PiratePeteNZ Level 1 of the Dungeon (0, 0, D:1) a +0 club a goblin corpse (skeletalised by now) (5, 7, D:1) a ball python skeleton (5, 32, D:1) a ball python skeleton (18, 12, D:1) a stone (30, 39, D:1) a +0 robe (35, 32, D:1) a +0 dagger a goblin skeleton (35, 33, D:1) a +0 club a goblin skeleton (40, 18, D:1) a +0 club (41, 36, D:1) a frilled lizard skeleton (43, 7, D:1) a ball python skeleton Level 2 of the Dungeon (4, 19, D:2) a +0 scale mail a +0 club a +0 club a goblin skeleton (11, -8, D:2) a bat corpse (skeletalised by now) (11, 23, D:2) a +0 dagger a goblin corpse (skeletalised by now) (12, 13, D:2) a +0 robe (14, 12, D:2) a +0 falchion (14, 13, D:2) a +0 hand axe a +0 dagger an orc skeleton an orc skeleton (15, 13, D:2) a +0 club a +0 hand axe a kobold skeleton (17, 4, D:2) a hobgoblin corpse (skeletalised by now) (27, 25, D:2) a ball python corpse (skeletalised by now) (31, -6, D:2) a +0 ring mail a +0 leather armour (35, -4, D:2) a hobgoblin skeleton (56, -5, D:2) a frilled lizard skeleton (60, 39, D:2) a +0 sling Level 3 of the Dungeon (12, -2, D:3) a hobgoblin skeleton (15, -1, D:3) a +0 whip (21, -6, D:3) a +0 long sword 5 stones a kobold skeleton (22, -2, D:3) a +0 robe (35, -26, D:3) a +0 hand axe a +0 chain mail (35, -25, D:3) a ball python corpse (skeletalised by now) (36, -16, D:3) a +0 robe (51, -1, D:3) a rat skeleton (52, -13, D:3) a jackal skeleton (52, -12, D:3) a jackal skeleton (53, -28, D:3) a hobgoblin corpse (skeletalised by now) (53, -12, D:3) a jackal skeleton (53, 5, D:3) a +0 short sword a kobold corpse (skeletalised by now) (58, -9, D:3) a +0 sling (72, 19, D:3) a +0 hand axe a +0 hand axe a +0 mace an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) Level 4 of the Dungeon (1, 0, D:4) a quokka skeleton (4, 6, D:4) a hobgoblin skeleton (8, -15, D:4) a +0 giant club (18, -15, D:4) a +0 giant club (19, -13, D:4) a quokka skeleton (28, -23, D:4) a +0 club (34, -8, D:4) the quill talisman "Buetzih" {+Inv rElec rC- MP+5} [quill talisman] +Inv: It lets you turn invisible. rElec: It insulates you from electricity. rC-: It makes you vulnerable to cold. MP+5: It affects your magic capacity (+5). (37, -11, D:4) the +0 leather armour of Sampehiko {rF+ Will+ rCorr} rF+: It protects you from fire. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. It cannot be enchanted further. (38, -13, D:4) a +0 dagger a goblin skeleton (38, -11, D:4) a +0 club (40, -9, D:4) a +0 robe (45, -1, D:4) a +0 club a goblin skeleton (46, 8, D:4) a +0 club (52, 16, D:4) a rat skeleton Level 5 of the Dungeon (0, 0, D:5) a parchment of Slow (2, 3, D:5) a +0 long sword a +0 robe the orc skeleton of Blorkula the orcula (3, 1, D:5) a +0 club a +0 leather armour an orc skeleton (4, 1, D:5) a howler monkey skeleton (5, 2, D:5) a hound skeleton (10, 29, D:5) a +0 ring mail (11, 30, D:5) a +0 leather armour (13, 7, D:5) a +0 whip a +0 leather armour an orc skeleton (14, 6, D:5) a +0 mace a +0 leather armour (14, 7, D:5) a +0 dagger an orc skeleton (15, 7, D:5) a +0 mace a +0 robe (15, 36, D:5) a +0 hand axe (18, 22, D:5) a +0 scale mail (18, 47, D:5) a +0 shortbow a +0 club (23, 0, D:5) a hound skeleton (25, 29, D:5) an iguana corpse (skeletalised by now) (29, 33, D:5) an inkwell talisman (36, 12, D:5) a +0 whip an orc skeleton (47, 17, D:5) the human skeleton of Prince Ribbit (60, 27, D:5) a +0 ring mail Level 6 of the Dungeon (0, 0, D:6) an adder corpse (5, 16, D:6) a +1 falchion of freezing (7, 20, D:6) a +0 giant spiked club an ogre corpse (7, 26, D:6) a +0 ring mail (8, -8, D:6) a wyvern corpse (9, -2, D:6) a +0 whip (17, -6, D:6) an adder skeleton (27, -3, D:6) a +0 leather armour (28, 11, D:6) a +0 chain mail (29, 11, D:6) a +0 falchion (30, 7, D:6) 13 gold pieces (33, -5, D:6) a bullfrog corpse (40, 12, D:6) a +0 plate armour (41, -10, D:6) a +0 pair of gloves (46, 9, D:6) a +0 whip a +0 short sword a +0 short sword a +0 scale mail an orc corpse (skeletalised by now) (46, 10, D:6) a +0 club a +0 chain mail a +0 hand axe