PiratePeteNZ Level 1 of the Dungeon (0, 0, D:1) a hobgoblin corpse (skeletalised by now) (9, 18, D:1) a +0 dagger a +0 club 5 stones a kobold corpse (skeletalised by now) (12, 2, D:1) a jackal skeleton (12, 3, D:1) a jackal skeleton (12, 4, D:1) a jackal skeleton (27, 7, D:1) a frilled lizard skeleton (27, 35, D:1) a hobgoblin corpse (skeletalised by now) (29, 1, D:1) a +0 short sword of freezing a kobold corpse (34, -13, D:1) a +0 club a goblin skeleton (34, -11, D:1) a +0 dagger a goblin skeleton (34, 19, D:1) a +0 leather armour (38, 10, D:1) a bat skeleton (39, 34, D:1) a spore talisman (41, 4, D:1) a +0 robe (45, 33, D:1) a +0 spear (48, 20, D:1) a +0 dagger (49, -12, D:1) a rat corpse (skeletalised by now) (50, 22, D:1) a ball python skeleton (52, 1, D:1) a +0 hand axe (55, 25, D:1) a +0 dagger Level 2 of the Dungeon [Shop] Kulis's Antique Armour Shop a +0 ring mail (100 gold) the +0 pair of boots of the Isitwalangcengce {^Drain rC+++ Regen+ Dex-4} (812 gold) ^Drain: It drains your maximum health when unequipped. rC+++: It renders you almost immune to cold. Regen+: It increases your rate of health regeneration. Dex-4: It affects your dexterity (-4). It cannot be enchanted further. a +0 leather armour of fire resistance (225 gold) a +0 robe (22 gold) a +0 chain mail (150 gold) a +0 chain mail (150 gold) a +0 robe (22 gold) [Shop] Tevarull's Weapon Emporium 3 darts of disjunction (29 gold) a +0 mace (33 gold) a +0 dagger (22 gold) a +0 dagger (22 gold) 2 atropa-tipped darts (19 gold) a +0 dagger (22 gold) a +0 war axe (38 gold) the +6 quarterstaff "Plog" {antimagic, Will+} (633 gold) Will+: It increases your willpower. It cannot be enchanted further. 4 poisoned darts (26 gold) (7, 20, D:2) a +0 dagger (11, 8, D:2) a rat corpse (20, 8, D:2) a +0 short sword a kobold corpse (20, 9, D:2) a ball python corpse Level 4 of the Dungeon (0, 0, D:4) a scorpion corpse (7, 1, D:4) a dart slug corpse (17, -6, D:4) a +0 ring mail