PiratePeteNZ Level 1 of the Dungeon [Shop] Esaf's Assorted Antiques a +0 robe of positive energy (156 gold) a potion of heal wounds (256 gold) a +0 leather armour (64 gold) a potion of curing (96 gold) a +0 sling (48 gold) a +0 war axe (112 gold) a wand of quicksilver (4) (537 gold) a potion of heal wounds (256 gold) a tin of tremorstones (2/2) (1280 gold) [Shop] Dokuo's Jewellery Emporium a +6 ring of intelligence (unknown) (432 gold) a ring of flight (unknown) (210 gold) a +4 ring of slaying (unknown) (432 gold) a ring of magical power (unknown) (240 gold) a scarab talisman (150 gold) an amulet of alchemy (unknown) (360 gold) the ring of the Country {rF+ rC+ MP+7 Slay+2} (745 gold) [ring of protection from fire] rF+: It protects you from fire. rC+: It protects you from cold. MP+7: It affects your magic capacity (+7). Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). [Shop] Dosufo's Magic Scroll Emporium a scroll of enchant armour (unknown) (90 gold) a scroll of identify (24 gold) a scroll of amnesia (unknown) (48 gold) a scroll of identify (24 gold) a scroll of revelation (unknown) (90 gold) a parchment of Dragon's Call (324 gold) a scroll of fog (48 gold) a scroll of blinking (unknown) (114 gold) [Shop] Isaodoha's Jewellery Shop the ring "Sygusar" {rElec rF+ MP-7 Int+3 Stlth+} (400 gold) [ring of protection from fire] rElec: It insulates you from electricity. rF+: It protects you from fire. MP-7: It affects your magic capacity (-7). Int+3: It affects your intelligence (+3). Stlth+: It makes you more stealthy. a ring of magical power (unknown) (240 gold) a ring of magical power (unknown) (240 gold) a ring of flight (unknown) (210 gold) a maw talisman (180 gold) a ring of protection from cold (unknown) (300 gold) a +4 ring of slaying (unknown) (432 gold) an amulet of dissipation (unknown) (360 gold) an inkwell talisman (120 gold) an amulet of regeneration (unknown) (360 gold) (0, 0, D:1) a quill talisman (1, -12, D:1) a +0 dagger a goblin corpse (skeletalised by now) (2, -11, D:1) a +0 dagger a stone a kobold corpse (skeletalised by now) (2, -8, D:1) a +0 club a goblin corpse (skeletalised by now) (15, -4, D:1) 5 large rocks (17, -21, D:1) a +0 dagger a goblin corpse (skeletalised by now) (21, -1, D:1) a +0 short sword 3 stones a kobold skeleton (25, -27, D:1) a ball python skeleton (31, -27, D:1) a quokka corpse (skeletalised by now) (32, -29, D:1) a +0 club (32, -27, D:1) a bat corpse (skeletalised by now) (42, -18, D:1) a +0 whip (43, -12, D:1) a hobgoblin skeleton (47, -19, D:1) a +0 robe (63, -37, D:1) a +0 dagger (63, -9, D:1) a +0 robe Level 2 of the Dungeon (0, 0, D:2) a +0 dagger a jackal skeleton (2, 2, D:2) a jackal skeleton (3, 33, D:2) a +0 dagger (5, 20, D:2) an adder skeleton (5, 25, D:2) a +0 spear (6, 36, D:2) an adder corpse (skeletalised by now) (13, 42, D:2) a +0 club 3 stones a kobold corpse (skeletalised by now) (14, 7, D:2) a bat skeleton (14, 21, D:2) a bat skeleton (14, 24, D:2) a rat skeleton (17, 20, D:2) a +0 dagger a goblin skeleton (17, 26, D:2) a +0 flail (20, 18, D:2) a sanguine talisman (21, 40, D:2) a rat skeleton (23, 5, D:2) a +0 short sword (24, 35, D:2) a frilled lizard skeleton (25, 0, D:2) a hobgoblin corpse (skeletalised by now) Level 3 of the Dungeon (2, 6, D:3) 6 poisoned darts (4, -4, D:3) 2 flux baubles (7, 7, D:3) a +0 plate armour