Dungeon Crawl Stone Soup version 0.34-a0-2075-g53b3710f56 (webtiles) character file. Game seed: 7032931031943261828 75 PiratePeteNZ the Conjurer (level 4, -6/24 HPs) Began as a Deep Elf Conjurer on Jan 21, 2026. Mangled by a gnoll ... wielding a +0 spear (8 damage) ... on level 2 of the Dungeon. The game lasted 00:02:34 (1817 turns). PiratePeteNZ the Conjurer (Deep Elf Conjurer) Turns: 1817, Time: 00:02:34 Health: -6/24 AC: 2 Str: 4 XL: 4 Next: 11% Magic: 5/11 EV: 11 Int: 25 God: Gold: 75 SH: 0 Dex: 13 Spells: 7/10 levels left rFire . . . (100%) c - +1 dagger (flame) rCold . . . (100%) b - orb {Stardust} rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.24/turn %: no passive effects @: on stardust cooldown A: magic regeneration a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 75 gold pieces. Inventory: Hand Weapons c - a +1 dagger of flaming (weapon) Armour a - a +0 robe (worn) b - an orb of stardust (worn) Scrolls c - 5 scrolls of identify {unknown} e - a scroll of amnesia {unknown} h - a scroll of acquirement {unknown} l - a scroll of torment {unknown} Potions g - 2 potions of magic d - a potion of haste {unknown} f - a potion of heal wounds {unknown} j - a potion of resistance {unknown} k - 2 potions of lignification {unknown} n - 2 potions of berserk rage {unknown} Skills: + Level 2.4 Dodging - Level 2.4 Stealth + Level 3.7 Spellcasting * Level 5.9 Conjurations You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 68% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Sublimation of Blood Necr 4% N/A 14% 2 Fulminant Prism Conj/Alch 9% 3d7 26% 4 Iskenderun's Mystic Bla Conj/Tloc 19% 2d6 (+2d2 26% 4 Sigil of Binding Hex 4% N/A 28% 3 Ignite Poison Fire/Alch 4% N/A 67% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Your orb unleashes a flurry of shooting stars! The goblin shouts! The gnoll shouts! x2 The magic dart hits the goblin. The goblin is moderately wounded. The shooting star hits the goblin! You kill the goblin! The magic dart hits the gnoll but does no damage. The shooting star hits the gnoll! The gnoll is heavily wounded. The gnoll is knocked back. The magic dart hits the gnoll. The gnoll is almost dead. The magic dart hits the gnoll. You kill the gnoll! The gnoll invokes a tyrant's trap upon you! Your strength is siphoned away as 2 gnolls grow stronger! You have reached level 4! You feel clever. Your shooting star dissipates! The gnoll attacks as it pursues you! The gnoll hits you from afar with a +0 spear! The gnoll attacks as it pursues you! The gnoll hits you from afar with a +0 spear. There is an open door here. The gnoll attacks as it pursues you! The gnoll hits you from afar with a +0 spear! * * * LOW HITPOINT WARNING * * * There is a caliginous standard here. The gnoll attacks as it pursues you! The gnoll closely misses you. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 spear (strong, 83% to hit) You focus your ray upon the gnoll. The searing ray hits the gnoll! The gnoll is severely wounded. (Press . to maintain the ray.) Your attacks no longer feel as feeble. The gnoll hits you from afar with a +0 spear! You die... #.#...#.†# ###............. #........# #†###.######.# #........# #.# #.# #.# #........# #.# #.# ##.# #.#...#..# #.# #.# #... #[.......# #####.# #.# #.#. ####.###.# #.....# #.# #... #.# #.# ###†###.# #.# #### #.# #.# #..@..### ### #.# #.# #.....# #.# #.# #..j..# #.# #.# #.....# ##>###.# #..j..# ###.#.##.# ###'### ...###...# #.# ###.#.#### #.# ##.## #.# You could see 2 gnolls. Vanquished Creatures A gnoll (D:2) 2 adders (D:2) 2 ribbon worms (D:2) 8 endoplasms 10 hobgoblins A quokka (D:1) 4 ball pythons 4 bats A frilled lizard (D:2) 8 goblins 3 kobolds 4 rats (D:1) 48 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | PiratePeteNZ the Deep Elf Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 379 | D:1 | Reached XP level 2. HP: 15/15 MP: 4/8 651 | D:1 | Reached skill level 5 in Conjurations 1276 | D:2 | Reached XP level 3. HP: 19/19 MP: 5/9 1283 | D:2 | Learned a level 2 spell: Searing Ray 1807 | D:2 | Reached XP level 4. HP: 24/24 MP: 5/11 1817 | D:2 | Mangled by a gnoll Illustrated notes Levels and vault maps discovered: D:1: beargit_arrival_diablo_church, layout_basic D:2: darby_rabbit_hole [darby_rabbit_hole_end_abyss], layout_loops_ring, minmay_tiny_reverse_x Skill XL: | 1 2 | ---------------+-------+----- Conjurations | 5 | 5.9 Dodging | | 2.4 Stealth | | 2.4 Spellcasting | | 3.7 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Cast: Magic Dart | 88 | || 88 Searing Ray | | 1 || 1 Armour: Robe | 2 | 4 || 6 Dodge: Dodged | 4 | 1 || 5 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1816 | 1749 | 67 | 0 | 1570 | 2 | 908.0 | Dungeon | 1816 | 1749 | 67 | 0 | 1570 | 2 | 908.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1214 daAuts D:2: 601 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+