Dungeon Crawl Stone Soup version 0.34-a0-1016-g102135d2eb (webtiles) character file. Game seed: 365936027959618358 85 PiratePeteNZ the Conjurer (level 4, -1/27 HPs) Began as an Octopode Conjurer on Oct 26, 2025. Slain by a gnoll ... wielding a +0 whip (8 damage) ... on level 2 of the Dungeon. The game lasted 00:02:17 (1122 turns). PiratePeteNZ the Conjurer (Octopode Conjurer) Turns: 1122, Time: 00:02:18 Health: -1/27 AC: 1 Str: 6 XL: 4 Next: 48% Magic: 3/8 EV: 12 Int: 22 God: Gold: 64 SH: 0 Dex: 10 Spells: 5/8 levels left rFire . . . (100%) b - +1 spear (freeze) rCold . . . (100%) (no offhand) rNeg . . . (100%) (helmet unavailable) rPois . (100%) (no amulet) rElec . (100%) (no ring) rCorr . (100%) (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.11/turn (no ring) (no ring) a - quill talisman %: no passive effects @: quill-form A: quills, almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 2 of the Dungeon. You were covered in sharp quills. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 64 gold pieces. Inventory: Hand Weapons b - a +1 spear of freezing (weapon) Talismans a - a quill talisman (worn) Scrolls c - a scroll of identify {unknown} e - a scroll of blinking {unknown} h - a scroll of vulnerability {unknown} k - 2 scrolls of teleportation {unknown} Potions g - a potion of magic d - a potion of invisibility {unknown} f - a potion of lignification {unknown} j - a potion of attraction {unknown} Skills: + Level 2.0 Dodging + Level 3.0 Stealth + Level 1.0 Unarmed Combat * Level 2.7 Spellcasting + Level 5.1 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 50% 2d6 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Sandblast Erth 4% 2d4 13% 1 Fulminant Prism Conj/Alch 7% 3d6 41% 4 Iskenderun's Mystic Bla Conj/Tloc 14% 2d5 (+2d2 41% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You are covered in sharp quills. Your quills sometimes injure those who attack you in melee. Your auxiliary armour is melded. You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) (You are camouflaged when in or above water. (Stealth+)) You have tentacles for arms and can constrict up to eight enemies at once. Message History The gnoll shouts! A gnoll comes into view. It is wielding a +0 whip. The magic dart hits the gnoll. The gnoll is moderately wounded. The gnoll shouts! A gnoll comes into view. It is wielding a +0 spear. The magic dart hits the gnoll. The gnoll is heavily wounded. The gnoll shouts! The magic dart hits the gnoll. The gnoll is severely wounded. The gnoll barely misses you. You reach to attack! You barely miss the gnoll. The gnoll is severely wounded. The gnoll hits you from afar with a +0 spear. You reach to attack! You hit the gnoll. You freeze the gnoll. You kill the gnoll! Your Unarmed Combat skill increases to level 1! You reach to attack! You closely miss the gnoll. The gnoll closely misses you. You reach to attack! You barely miss the gnoll. The gnoll barely misses you. You reach to attack! You barely miss the gnoll. The gnoll closely misses you. You hit the gnoll. You freeze the gnoll. Your grab misses the gnoll. Your squeeze misses the gnoll. The gnoll is moderately wounded. The gnoll hits you from afar with a +0 spear! The gnoll hits you with a +0 whip! * * * LOW HITPOINT WARNING * * * You are too injured to fight recklessly! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 spear (82% to hit) You focus your ray upon the gnoll. The searing ray hits the gnoll. The gnoll is severely wounded. The searing ray hits the gnoll! The gnoll is heavily wounded. (Press . to maintain the ray.) The gnoll hits you with a +0 whip! You die... ####### ####.....# ## #jj@.....# r. ......##.#...# #. ..######.#...# #. #.......# .. #.#.....# ##. #.###..## #.. ######.# #..# #.< #...^..###..# #.. #...........# #####.. You could see 2 gnolls. Vanquished Creatures 5 gnolls (D:2) An adder (D:2) 3 dart slugs 3 endoplasms (D:1) A hobgoblin (D:1) 3 jackals (D:1) A quokka (D:1) 2 ball pythons (D:1) A bat (D:1) 2 goblins (D:1) 4 kobolds (D:1) 4 rats (D:1) 30 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | PiratePeteNZ the Octopode Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 307 | D:1 | Reached XP level 2. HP: 17/17 MP: 1/5 712 | D:1 | Reached XP level 3. HP: 21/21 MP: 2/6 715 | D:1 | Learned a level 2 spell: Searing Ray 924 | D:2 | Reached skill level 5 in Conjurations 931 | D:2 | Reached XP level 4. HP: 27/27 MP: 0/7 1118 | D:2 | Reached skill level 1 in Unarmed Combat 1122 | D:2 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: onia_arrival_mini_maze, layout_rooms D:2: layout_loops_cross, kennysheep_minor_cross, dk_noncrumbling_3, uniq_robin, uniq_crazy_yiuf_cottage Skill XL: | 1 2 3 4 | ---------------+-------------+----- Stealth | 3 | 3.0 Conjurations | 5 | 5.1 Unarmed Combat | 1 | 1.0 Dodging | | 2.0 Spellcasting | | 2.7 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 16 | 6 || 22 Melee: Unarmed | 11 | || 11 Tentacles | 4 | || 4 Constrict | 5 | || 5 Spear | 5 | 6 || 11 Cast: Magic Dart | 44 | 10 || 54 Searing Ray | | 1 || 1 Armour: None | 7 | 5 || 12 Dodge: Dodged | 7 | 4 || 11 Form: Quill | 1 | || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1122 | 1098 | 24 | 0 | 931 | 2 | 561.0 | Dungeon | 1122 | 1098 | 24 | 0 | 931 | 2 | 561.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 900 daAuts D:2: 222 daAuts