Dungeon Crawl Stone Soup version 0.34-a0-1927-gb82f2e44eb (webtiles) character file. Game seed: 4538778833108376705 207 PiratePeteNZ the Conjurer (level 5, -9/28 HPs) Began as a Deep Elf Conjurer on Jan 1, 2026. Mangled by a human ... wielding a +4 mace (13 damage) ... on level 5 of the Dungeon. The game lasted 00:06:29 (3544 turns). PiratePeteNZ the Conjurer (Deep Elf Conjurer) Turns: 3544, Time: 00:06:29 Health: -9/28 AC: 4 Str: 4 XL: 5 Next: 54% Magic: 5/14 EV: 9 Int: 25 God: Gold: 167 SH: 3 Dex: 13 Spells: 2/13 levels left rFire . . . (100%) d - +0 rapier rCold . . . (100%) c - +0 buckler rNeg . . . (100%) e - +0 leather armour {rPois} rPois + (33%) a - +0 helmet rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.28/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 5 of the Dungeon. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 167 gold pieces. Inventory: Hand Weapons b - a +0 dagger d - a +0 rapier (weapon) Armour a - a +0 helmet (worn) c - a +0 buckler (worn) e - a +0 leather armour of poison resistance (worn) Wands a - a wand of flame (10) e - a wand of paralysis (12) Scrolls c - a scroll of blinking {unknown} e - a scroll of acquirement {unknown} h - 2 scrolls of identify {unknown} k - a scroll of teleportation {unknown} l - 2 scrolls of brand weapon {unknown} m - 2 scrolls of enchant armour {unknown} q - 2 scrolls of immolation {unknown} u - a scroll of noise {unknown} Potions g - 2 potions of magic d - 2 potions of enlightenment {unknown} f - a potion of berserk rage {unknown} j - a potion of lignification {unknown} n - 4 potions of curing {unknown} o - a potion of ambrosia {unknown} Skills: + Level 0.7 Short Blades + Level 0.2 Armour * Level 3.4 Dodging + Level 3.1 Stealth + Level 4.8 Spellcasting + Level 6.0 Conjurations You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 2% 1 b - Searing Ray Conj 72% 2d7 3% 2 c - Fulminant Prism Conj/Alch 10% 3d9 65% 4 d - Iskenderun's Mystic Conj/Tloc 21% 2d6 (+2d3 65% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Static Discharge Conj/Air 42% 3-5/arc 14% 2 Fugue of the Fallen Necr 6% N/A 67% 3 Swiftness Air 6% N/A 67% 3 Airstrike Air 3% 2d(1-17) 97% 4 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple: D:4-7 Altars: Yredelemnul Shops: D:4 ( Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History The gnoll is severely wounded. The searing ray hits the human. The human is lightly wounded. The searing ray hits the gnoll! The gnoll is severely wounded. The gnoll shouts! (Press . to maintain the ray.) The searing ray hits the gnoll! You kill the gnoll! The searing ray hits the human! The human is heavily wounded. The searing ray hits the gnoll! You kill the gnoll! The searing ray hits the human. The human is heavily wounded. The human hits you with a +4 mace! The searing ray hits the human. The human is severely wounded. You finish channelling your searing ray. The human hits you with a +4 mace! * * * LOW HITPOINT WARNING * * * Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a human, wielding a +4 mace and wearing a +0 ring mail (severely wounded, 76% to hit) You focus your ray upon the human. The searing ray hits the human. The human is severely wounded. (Press . to maintain the ray.) You block the human's attack. The searing ray misses the human. The human completely misses you. The searing ray hits the human but does no damage. The human is severely wounded. The human hits you with a +4 mace. * * * LOW HITPOINT WARNING * * * The searing ray hits the human! The human is almost dead. You finish channelling your searing ray. The human hits you with a +4 mace! You die... ############ #<##.......###+### #.##.#..####P...⌠# #.##.##..# #.....# #.....#..+ +.....+ ...###.###.# ..).. #..###.#..## ... ..........######p#### .#.###.#....#...@...# .#. ...####.#..###..# ...##.# #..##.# ## ## #.# #....## #.##[..# #.# ##.# #.# .. ..# .. ### # You could see a human. Vanquished Creatures A howler monkey (D:4) Robin (D:4) 2 gnolls (D:5) 6 adders 4 dart slugs 3 orcs A ribbon worm (D:4) 5 endoplasms 10 hobgoblins 6 jackals 3 quokkas 10 ball pythons 3 bats 2 frilled lizards 23 goblins 9 kobolds 9 rats 98 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | PiratePeteNZ the Deep Elf Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 39 | D:1 | You fall into a shaft and drop 1 floor! 54 | D:2 | Reached XP level 2. HP: 15/15 MP: 5/8 101 | D:2 | Reached skill level 5 in Conjurations 187 | D:2 | Reached XP level 3. HP: 18/19 MP: 1/9 551 | D:2 | Found a faded altar of an unknown god. 1237 | D:1 | Reached XP level 4. HP: 24/24 MP: 8/11 2745 | D:4 | Encountered Robin 2854 | D:3 | Learned a level 2 spell: Searing Ray 2859 | D:3 | Learned a level 4 spell: Fulminant Prism 2864 | D:3 | Learned a level 4 spell: Iskenderun's Mystic Blast 2886 | D:4 | Killed Robin 3038 | D:4 | Reached XP level 5. HP: 23/28 MP: 9/13 3083 | D:4 | Found Tijupp's Antique Weapon Shoppe. 3093 | D:4 | Reached skill level 6 in Conjurations 3470 | D:5 | Entered Level 5 of the Dungeon 3470 | D:5 | Found a basalt altar of Yredelemnul. 3536 | D:5 | Encountered a human 3544 | D:5 | Mangled by a human Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_checkered_box, layout_loops_cross D:2: serial_bayou_shore_a, layout_basic, shapermc_ecumenical_altar_petra, grunt_ministairs_15, st_stairs_2 D:3: layout_loops_corners D:4: layout_basic, serial_shops, shop, uniq_robin D:5: kennysheep_big_flooded_room, layout_basic, regret_index_gozag_office_hoard, nicolae_overflow_hidden_temple Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Conjurations | 5 6 | 6.0 Dodging | 3 | 3.4 Spellcasting | 4 | 4.8 Stealth | 3 | 3.1 Short Blades | | 0.7 Armour | | 0.2 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 19 | 1 || 20 Melee: Dagger | 19 | || 19 Rapier | | 1 || 1 Cast: Magic Dart | 68 | 102 || 170 Searing Ray | | 3 || 3 Armour: Robe | 16 | 4 || 20 Leather armour | | 17 || 17 Dodge: Dodged | 20 | 12 || 32 Block: Buckler | | 3 || 3 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3560 | 3315 | 245 | 0 | 2876 | 5 | 712.0 | Dungeon | 3560 | 3315 | 245 | 0 | 2876 | 5 | 712.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:3: 1047 daAuts D:2: 997 daAuts D:1: 794 daAuts D:4: 682 daAuts D:5: 38 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+