Dungeon Crawl Stone Soup version 0.34-a0-1629-g29b25b21a2 (webtiles) character file. Game seed: 1517782103429357353 51 PiratePeteNZ the Conjurer (level 3, -3/19 HPs) Began as a Deep Elf Conjurer on Dec 29, 2025. Slain by an adder (4 damage) ... on level 2 of the Dungeon. The game lasted 00:01:49 (881 turns). PiratePeteNZ the Conjurer (Deep Elf Conjurer) Turns: 881, Time: 00:01:50 Health: -3/19 AC: 2 Str: 4 XL: 3 Next: 58% Magic: 8/10 EV: 11 Int: 24 God: Gold: 70 SH: 0 Dex: 13 Spells: 6/9 levels left rFire . . . (100%) b - +0 sling rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.24/turn %: no passive effects @: lethally poisoned (-3 -> -8), attractive A: magic regeneration a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 70 gold pieces. Inventory: Hand Weapons b - a +0 sling (weapon) Armour a - a +0 robe (worn) Jewellery c - an amulet of wildshape d - an amulet of faith Scrolls c - a scroll of vulnerability {unknown} e - 2 scrolls of identify {unknown} h - a scroll of poison {unknown} l - a scroll of immolation {unknown} m - a scroll of fear {unknown} Potions g - a potion of magic f - a potion of invisibility {unknown} j - a potion of enlightenment {unknown} k - a potion of mutation {unknown} Skills: + Level 0.8 Ranged Weapons + Level 2.6 Dodging + Level 2.5 Stealth + Level 3.6 Spellcasting + Level 5.4 Conjurations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 60% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Summon Small Mammal Summ 16% N/A 11% 1 Fulminant Prism Conj/Alch 8% 3d6 32% 4 Iskenderun's Mystic Bla Conj/Tloc 17% 2d5 (+2d2 32% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History You shoot a sling bullet. The sling bullet closely misses the adder. The sling bullet hits the adder. The adder is severely wounded. The adder closely misses you. The adder bites you. You are poisoned. The adder poisons you! You shoot a sling bullet. The sling bullet barely misses the adder. The sling bullet misses the adder. You feel sick. The adder bites you. You are more poisoned. The adder poisons you! The adder bites you. You are lethally poisoned! The adder poisons you! The magic dart hits the adder. The adder is severely wounded. You feel very sick. The adder closely misses you. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You feel very sick. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an adder (heavily wounded, 66% to hit) You focus your ray upon the adder. The searing ray hits the adder! You kill the adder! The searing ray misses the adder. (Press . to maintain the ray.) * * * LOW HITPOINT WARNING * * * You feel very sick. The adder completely misses you. It was a potion of attraction. You feel attractive to monsters. You stop channelling your searing ray. * * * LOW HITPOINT WARNING * * * You feel sick. The adder bites you. You die... ............# ##..........# ... #..........# ... #..........# ... #..........# ... #..........########.# #..........#........# #..................# #..............@S..# #######....####..# #....# ..... #....# ....... #...... <...... #.....#. ....... #.....# ........ ####..# ....... You could see an adder. Vanquished Creatures 2 adders (D:2) A dart slug (D:1) 4 hobgoblins (D:1) 4 jackals (D:1) A quokka (D:1) 4 ball pythons 3 bats (D:1) 6 endoplasms 2 frilled lizards (D:1) A goblin (D:1) 5 kobolds (D:1) 3 rats (D:1) 36 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | PiratePeteNZ the Deep Elf Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 143 | D:1 | Reached XP level 2. HP: 15/15 MP: 5/8 196 | D:1 | Reached skill level 5 in Conjurations 352 | D:1 | Found a faded altar of an unknown god. 554 | D:1 | Reached XP level 3. HP: 19/19 MP: 9/9 801 | D:2 | Learned a level 2 spell: Searing Ray 881 | D:2 | Slain by an adder Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_renting, layout_basic, shapermc_ecumenical_altar_mp_ritualfount, serial_rivers, chequers_serial_rivers_micro_c, chequers_serial_rivers_micro_a, chequers_serial_rivers_micro_d, chequers_serial_rivers_small_b D:2: layout_basic, uniq_terence Skill XL: | 1 2 | ---------------+-------+----- Conjurations | 5 | 5.4 Ranged Weapons | | 0.8 Dodging | | 2.6 Stealth | | 2.5 Spellcasting | | 3.6 Action || total ---------------------------++------- Attack: Normal || 1 Melee: Unarmed || 1 Punch || 1 Fire: Sling || 20 Cast: Magic Dart || 50 Searing Ray || 1 Drink: Attraction || 1 Armour: Robe || 10 Dodge: Dodged || 10 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 888 | 858 | 30 | 0 | 722 | 2 | 444.0 | Dungeon | 888 | 858 | 30 | 0 | 722 | 2 | 444.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 794 daAuts D:2: 94 daAuts