PiratePeteNZ Level 1 of the Dungeon (1, 3, D:1) a rat skeleton (10, -13, D:1) a +0 club (11, -12, D:1) a +0 club a kobold corpse (skeletalised by now) (14, 18, D:1) a +0 dagger 5 stones (15, -11, D:1) a hobgoblin corpse (skeletalised by now) (20, 10, D:1) a +0 short sword (27, 9, D:1) a +0 flail (29, -9, D:1) a +0 club a goblin corpse (skeletalised by now) (32, -9, D:1) 2 stones a kobold corpse (skeletalised by now) (35, 10, D:1) a +0 spear (40, -7, D:1) a rat corpse (skeletalised by now) (42, 5, D:1) a bat corpse (skeletalised by now) (42, 19, D:1) a +0 arbalest (48, 24, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 robe of willpower (1, -15, D:2) a +0 leather armour (3, -30, D:2) a +0 club a goblin corpse (skeletalised by now) (10, 0, D:2) a +0 ring mail (23, 6, D:2) a +0 rapier (35, -16, D:2) a +0 falchion (37, -53, D:2) a +0 robe (44, -31, D:2) a hobgoblin corpse (skeletalised by now) (56, -40, D:2) a +0 dagger Level 3 of the Dungeon (8, -36, D:3) 5 large rocks (14, -35, D:3) a ball python skeleton (28, -48, D:3) a +0 club a +0 short sword (30, -50, D:3) a +0 whip a stone a kobold skeleton (44, -48, D:3) a medusa talisman (48, -48, D:3) a +0 club a +0 sling (48, -46, D:3) a bat corpse (skeletalised by now) (49, -46, D:3) a +0 hand axe (50, -47, D:3) a +0 club a kobold corpse (skeletalised by now) (50, -25, D:3) a +0 mace (51, -36, D:3) a frilled lizard corpse (skeletalised by now) (55, -20, D:3) a quokka skeleton (56, -23, D:3) 6 poisoned darts a +0 short sword (56, -18, D:3) a jackal skeleton (58, -20, D:3) a hobgoblin skeleton (60, -18, D:3) a +0 pair of boots a +0 dagger (62, -18, D:3) a +0 ring mail (62, -8, D:3) the +6 dire flail of Voam {freeze, rF+ rN++ Dex-3} rF+: It protects you from fire. rN++: It greatly protects you from negative energy. Dex-3: It affects your dexterity (-3). It cannot be enchanted further. a +2 dagger of venom Level 4 of the Dungeon [Shop] Fahag's Weapon Boutique a +3 flail of protection (233 gold) the +11 lajatang of Wisdom {vamp, rElec rPois Dex-3} (1191 gold) rElec: It insulates you from electricity. rPois: It protects you from poison. Dex-3: It affects your dexterity (-3). It cannot be enchanted further. a +0 mace (33 gold) a +0 whip (27 gold) a +2 mace of protection (171 gold) a +0 quarterstaff (55 gold) (10, 0, D:4) a +0 ring mail (11, -10, D:4) a +0 trident a +0 leather armour (31, -35, D:4) a +0 flail (32, -17, D:4) an adder corpse (skeletalised by now) (39, -30, D:4) a +0 giant club an ogre skeleton (44, -9, D:4) a +0 ring mail (46, -5, D:4) a parchment of Diamond Sawblades (48, -20, D:4) a hound corpse (skeletalised by now) (56, 7, D:4) a +0 dagger the Ecumenical Temple