Dungeon Crawl Stone Soup version 0.34-a0-1060-g97ec47c46e (webtiles) character file. Game seed: 6824191161079386717 25 PiratePeteNZ the Conjurer (level 3, 0/21 HPs) Began as an Octopode Conjurer on Nov 1, 2025. Slain by a hobgoblin (2 damage) ... on level 2 of the Dungeon. The game lasted 00:01:35 (1332 turns). PiratePeteNZ the Conjurer (Octopode Conjurer) Turns: 1332, Time: 00:01:35 Health: 0/21 AC: 1 Str: 6 XL: 3 Next: 4% Magic: 4/6 EV: 12 Int: 22 God: Gold: 101 SH: 0 Dex: 10 Spells: 4/7 levels left rFire . . . (100%) - Tentacles rCold . . . (100%) (no offhand) rNeg . . . (100%) (no helmet) rPois . (100%) (no amulet) rElec . (100%) (no ring) rCorr . (100%) (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.10/turn (no ring) (no ring) %: no passive effects @: lethally poisoned (0 -> -1) A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 101 gold pieces. Inventory: Scrolls c - a scroll of fog {unknown} e - 3 scrolls of identify {unknown} h - a scroll of vulnerability {unknown} j - a scroll of amnesia {unknown} Potions d - a potion of enlightenment {unknown} Skills: + Level 2.0 Dodging + Level 2.7 Stealth * Level 2.6 Spellcasting + Level 4.4 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 88% 1d7 1% 1 b - Searing Ray Conj 44% 2d6 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Sandblast Erth 4% 2d4 13% 1 Slow Hex 8% N/A 13% 1 Call Canine Familiar Summ 2% N/A 36% 3 Fulminant Prism Conj/Alch 6% 3d7 45% 4 Iskenderun's Mystic Bla Conj/Tloc 12% 2d5 (+2d2 45% 4 Dimensional Bullseye Hex/Tloc 1% N/A 78% 4 Sticky Flame Fire/Alch 2% 2d4 78% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) (You are camouflaged when in or above water. (Stealth+)) You have tentacles for arms and can constrict up to eight enemies at once. Message History The adder bites you. You are poisoned. The adder poisons you! The magic dart hits the adder. The adder is heavily wounded. You feel sick. The adder barely misses you. You are out of magic! You are out of magic! You feel sick. The adder barely misses you. You feel sick. You feel sick. You feel sick. You are no longer poisoned. The adder attacks as it pursues you! The adder bites you. You are poisoned. The adder poisons you! You feel sick. The adder attacks as it pursues you! The adder bites you. You are more poisoned. The adder poisons you! The adder closely misses you. You feel sick. The adder attacks as it pursues you! The adder barely misses you. You feel sick. You feel sick. The adder attacks as it pursues you! The adder barely misses you. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Magic courses through your body. You feel sick. The adder closely misses you. The adder bites you. * * * LOW HITPOINT WARNING * * * Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an adder (heavily wounded, 63% to hit) You focus your ray upon the adder. The searing ray misses the adder. (Press . to maintain the ray.) * * * LOW HITPOINT WARNING * * * You feel sick. The adder closely misses you. The hobgoblin hits you. You die... #.....# ###.#.# #.#.# #.#w# #...# ##..# #..# #gS# #.@# #..# #>.# #..# #..# #..# # ####..### .. #.....).# .# #.#####.# .. You could see a ribbon worm, an adder and a hobgoblin. Vanquished Creatures 2 dart slugs (D:1) 5 endoplasms (D:1) 2 hobgoblins (D:1) 2 jackals (D:1) 3 ball pythons 2 bats (D:1) 2 frilled lizards (D:1) A goblin (D:1) A kobold (D:2) A rat (D:1) 21 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | PiratePeteNZ the Octopode Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 210 | D:1 | Reached XP level 2. HP: 17/17 MP: 0/5 1106 | D:1 | Reached XP level 3. HP: 21/21 MP: 3/6 1109 | D:1 | Learned a level 2 spell: Searing Ray 1332 | D:2 | Slain by a hobgoblin Illustrated notes Levels and vault maps discovered: D:1: mrwooster_arrival_statue_2, layout_basic, dreamdust_wishing_well D:2: layout_loops_ring, nicolae_concentric_dashed_squares_mild, minmay_misc_feat_encased, minmay_between Action || total ---------------------------++------- Attack: Normal || 3 Melee: Unarmed || 3 Constrict || 2 Tentacles || 1 Cast: Magic Dart || 50 Searing Ray || 1 Drink: Magic || 1 Armour: None || 9 Dodge: Dodged || 10 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1331 | 1310 | 21 | 0 | 1199 | 2 | 665.5 | Dungeon | 1331 | 1310 | 21 | 0 | 1199 | 2 | 665.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1233 daAuts D:2: 98 daAuts