: acrobat, infuse magic (-3 HP) @: gold aura, flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: Renounce Religion, Potion Petition, Call Merchant, Bribe Branch You were on level 8 of the Dungeon. You worshipped Gozag. Gozag was most pleased with you. You visited 2 branches of the dungeon, and saw 9 of its levels. You also visited: Sewer. You collected 1477 gold pieces. You paid 208 gold pieces to Gozag. Inventory: Hand Weapons e - a +0 short sword of venom f - the +3 spear of Affok {freeze, rF+} (You took it off a hobgoblin on level 2 of the Dungeon) rF+: It protects you from fire. Missiles h - 3 throwing nets Armour a - the orb "Asischeb" (worn) {Energy, rPois Regen+ SInv} (You took it off an orc on level 8 of the Dungeon) rPois: It protects you from poison. Regen+: It increases your rate of health regeneration. SInv: It lets you see invisible. k - a scarf of shadows (worn) l - a +0 pair of gloves (worn) n - a +2 robe of willpower (worn) Magical Staves j - a staff of conjuration (weapon) Jewellery b - a ring of willpower c - a ring of positive energy d - an amulet of the acrobat (worn) i - a +6 ring of intelligence (worn) m - the ring "Fuokh" (worn) {rF+ MP+9 Int+3 Dex+4} (You found it on level 7 of the Dungeon) [ring of magical power] rF+: It protects you from fire. MP+9: It affects your magic capacity (+9). Int+3: It affects your intelligence (+3). Dex+4: It affects your dexterity (+4). Talismans g - the inkwell talisman of the Tuna {Rampage +Inv Int+2 Dex+4} (You found it on level 3 of the Dungeon) [inkwell talisman] Rampage: It bestows one free step when moving towards enemies. +Inv: It lets you turn invisible. Int+2: It affects your intelligence (+2). Dex+4: It affects your dexterity (+4). Wands e - a wand of paralysis (7) Scrolls t - 4 scrolls of teleportation p - 2 scrolls of poison r - a scroll of revelation S - 2 scrolls of silence g - a scroll of fog V - 4 scrolls of vulnerability s - a scroll of butterflies w - a scroll of enchant weapon I - a scroll of immolation Potions d - 2 potions of might {unknown} f - a potion of mutation {unknown} e - 4 potions of enlightenment l - 2 potions of brilliance {unknown} B - a potion of berserk rage c - 5 potions of curing o - 3 potions of moonshine {unknown} p - 4 potions of attraction {unknown} q - 2 potions of lignification {unknown} s - 3 potions of heal wounds {unknown} t - a potion of invisibility {unknown} j - a potion of resistance {unknown} Skills: - Level 7.0 Fighting - Level 2.2 Dodging - Level 1.6 Stealth - Level 10.0 Spellcasting - Level 10.0 Conjurations - Level 10.0 Hexes - Level 10.0 Summonings - Level 10.0 Necromancy - Level 10.0 Translocations - Level 10.0 Forgecraft - Level 10.0 Fire Magic - Level 10.0 Ice Magic - Level 10.0 Air Magic - Level 10.0 Earth Magic - Level 10.0 Alchemy + Level 7.2 Evocations You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 100% 2d8 1% 2 c - Fulminant Prism Conj/Alch 45% 3d21 3% 4 d - Iskenderun's Mystic Conj/Tloc 91% 2d18 (+2d13% 4 e - Kiss of Death Conj/Necr 100% 2d13 1% 1 f - Scorch Fire 100% 2d9 1% 2 g - Mercury Arrow Conj/Alch 100% 2d11 1% 2 h - Swiftness Air 71% N/A 1% 3 i - Passage of Golubria Tloc 71% N/A 3% 4 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (8/15) Temple (1/1) D:4 Lair (0/5) D:8 Sewer (visited) The Realm of Zot is guarded by orbs of winter. Altars: Ashenzari Cheibriados Dithmenos Fedhas Gozag Hepliaklqana Makhleb Nemelex Xobeh Okawaru Qazlal Ru Trog Uskayaw Xom Yredelemnul Zin The Shining One Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History The poisoned dart misses you. Casting: Iskenderun's Mystic Blast (dangerous; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a surge of power! You erupt in a blast of force! The mystic blast hits the kobold brigand!! You kill the kobold brigand! Things that are here: a +0 hand axe; a +0 ring mail The orc misses you. Items here: $ ( ))) [. Casting: Iskenderun's Mystic Blast (dangerous; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a surge of power! You erupt in a blast of force! The mystic blast hits the orc!! You kill the orc! A two-headed ogre comes into view. It is wielding a +0 giant spiked club and a +0 giant club. You are too injured to fight recklessly! Things that are here: a +0 hand axe; a +0 ring mail Casting: Iskenderun's Mystic Blast (dangerous; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a two-headed ogre, wielding a +0 giant spiked club and a +0 giant club (wandering, hasn't noticed you, 92% to hit) You feel a surge of power! You focus your ray upon the two-headed ogre. The searing ray hits the two-headed ogre! The two-headed ogre is moderately wounded. (Press . to maintain the ray.) The searing ray hits the two-headed ogre. The two-headed ogre is moderately wounded. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a surge of power! You miscast Iskenderun's Mystic Blast. Nothing appears to happen. You stop channelling your searing ray. The two-headed ogre hits you with a +0 giant spiked club!! * * * LOW HITPOINT WARNING * * * The two-headed ogre hits you with a +0 giant club! You die... Your body crumbles into a pile of gold. .... #.#.......... ..$ ##............ #....#####..#.##.#.#... ##.##.............#.#... #$$########..####.#.#... #.j.# #..####.#.#... ##...# #.......#.#... #...)#######.#######..... #.....$O@..$.# ##...(..# #..$.######### #.......# ##...# #..#.##.# #...# #..#..... #...# ####..#.##.# ##.)# .........##.# #..# #.#.#.......# ...#.......# ... #######.# You could see a two-headed ogre. Vanquished Creatures A two-headed ogre (D:5) An elephant (D:8) Blorkula the orcula (D:8) 2 wyverns (D:8) A yak (D:8) Grum (D:8) 2 basilisks (D:8) A steam dragon (D:7) 2 water moccasins Pargi (Sewer) A kobold geomancer (D:6) A black bear (D:5) An ice beast (D:8) A laughing skull (D:8) A crocodile (Sewer) 2 ogres 2 wolves (D:8) 5 phantoms 2 kobold brigands A brain worm (Sewer) 5 bullfrogs 2 gnoll sergeants 7 scorpions 2 rock fish (D:8) 4 wights (D:6) A marrowcuda (D:8) 4 vampire bats (D:8) 3 howler monkeys A bombardier beetle (D:4) 2 jellies 3 hounds 2 orc priests 3 clockroaches (D:4) 6 iguanas A sleepcap (D:4) Jessica (D:2) 3 orc wizards Natasha (twice) (D:2) 10 gnolls 9 adders A statue (D:8) 8 ufetubi 6 dart slugs 2 ribbon worms (D:4) 28 orcs 8 endoplasms 9 hobgoblins 9 jackals 6 quokkas 8 ball pythons 8 bats 4 frilled lizards 12 goblins 7 kobolds 3 rats 220 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | PiratePeteNZ the Djinni Conjurer began the quest for the | Orb. 0 | D:1 | PiratePeteNZ set off with the following spells memorised: | Magic Dart, Searing Ray, Fulminant Prism, Iskenderun's | Mystic Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 146 | D:1 | Reached XP level 2. HP: 17/21 MP: 0/0 322 | D:1 | Reached XP level 3. HP: 20/25 MP: 0/0 322 | D:1 | Learned a level 1 spell: Kiss of Death 808 | D:2 | Noticed Jessica 819 | D:2 | Killed Jessica 820 | D:2 | Reached XP level 4. HP: 27/31 MP: 0/0 911 | D:2 | Noticed Natasha 916 | D:2 | Killed Natasha 943 | D:2 | Identified the +3 spear of Affok {freeze, rF+} 1103 | D:2 | Noticed Natasha 1107 | D:2 | Killed Natasha 1108 | D:2 | Reached XP level 5. HP: 31/35 MP: 0/0 1108 | D:2 | Learned a level 2 spell: Scorch 1309 | D:2 | Reached skill level 5 in Spellcasting 1309 | D:2 | Reached skill level 5 in Conjurations 1309 | D:2 | Reached skill level 5 in Hexes 1309 | D:2 | Reached skill level 5 in Summonings 1309 | D:2 | Reached skill level 5 in Necromancy 1309 | D:2 | Reached skill level 5 in Translocations 1309 | D:2 | Reached skill level 5 in Forgecraft 1309 | D:2 | Reached skill level 5 in Fire Magic 1309 | D:2 | Reached skill level 5 in Ice Magic 1309 | D:2 | Reached skill level 5 in Air Magic 1309 | D:2 | Reached skill level 5 in Earth Magic 1309 | D:2 | Reached skill level 5 in Alchemy 1690 | D:3 | Identified the inkwell talisman of the Tuna {Rampage +Inv | Int+2 Dex+4} 2257 | D:4 | Noticed a phantom 2266 | D:4 | Killed a phantom 2267 | D:4 | Reached XP level 6. HP: 32/40 MP: 0/0 2309 | D:4 | Found a glowing drain. 2374 | Sewer | Entered a sewer 2438 | Sewer | Noticed Pargi 2446 | Sewer | Killed Pargi 2447 | Sewer | Reached XP level 7. HP: 7/45 MP: 0/0 2447 | Sewer | Learned a level 2 spell: Mercury Arrow 3405 | D:4 | Reached XP level 8. HP: 28/50 MP: 0/0 4025 | D:4 | Found a staircase to the Ecumenical Temple. 4025 | D:4 | Found a statue of an orb of winter. 4025 | D:4 | Found a statue of an orb of winter. 4031 | Temple | Entered the Ecumenical Temple 4044 | Temple | Became a worshipper of Gozag Ym Sagoz the Greedy 4078 | D:5 | Entered Level 5 of the Dungeon 4833 | D:5 | Noticed a two-headed ogre 4843 | D:5 | Killed a two-headed ogre 4844 | D:5 | Reached XP level 9. HP: 13/55 MP: 0/0 4844 | D:5 | Learned a level 3 spell: Swiftness 6045 | D:6 | Reached skill level 10 in Spellcasting 6045 | D:6 | Reached skill level 10 in Conjurations 6045 | D:6 | Reached skill level 10 in Hexes 6045 | D:6 | Reached skill level 10 in Summonings 6045 | D:6 | Reached skill level 10 in Necromancy 6045 | D:6 | Reached skill level 10 in Translocations 6045 | D:6 | Reached skill level 10 in Forgecraft 6045 | D:6 | Reached skill level 10 in Fire Magic 6045 | D:6 | Reached skill level 10 in Ice Magic 6045 | D:6 | Reached skill level 10 in Air Magic 6045 | D:6 | Reached skill level 10 in Earth Magic 6045 | D:6 | Reached skill level 10 in Alchemy 6419 | D:6 | Found a snail-covered altar of Cheibriados. 6726 | D:6 | Reached XP level 10. HP: 64/67 MP: 0/0 7893 | D:7 | Reached skill level 5 in Fighting 8225 | D:7 | Identified the ring "Fuokh" {rF+ MP+9 Int+3 Dex+4} 8417 | D:7 | Found a glowing golden altar of the Shining One. 8635 | D:8 | Noticed Grum 8638 | D:8 | Killed Grum 8639 | D:8 | Reached skill level 1 in Evocations 9005 | D:8 | Noticed an elephant 9025 | D:8 | Killed an elephant 9042 | D:8 | Reached skill level 5 in Evocations 9043 | D:8 | Noticed Blorkula the orcula 9050 | D:8 | Killed Blorkula the orcula 9310 | D:8 | Found a staircase to the Lair. 9410 | D:8 | Reached XP level 11. HP: 54/79 MP: 0/0 9410 | D:8 | Learned a level 4 spell: Passage of Golubria 9884 | D:8 | Identified the orb "Asischeb" {Energy, rPois Regen+ SInv} 9903 | D:8 | Noticed a two-headed ogre 9907 | D:8 | Slain by a two-headed ogre Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_tiny_a, layout_rooms D:2: layout_loops_ring, minmay_tree_intersection, uniq_natasha, uniq_jessica D:3: layout_loops_cross, serial_rivers, chequers_serial_rivers_micro_a, chequers_serial_rivers_large_b, chequers_serial_rivers_small_a, chequers_serial_rivers_micro_c, chequers_serial_rivers_small_3, st_stairs_2 D:4: minmay_polygon_palace, layout_loops_corners, minmay_temple_entry_enclosed_plants, gup_sewer_entry_glass, chequers_serial_rivers_room_b D:5: layout_layer_cave, minmay_misc_feat_columns D:6: layout_basic, kennysheep_slug_shrine D:7: old_forge, layout_basic, mainiacjoe_overflow_chevrons, serial_rivers, chequers_serial_rivers_room_b, chequers_serial_rivers_micro_c, chequers_serial_rivers_room_a, chequers_serial_rivers_micro_b, chequers_serial_rivers_micro_b, minmay_strange_pillars D:8: layout_loops_cross, vehumet_statue, david_lair_generic, minmay_pinched_square, uniq_grum, uniq_blorkula_the_orcula Temple: bh_familiar_temple Skill XL: | 1 2 3 4 5 6 7 8 9 10 11 | ---------------+----------------------------------+----- Spellcasting | 4 5 6 7 9 10 | 10.0 Conjurations | 4 5 6 7 9 10 | 10.0 Hexes | 4 5 6 7 9 10 | 10.0 Summonings | 4 5 6 7 9 10 | 10.0 Necromancy | 4 5 6 7 9 10 | 10.0 Translocations | 4 5 6 7 9 10 | 10.0 Forgecraft | 4 5 6 7 9 10 | 10.0 Fire Magic | 4 5 6 7 9 10 | 10.0 Ice Magic | 4 5 6 7 9 10 | 10.0 Air Magic | 4 5 6 7 9 10 | 10.0 Earth Magic | 4 5 6 7 9 10 | 10.0 Alchemy | 4 5 6 7 9 10 | 10.0 Fighting | 3 7 | 7.0 Evocations | 6 7 | 7.2 Dodging | | 2.2 Stealth | | 1.6 Action | 1- 3 | 4- 6 | 7- 9 | 10-12 || total ---------------------------+-------+-------+-------+-------++------- Attack: Normal | | | 8 | 1 || 9 Melee: Spear | | | 8 | || 8 Staff | | | | 1 || 1 Throw: Throwing net | | | 1 | || 1 Cast: Magic Dart | 60 | 96 | 202 | 156 || 514 Iskenderun's Myst | | 2 | 17 | 36 || 55 Searing Ray | | 1 | 16 | 2 || 19 Fulminant Prism | | | 4 | 8 || 12 Mercury Arrow | | | 1 | || 1 Scorch | | | 1 | || 1 Swiftness | | | | 1 || 1 Ability: Evoke Invisibilit | | | 2 | || 2 Read: Identify | | | | 11 || 11 Stab: Distracted | | | 1 | || 1 Armour: Robe | 3 | 2 | 14 | 43 || 62 None | | 5 | 30 | || 35 Dodge: Dodged | 1 | 18 | 77 | 38 || 134 Form: Scroll | | 1 | | || 1 Default | | | 1 | || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 9899 | 9577 | 322 | 312 | 8087 | 10 | 989.9 | Dungeon | 9535 | 9236 | 299 | 312 | 7787 | 8 | 1191.9 | Temple | 25 | 2 | 23 | 0 | 0 | 1 | 25.0 | Sewer | 337 | 337 | 0 | 0 | 300 | 1 | 337.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:5: 2009 daAuts D:4: 1607 daAuts D:6: 1503 daAuts D:8: 1289 daAuts D:7: 1022 daAuts D:3: 725 daAuts D:2: 703 daAuts D:1: 674 daAuts Sewer: 337 daAuts Temple: 25 daAuts