PiratePeteNZ Level 1 of the Dungeon (0, 0, D:1) a +0 mace (1, 12, D:1) a hobgoblin corpse (skeletalised by now) (10, 12, D:1) a hobgoblin skeleton (12, 11, D:1) a bat skeleton (17, -14, D:1) a bat corpse (skeletalised by now) (17, -13, D:1) a +0 leather armour (20, 7, D:1) a bat skeleton (20, 13, D:1) a bat skeleton (20, 40, D:1) a +0 club a goblin corpse (skeletalised by now) (23, -11, D:1) a +0 club a goblin corpse (skeletalised by now) (24, 17, D:1) a +0 robe (26, 38, D:1) a rimehorn talisman (38, 1, D:1) a frilled lizard skeleton (39, 6, D:1) a bat corpse (skeletalised by now) (41, 20, D:1) a parchment of Awaken Armour (41, 24, D:1) a maw talisman (42, 5, D:1) a +0 chain mail Level 2 of the Dungeon [Shop] Bueraivu's Weapon Boutique a +0 hand axe (30 gold) a +0 short sword (30 gold) a +0 hand axe of electrocution (95 gold) 4 javelins (120 gold) the +11 glaive of Due Proportion {freeze, Int+3} (863 gold) Int+3: It affects your intelligence (+3). It cannot be enchanted further. a +2 dagger of draining (156 gold) a +0 quarterstaff (50 gold) a +3 halberd of flaming (242 gold) the +7 hand axe "Giantslayer" {freeze, rElec rF+ Dex+3} (677 gold) rElec: It insulates you from electricity. rF+: It protects you from fire. Dex+3: It affects your dexterity (+3). It cannot be enchanted further. the +6 longbow "Hellblazer" {holy, +Blink Str+2} (680 gold) +Blink: It lets you blink. Str+2: It affects your strength (+2). It cannot be enchanted further. (0, 0, D:2) a hobgoblin corpse (17, 0, D:2) a jackal corpse (skeletalised by now) (20, 35, D:2) a +0 spear a +0 spear (32, 33, D:2) a ball python corpse (skeletalised by now) (33, 2, D:2) an adder skeleton (33, 18, D:2) an inkwell talisman (34, 20, D:2) a +0 plate armour (41, 32, D:2) 2 flux baubles (42, -2, D:2) a +0 dagger (42, 5, D:2) an adder skeleton (43, 17, D:2) a +0 flail a gnoll corpse (45, 18, D:2) a hobgoblin skeleton (46, 22, D:2) a bat skeleton (50, 3, D:2) a bat corpse (50, 23, D:2) a +0 club