Dungeon Crawl Stone Soup version 0.34-a0-1003-g34f3ec3571 (webtiles) character file. Game seed: 2221236053997889872 2 PiratePeteNZ the Conjurer (level 1, 11/14 HPs) Began as a Draconian Conjurer on Oct 23, 2025. Got out of the dungeon alive. The game lasted 00:00:14 (30 turns). PiratePeteNZ the Conjurer (Draconian Conjurer) Turns: 30, Time: 00:00:15 Health: 11/14 AC: 4 Str: 9 XL: 1 Next: 25% Magic: 0/3 EV: 11 Int: 18 God: Gold: 14 SH: 0 Dex: 9 Spells: 3/4 levels left rFire . . . (100%) - Nothing wielded rCold . . . (100%) (no offhand) rNeg . . . (100%) (no helmet) rPois . (100%) (no cloak) rElec . (100%) (no gloves) rCorr . (100%) (no boots) SInv . (no amulet) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.22/turn MPRegen 0.08/turn %: no passive effects @: no status effects A: AC +4, unfitting armour, cold-blooded, armoured tail 1 a: no special abilities You escaped. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 14 gold pieces. Inventory: Potions g - a potion of magic Skills: + Level 1.7 Dodging + Level 1.7 Stealth + Level 2.0 Spellcasting + Level 4.0 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 64% 1d6 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 32% 2d5 5% 2 Fulminant Prism Conj/Alch 4% 3d5 61% 4 Iskenderun's Mystic Bla Conj/Tloc 9% 2d4 (+2d1 61% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +4) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. You have an armoured tail. Message History The jackal is moderately wounded. The jackal bites you. The jackal bites you but does no damage. You hit the jackal. The jackal is heavily wounded. The jackal closely misses you. You hit the jackal but do no damage. The jackal is heavily wounded. The jackal bites you but does no damage. The jackal closely misses you. You hit the jackal but do no damage. The jackal is heavily wounded. The jackal misses you. A rat comes into view. The rat squeaks loudly. You hit the jackal but do no damage. The jackal is heavily wounded. You hear a bark! You hear a shout! You hear an angry hiss. x2 2 jackals come into view. The jackal barks! You hear a shout! x2 The jackal bites you but does no damage. The jackal bites you. An endoplasm comes into view. The magic dart hits the jackal. You kill the jackal! The jackal barks! You hear an angry hiss. The jackal barely misses you. A ball python comes into view. A bat comes into view. The endoplasm jiggles. The jackal attacks as it pursues you! The jackal bites you but does no damage. The jackal misses you. The jackal bites you but does no damage. x2 The jackal attacks as it pursues you! The jackal bites you but does no damage. The jackal bites you. The jackal barely misses you. There is a staircase leading out of the dungeon here. The jackal bites you but does no damage. The jackal closely misses you. You have escaped! ...... ...##.... ###...###g....... #>......#..g...## .#.......#..S....# ..!.........#..... .....#......# ... ........r...# . .#.....hh#.[.... #......@#...... ###...###....... ...... ...#.... ...... ..#.... #...### .. ##.# #. You could see 2 jackals, 2 hobgoblins, a ball python and a rat. Vanquished Creatures 2 jackals (D:1) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | PiratePeteNZ the Draconian Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 30 | D:$ | Got out of the dungeon alive. Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_open_corners, layout_rooms, kennysheep_another_room Action || total ---------------------------++------- Attack: Normal || 5 Melee: Unarmed || 5 Cast: Magic Dart || 4 Armour: None || 11 Dodge: Dodged || 7 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 30 | 30 | 0 | 4 | 6 | 1 | 30.0 | Dungeon | 30 | 30 | 0 | 4 | 6 | 1 | 30.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 30 daAuts