Dungeon Crawl Stone Soup version 0.34-a0-902-ge5e6b2775c (webtiles) character file. Game seed: 6841450862372128231 7 PiratePeteNZ the Gusty (level 1, -1/10 HPs) Began as a Deep Elf Air Elementalist on Oct 4, 2025. Slain by a jackal (3 damage) ... on level 1 of the Dungeon. The game lasted 00:00:36 (171 turns). PiratePeteNZ the Gusty (Deep Elf Air Elementalist) Turns: 171, Time: 00:00:37 Health: -1/10 AC: 2 Str: 5 XL: 1 Next: 83% Magic: 0/6 EV: 11 Int: 19 God: Gold: 40 SH: 0 Dex: 15 Spells: 5/6 levels left rFire . . . (100%) - Nothing wielded rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.21/turn (no ring) MPRegen 0.20/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 40 gold pieces. Inventory: Armour a - a +0 robe (worn) Scrolls c - 2 scrolls of identify {unknown} d - a scroll of silence {unknown} e - a scroll of fog {unknown} h - a scroll of noise {unknown} j - a scroll of enchant armour {unknown} Potions g - a potion of magic Skills: + Level 2.4 Dodging + Level 2.4 Stealth + Level 3.1 Spellcasting * Level 1.4 Conjurations + Level 3.5 Air Magic You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Shock Conj/Air 48% 1d6 5% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Static Discharge Conj/Air 24% 3-4/arc 9% 2 Swiftness Air 16% N/A 11% 3 Airstrike Air 8% 2d(2-18) 34% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History You are too injured to fight recklessly! The jackal attacks as it pursues you! The jackal misses you. You are too injured to fight recklessly! There is a stone staircase leading down here. Casting: Shock (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 5% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a jackal (moderately wounded, 60% to hit) The zap hits the jackal. The jackal is almost dead. The jackal closely misses you. The jackal bites you but does no damage. Casting: Shock (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. You closely miss the jackal. The jackal is severely wounded. The jackal barely misses you. You hit the jackal but do no damage. The jackal is severely wounded. The jackal completely misses you. The jackal misses you. Casting: Shock (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 5% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a jackal (severely wounded, 60% to hit) The zap hits the jackal. The jackal is almost dead. The jackal bites you. * * * LOW HITPOINT WARNING * * * You barely miss the jackal. The jackal is almost dead. The jackal misses you. A ball python comes into view. The ball python hisses angrily. You hit the jackal but do no damage. The jackal is almost dead. The jackal bites you. You die... #.$....... #....g.##. ..# #...†..... #.# ###.###.##. #.# #)..# #.# #.#.###.# #.# #.##...# #.# #h....# ###.####@###.# ##.........# #) #.............#. #####.....###..##S### #...........#..# # ....###..#.#.....# ## #..#.#..#..# #..#....†..# ##..#........ You could see a jackal and a ball python. Vanquished Creatures A hobgoblin (D:1) 2 jackals (D:1) A frilled lizard (D:1) 2 goblins (D:1) A rat (D:1) 7 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | PiratePeteNZ the Deep Elf Air Elementalist began the quest | for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 171 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: orjb1_lava_funnel, layout_loops_ring Action || total ---------------------------++------- Attack: Normal || 12 Melee: Unarmed || 12 Cast: Shock || 18 Armour: Robe || 15 Dodge: Dodged || 12 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 171 | 171 | 0 | 0 | 123 | 1 | 171.0 | Dungeon | 171 | 171 | 0 | 0 | 123 | 1 | 171.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 171 daAuts