Dungeon Crawl Stone Soup version 0.34-a0-1927-gb82f2e44eb (webtiles) character file. Game seed: 12278204595674223147 233 PiratePeteNZ the Conjurer (level 5, -3/28 HPs) Began as a Deep Elf Conjurer on Dec 31, 2025. Killed from afar by a white imp (10 damage) ... with a puff of frost ... on level 6 of the Dungeon. The game lasted 00:03:19 (1994 turns). PiratePeteNZ the Conjurer (Deep Elf Conjurer) Turns: 1994, Time: 00:03:19 Health: -3/28 AC: 3 Str: 4 XL: 5 Next: 75% Magic: 0/14 EV: 11 Int: 25 God: Gold: 103 SH: 0 Dex: 13 Spells: 11/14 levels left rFire . . . (100%) e - +2 war axe (elec) rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . b - +0 pair of boots Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.28/turn %: no passive effects @: marked A: magic regeneration a: no special abilities You were on level 6 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 103 gold pieces. Inventory: Hand Weapons c - a +0 dagger e - a +2 war axe of electrocution (weapon) Missiles d - 2 javelins Armour a - a +0 robe (worn) b - a +0 pair of boots (worn) Wands c - a wand of iceblast (3) Scrolls c - 4 scrolls of identify {unknown} e - a scroll of summoning {unknown} h - a scroll of enchant armour {unknown} l - a scroll of acquirement {unknown} Potions g - a potion of magic d - 2 potions of resistance {unknown} f - a potion of attraction {unknown} j - a potion of brilliance {unknown} k - a potion of might {unknown} n - a potion of enlightenment {unknown} Skills: + Level 0.3 Fighting + Level 2.6 Dodging + Level 3.2 Stealth + Level 5.2 Spellcasting + Level 6.4 Conjurations You had 11 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 76% 2d7 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Foxfire Conj/Fire 88% 2x1d8 2% 1 Ensorcelled Hibernation Hex/Ice 12% N/A 12% 2 Fulminant Prism Conj/Alch 11% 3d9 22% 4 Iskenderun's Mystic Bla Conj/Tloc 22% 2d6 (+2d3 22% 4 Passwall Erth 6% N/A 24% 3 Sigil of Binding Hex 6% N/A 24% 3 Summon Ice Beast Ice/Summ 6% N/A 24% 3 Tukima's Dance Hex 6% N/A 24% 3 Dimensional Bullseye Hex/Tloc 3% N/A 63% 4 Forge Lightning Spire Air/Frge 6% 3d4 63% 4 Ignite Poison Fire/Alch 6% N/A 63% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History You kill the iguana! The searing ray hits the sky beast! The sky beast is moderately wounded. Your Conjurations skill increases to level 6! You have reached level 5! The searing ray hits the sky beast! The sky beast is heavily wounded. The searing ray hits the sky beast! The sky beast is severely wounded. You finish channelling your searing ray. The sky beast hits you. The air twists around and strikes you! Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a sky beast (severely wounded, 73% to hit) You focus your ray upon the sky beast. The searing ray hits the sky beast! The sky beast is almost dead. (Press . to maintain the ray.) The sky beast hits you. The air twists around and strikes you! * * * LOW HITPOINT WARNING * * * The searing ray hits the sky beast. You kill the sky beast! Your Spellcasting skill increases to level 5! You stop channelling your searing ray. You encounter a white imp. You are too injured to fight recklessly! Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a white imp (81% to hit) You focus your ray upon the white imp. The searing ray hits the white imp! The white imp is almost dead. (Press . to maintain the ray.) The searing ray misses the white imp. You encounter a scorpion. The white imp gestures at you. The puff of frost hits you! You die... ####### .......######## #†@......#.#### #.#.#.#..#....# #.#..#.#.####.# #.#..5s.......# ############### You could see a scorpion and a white imp. Vanquished Creatures A sky beast (D:6) A hound (D:6) An iguana (D:6) 4 adders 2 ribbon worms 5 endoplasms 3 hobgoblins 4 jackals (D:1) 5 quokkas 6 ball pythons 9 bats 5 frilled lizards 4 goblins 5 kobolds 3 rats (D:1) 58 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | PiratePeteNZ the Deep Elf Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 346 | D:1 | Reached XP level 2. HP: 15/15 MP: 5/8 676 | D:1 | Reached skill level 5 in Conjurations 832 | D:2 | Reached XP level 3. HP: 19/19 MP: 5/9 835 | D:2 | Learned a level 2 spell: Searing Ray 1601 | D:3 | Reached XP level 4. HP: 24/24 MP: 5/11 1930 | D:3 | You fall into a shaft and drop 3 floors! 1980 | D:6 | Encountered a sky beast 1984 | D:6 | Reached skill level 6 in Conjurations 1984 | D:6 | Reached XP level 5. HP: 28/28 MP: 5/13 1987 | D:6 | Killed a sky beast 1988 | D:6 | Reached skill level 5 in Spellcasting 1994 | D:6 | Killed from afar by a white imp Illustrated notes Levels and vault maps discovered: D:1: evilmike_arrival_fibonacci_small, layout_basic, corexii_leaking_fountain D:2: layout_basic, st_stairs_3, solitary_fountain, roderic_lattice_a D:3: layout_basic, mainiacjoe_overflow_small_starburst, serial_park_tiny_1 D:6: minmay_thinvault, layout_basic, minmay_temple_entry_grid, item_on_display_a_b, chequers_serial_rivers_room_b, kennysheep_generic_room_8, grunt_ministairs_15, minmay_strange_pillars, uniq_blorkula_the_orcula Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Conjurations | 5 6 | 6.4 Spellcasting | 4 5 | 5.2 Stealth | 3 | 3.2 Fighting | | 0.3 Dodging | | 2.6 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Cast: Magic Dart | 87 | 25 || 112 Searing Ray | | 3 || 3 Armour: Robe | 7 | 8 || 15 Dodge: Dodged | 13 | 4 || 17 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1994 | 1934 | 60 | 26 | 1685 | 4 | 498.5 | Dungeon | 1994 | 1934 | 60 | 26 | 1685 | 4 | 498.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 863 daAuts D:1: 730 daAuts D:3: 336 daAuts D:6: 64 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+