Dungeon Crawl Stone Soup version 0.34-a0-1000-g79be30a44c (webtiles) character file. Game seed: 16954039620056510683 18 PiratePeteNZ the Conjurer (level 2, -1/20 HPs) Began as a Draconian Conjurer on Oct 23, 2025. Slain by Terence ... wielding a +0 falchion (5 damage) ... on level 2 of the Dungeon. The game lasted 00:02:30 (1330 turns). PiratePeteNZ the Conjurer (Draconian Conjurer) Turns: 1330, Time: 00:02:31 Health: -1/20 AC: 4 Str: 9 XL: 2 Next: 48% Magic: 1/5 EV: 11 Int: 18 God: Gold: 45 SH: 0 Dex: 9 Spells: 2/5 levels left rFire . . . (100%) - Nothing wielded rCold . . . (100%) (no offhand) rNeg . . . (100%) (no helmet) rPois . (100%) (no cloak) rElec . (100%) (no gloves) rCorr . (100%) (no boots) SInv . (no amulet) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.23/turn MPRegen 0.09/turn %: no passive effects @: slowed, very slow A: AC +4, unfitting armour, cold-blooded, armoured tail 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 45 gold pieces. Inventory: Scrolls c - a scroll of acquirement {unknown} e - a scroll of noise {unknown} Potions g - a potion of magic d - a potion of mutation {unknown} f - a potion of heal wounds {unknown} j - a potion of enlightenment {unknown} Skills: + Level 1.8 Dodging + Level 1.7 Stealth + Level 2.1 Spellcasting + Level 4.5 Conjurations You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 72% 1d6 2% 1 b - Searing Ray Conj 36% 2d5 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Sublimation of Blood Necr 1% N/A 26% 2 Fulminant Prism Conj/Alch 5% 3d7 56% 4 Iskenderun's Mystic Bla Conj/Tloc 10% 2d4 (+2d2 56% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Shops: D:1 [ Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +4) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. You have an armoured tail. Message History You can't see any susceptible monsters within range! (Use Z to cast anyway.) Found an escape hatch in the floor. Found a stone staircase leading down. Things that are here: a +0 club; a goblin corpse Found an escape hatch in the ceiling. Terence the Veteran comes into view. He is wielding a +0 falchion. The magic dart hits Terence but does no damage. The magic dart hits Terence but does no damage. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Terence, wielding a +0 falchion and wearing a +0 chain mail (84% to hit) You focus your ray upon Terence. The searing ray hits Terence but does no damage. (Press . to maintain the ray.) The searing ray hits Terence but does no damage. Without enough magic to sustain it, your Searing Ray dissipates. Terence attacks as he pursues you! Terence barely misses you. Terence attacks as he pursues you! Terence barely misses you. There is a stone staircase leading down here. Terence barely misses you. An endoplasm comes into view. A goblin comes into view. It is wielding a +0 dagger. The goblin shouts! The endoplasm quivers. Terence attacks as he pursues you! Terence barely misses you. The endoplasm freezes you. You are frozen. You feel yourself slow down. Terence attacks as he pursues you! Terence hits you with a +0 falchion! A kobold comes into view. It is wielding a +0 club. The kobold shouts! The endoplasm freezes you. You are frozen. * * * LOW HITPOINT WARNING * * * Terence hits you with a +0 falchion. You die... Terence says, "Win and live. Lose and die. It's the rule of life." ....##.###. #.# .. ..#)...#.. #.# ..## ..#..###.# #.##... ..##...#.######.#..K# ..###.............#.# >.........#####..#..# #.........####..##..# #........>.....@....#.# #......#######.J@.....# #.<....# #.....##.# #......# #.....# #......# #.....# ..... #....... #....#### #....# ###### You could see Terence, an endoplasm and a kobold. Vanquished Creatures A ribbon worm (D:2) 4 endoplasms (D:1) 3 hobgoblins (D:1) A quokka (D:1) 2 ball pythons A frilled lizard (D:1) 2 goblins 4 rats 18 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | PiratePeteNZ the Draconian Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 49 | D:1 | Found Synamare's Armour Shop. 322 | D:1 | Reached XP level 2. HP: 15/20 MP: 0/5 647 | D:1 | Found a faded altar of an unknown god. 1119 | D:1 | Learned a level 2 spell: Searing Ray 1313 | D:2 | Noticed Terence 1330 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: angelslayer_arrival_single_sparkle, layout_loops_ring, dreamdust_ecumenical_altar_hidden_monk_grotto, serial_shops, shop D:2: layout_basic, chequers_mini_garden, minmay_pentomino_o4, uniq_terence Action || total ---------------------------++------- Attack: Normal || 5 Melee: Unarmed || 5 Tailslap || 1 Cast: Magic Dart || 40 Searing Ray || 2 Armour: None || 9 Dodge: Dodged || 8 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1330 | 1291 | 39 | 46 | 1100 | 2 | 665.0 | Dungeon | 1330 | 1291 | 39 | 46 | 1100 | 2 | 665.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1054 daAuts D:2: 276 daAuts