PiratePeteNZ Level 1 of the Dungeon [Shop] Zargha Ejuet's General Store a wand of charming (7) (184 gold) an orb of pyromania (132 gold) a lightning rod (4/4) (440 gold) a +0 ring mail (44 gold) a scroll of fear (44 gold) a potion of might (unknown) (44 gold) a quill talisman (110 gold) a +1 pair of gloves (126 gold) a potion of heal wounds (88 gold) a parchment of Blink (89 gold) [Shop] Siecso's Weapon Boutique a +0 long sword (42 gold) a +0 hand axe (36 gold) a +0 battleaxe of venom (168 gold) a +0 mace (36 gold) a +0 whip (30 gold) a +0 falchion (36 gold) 4 boomerangs (96 gold) 6 poisoned darts (43 gold) a +0 broad axe (108 gold) [Shop] Evowus's Assorted Antiques a +2 spear of freezing (348 gold) a staff of fire (500 gold) a +0 leather armour (40 gold) a scroll of teleportation (60 gold) a scroll of enchant armour (150 gold) a scroll of teleportation (60 gold) a +0 falchion (60 gold) a +0 chain mail (120 gold) [Shop] Tonyc's Jewellery Emporium the amulet of Sawnoz {^Fragile Fly rPois RegenMP+ Str+3} (528 gold) [amulet of magic regeneration] ^Fragile: It will be destroyed if unequipped. Fly: It grants you flight. rPois: It protects you from poison. RegenMP+: It increases your rate of magic regeneration. Str+3: It affects your strength (+3). a ring of flight (unknown) (210 gold) a ring of see invisible (180 gold) a +4 ring of protection (432 gold) a fortress talisman (180 gold) a ring of protection from fire (unknown) (300 gold) a ring of resist corrosion (unknown) (240 gold) a ring of willpower (unknown) (300 gold) a ring of protection from fire (unknown) (300 gold) (0, 0, D:1) a +0 leather armour (1, -24, D:1) a +0 spear (1, -11, D:1) a +0 club (3, 2, D:1) a +0 leather armour (3, 3, D:1) a potion of berserk rage (3, 4, D:1) a +0 club (4, -22, D:1) a +0 whip 3 stones a kobold corpse (skeletalised by now) (4, 2, D:1) My Sojourn through Swampland (4, 3, D:1) a wand of flame (31) (4, 4, D:1) a scroll of identify (5, -3, D:1) a bat corpse (skeletalised by now) (5, 2, D:1) a +0 short sword (5, 3, D:1) a scroll of torment (5, 4, D:1) 4 gold pieces (6, 9, D:1) a +0 whip (15, -2, D:1) a +0 club (23, -20, D:1) a ball python skeleton (36, -11, D:1) a rat corpse (skeletalised by now) (38, -26, D:1) a +0 dagger 4 stones a kobold corpse (skeletalised by now) (44, -26, D:1) a frilled lizard corpse (skeletalised by now) (45, -15, D:1) a hobgoblin skeleton (46, -27, D:1) a +0 dagger (48, 14, D:1) a +0 club (49, 14, D:1) a hobgoblin corpse (skeletalised by now) Level 2 of the Dungeon (1, 14, D:2) a +0 club a stone a kobold corpse (skeletalised by now) (5, 26, D:2) a +0 ring mail (7, 35, D:2) a +0 dagger a goblin corpse (skeletalised by now) (9, 30, D:2) a +0 leather armour (12, 36, D:2) a +0 short sword (13, 13, D:2) an adder corpse (skeletalised by now) (18, 5, D:2) a quill talisman (20, 21, D:2) a +0 pair of boots (24, 23, D:2) a frilled lizard corpse (skeletalised by now) (29, 15, D:2) a hobgoblin corpse (skeletalised by now) (38, 18, D:2) a +0 robe (41, -7, D:2) a bat corpse (skeletalised by now) (44, 13, D:2) a +0 club (48, 9, D:2) the felid skeleton of Natasha Level 3 of the Dungeon (3, 4, D:3) a +0 club a +0 leather armour (7, -21, D:3) a +0 robe (11, -10, D:3) a ball python skeleton (12, -8, D:3) a +0 club 4 stones a kobold skeleton (13, -3, D:3) a +0 dagger (14, -14, D:3) a +0 leather armour (14, -3, D:3) a hobgoblin skeleton (15, 9, D:3) a bat corpse (skeletalised by now) (17, 12, D:3) a +0 dagger a +0 robe a +0 falchion an orc skeleton (17, 27, D:3) a scarab talisman (18, 13, D:3) a +0 club a +1 vampiric whip (22, 4, D:3) a +0 trident (23, -13, D:3) a +0 hand axe (27, -23, D:3) a +0 ring mail (28, -23, D:3) a frilled lizard skeleton (28, -11, D:3) a rat skeleton (32, -24, D:3) a +0 ring mail Level 4 of the Dungeon (6, -15, D:4) a +0 whip (11, -17, D:4) 3 flux baubles (11, 7, D:4) a black bear corpse (skeletalised by now) (17, -8, D:4) an iguana skeleton (20, 7, D:4) 3 poisoned darts (20, 15, D:4) a +0 whip a kobold corpse (skeletalised by now) (21, -24, D:4) a +0 dagger (21, -22, D:4) a hobgoblin corpse (skeletalised by now) (30, 5, D:4) a +0 pair of boots (34, 12, D:4) a hobgoblin corpse (skeletalised by now) (44, -25, D:4) a +0 dagger a +0 sling a +0 robe a +0 dagger a goblin corpse (skeletalised by now) (44, 2, D:4) a +0 leather armour (49, -26, D:4) a +0 leather armour a +0 dagger a +0 whip an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) Level 5 of the Dungeon (21, 46, D:5) a +0 dagger of protection a +0 robe (24, 18, D:5) a +0 whip (33, 31, D:5) a +1 whip of flaming a +0 robe (33, 32, D:5) a +0 dagger a +0 leather armour (35, 30, D:5) a +0 flail a +0 chain mail (35, 31, D:5) a +0 flail a +0 mace a +0 ring mail a +0 dagger of venom 4 poisoned darts a +0 trident (36, 26, D:5) 6 poisoned darts (36, 28, D:5) a +0 dagger (36, 30, D:5) 2 poisoned darts (37, 31, D:5) a +0 flail (39, 31, D:5) a +0 short sword 6 darts of disjunction a +0 war axe a +0 ring mail a +0 club a +0 club a +0 sling (39, 32, D:5) a +0 short sword 3 poisoned darts (40, 39, D:5) a +0 dagger a +0 robe (41, 38, D:5) a +0 club (41, 39, D:5) a +0 short sword a +0 ring mail (43, 16, D:5) a talisman of death (43, 19, D:5) a +0 dagger (45, 28, D:5) the +3 leather armour of Disguise {rPois rCorr Str+2} rPois: It protects you from poison. rCorr: It protects you from acid and corrosion. Str+2: It affects your strength (+2). It cannot be enchanted further. a +0 chain mail a +0 ring mail a +0 flail (45, 29, D:5) a +0 mace a +0 leather armour a +0 dagger a +0 robe (45, 30, D:5) a +2 devious dagger a +0 leather armour (52, 34, D:5) a +0 robe (55, 33, D:5) a staff of earth Level 6 of the Dungeon (9, 19, D:6) a +0 ring mail (25, 13, D:6) a +0 dagger a +0 robe (26, 12, D:6) a +0 mace a +0 leather armour (26, 13, D:6) a +0 dagger a +0 robe (26, 15, D:6) a +0 dagger (27, 15, D:6) a +0 flail (29, 4, D:6) a +0 scale mail (30, 15, D:6) a +0 leather armour (32, 3, D:6) a medusa talisman (33, -12, D:6) a +0 pair of boots (38, 9, D:6) 2 poisoned darts (43, 26, D:6) a +0 dagger a +0 robe a +0 flail a +0 chain mail (44, 26, D:6) a +0 hand axe a +0 leather armour a +0 short sword (50, -12, D:6) a +0 scimitar Level 7 of the Dungeon (0, 0, D:7) a +0 leather armour (6, 0, D:7) a +0 leather armour (9, 1, D:7) a +0 trident (9, 3, D:7) a +0 mace (13, -8, D:7) a +4 great sword a +0 robe (13, -7, D:7) a +0 dagger a +0 robe a +0 flail a +0 robe (14, -7, D:7) a +0 falchion a +0 robe a +3 flail a +0 robe (25, 6, D:7) a +0 ring mail (31, -11, D:7) a +0 ring mail (33, -12, D:7) a +0 dagger a +0 robe (33, 11, D:7) a +0 robe a +0 dagger (34, 10, D:7) a +0 short sword a +0 mace (35, 10, D:7) a +0 robe a +0 dagger a +0 ring mail a +0 hand axe (35, 18, D:7) a parchment of Kiss of Death Level 8 of the Dungeon (2, -7, D:8) a parchment of Maxwell's Portable Piledriver (10, -19, D:8) a +0 ring mail a +0 flail (11, -19, D:8) a +0 plate armour (12, -14, D:8) a +0 animal skin a +0 club (13, -14, D:8) a +0 leather armour a +0 sling (13, -13, D:8) a +0 animal skin a +0 club (14, -18, D:8) a +0 ring mail (24, -5, D:8) a +0 cloak a +0 dagger a +0 shortbow (25, -7, D:8) a +0 leather armour a +0 club (38, 7, D:8) a +0 club a +0 war axe (38, 9, D:8) a +0 trident (39, 7, D:8) a +0 dagger a +0 robe a +0 dagger (40, 6, D:8) a +0 short sword (53, 36, D:8) a +0 dagger (54, 18, D:8) a +0 whip (67, 11, D:8) a +0 hand axe Level 9 of the Dungeon (0, 0, D:9) a +0 dagger a +0 robe (0, 3, D:9) a +0 ring mail (5, 28, D:9) a parchment of Irradiate (12, 17, D:9) a +0 club (13, 11, D:9) a +0 short sword a +0 leather armour (13, 14, D:9) a +0 dagger a +0 robe (28, 44, D:9) a +0 quarterstaff a +0 sling a +2 ring mail of fire resistance (33, 38, D:9) a +0 rapier (39, 31, D:9) a +0 short sword (39, 32, D:9) a +0 flail (41, 33, D:9) a +0 dagger a +0 robe (44, -6, D:9) the maw talisman "Faublemn" {rElec rPois rN+} [maw talisman] rElec: It insulates you from electricity. rPois: It protects you from poison. rN+: It protects you from negative energy. (45, -3, D:9) a +0 dagger a +0 robe (45, -2, D:9) a +0 short sword 6 poisoned darts (46, -1, D:9) a +0 club 2 poisoned darts (47, 46, D:9) the +3 quarterstaff "Fikebac" {vamp, Stlth+} Stlth+: It makes you more stealthy. It cannot be enchanted further. (52, 23, D:9) a +0 dagger (52, 24, D:9) a +0 short sword a +0 club a +0 dagger (53, 23, D:9) a +0 short sword 5 stones (53, 24, D:9) a +0 club 7 poisoned darts a +0 club Level 10 of the Dungeon (0, 0, D:10) a +0 ring mail (6, -11, D:10) a +0 quarterstaff (8, 10, D:10) a +0 spear (8, 11, D:10) a +0 spear (9, 11, D:10) a +0 trident of venom a +0 scale mail a +0 club (10, 10, D:10) a +0 whip (17, -11, D:10) a +0 helmet of intelligence (20, -39, D:10) a +0 dagger a +0 robe (20, 6, D:10) a +0 robe (27, -42, D:10) a +0 mace a +0 arbalest a +0 plate armour (28, -42, D:10) a +0 short sword a +0 leather armour (29, -42, D:10) a +0 flail a +0 scale mail Level 11 of the Dungeon (12, 0, D:11) 6 gold pieces (12, 3, D:11) the scarf of Dishonesty {Harm Will+} Harm: It increases damage dealt and taken. Will+: It increases your willpower. (13, 1, D:11) 35 gold pieces a +0 mace a +0 orcbow the Ecumenical Temple