Dungeon Crawl Stone Soup version 0.35-a0-33-g7ecffdf5e8 (webtiles) character file. Game seed: 8687894628253616282 60 PiratePeteNZ the Conjurer (level 3, -2/19 HPs) Began as a Deep Elf Conjurer on Feb 2, 2026. Slain by Terence ... wielding a +2 trident of protection (9 damage) ... on level 2 of the Dungeon. The game lasted 00:01:41 (1083 turns). PiratePeteNZ the Conjurer (Deep Elf Conjurer) Turns: 1083, Time: 00:01:42 Health: -2/19 AC: 2 Str: 4 XL: 3 Next: 80% Magic: 7/10 EV: 11 Int: 28 God: Gold: 47 SH: 0 Dex: 13 Spells: 6/9 levels left rFire . . . (100%) d - +6 quarterstaff "Orb Guardian's Foe" {heavy, rPois Int+4} rCold . . . (100%) [offhand occupied] rNeg . . . (100%) a - +0 robe rPois + (33%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ c - ring of poison resistance HPRegen 0.23/turn (no ring) MPRegen 0.24/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 47 gold pieces. Inventory: Hand Weapons b - a +0 short sword d - the +6 quarterstaff "Orb Guardian's Foe" (weapon) {heavy, rPois Int+4} (You found it on level 2 of the Dungeon) rPois: It protects you from poison. Int+4: It affects your intelligence (+4). It cannot be enchanted further. Armour a - a +0 robe (worn) Jewellery c - a ring of poison resistance (worn) Scrolls c - 2 scrolls of identify {unknown} e - a scroll of acquirement {unknown} Potions g - a potion of magic d - 2 potions of enlightenment {unknown} f - a potion of heal wounds {unknown} Skills: + Level 2.5 Dodging + Level 3.0 Stealth + Level 3.9 Spellcasting + Level 5.3 Conjurations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 70% 2d7 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 10% 3d8 24% 4 Iskenderun's Mystic Bla Conj/Tloc 20% 2d6 (+2d3 24% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History The ball python bites you but does no damage. The ball python closely misses you. A ball python is nearby! The magic dart hits the ball python. You kill the ball python! Your magical contamination has completely faded away. You see here a ball python corpse. c - a ring of poison resistance c - a ring of poison resistance (worn) You now have 47 gold pieces (gained 4). Things that are here: a +0 rapier; the +6 quarterstaff "Orb Guardian's Foe" {heavy, rPois Int+4} You unwield your +0 short sword. You feel clever. d - the +6 quarterstaff "Orb Guardian's Foe" (weapon) {heavy, rPois Int+4} You encounter Terence the Veteran. He is wielding a +2 trident of protection and carrying a wand of flame. Terence shouts! You see here a parchment of Alistair's Intoxication. The magic dart hits Terence. Terence is lightly wounded. The magic dart hits Terence but does no damage. Terence is lightly wounded. The magic dart hits Terence. Terence is lightly wounded. You miscast Magic Dart. Nothing appears to happen. The magic dart hits Terence but does no damage. Terence is lightly wounded. Terence completely misses you. Terence screams, "I want to be left alone!" Terence zaps a wand. The puff of flame misses you. You barely miss Terence. Terence is lightly wounded. Terence hits you with a +2 trident of protection! Terence completely misses you. You thump Terence! Terence is almost dead. Terence hits you with a +2 trident of protection. Terence hits you with a +2 trident of protection! You die... Terence says, "And stay out!" ##.# #.#.#.###### #.# ### #..###...... #.# ##.## ###.#.###### #.###...##########.##..... ##.##...............##.#### .^.......############ ......#.## .. ...##.#.####.##### .........:@@...... ###########..##### ..# ..# ..# ..# ..# ..# You could see Terence. Vanquished Creatures Jessica (D:2) An adder (D:2) A dart slug (D:1) 2 endoplasms 3 hobgoblins (D:1) 3 jackals (D:1) 2 quokkas (D:1) 4 ball pythons 2 bats (D:2) 2 goblins (D:1) 3 kobolds (D:1) A rat (D:2) 25 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | PiratePeteNZ the Deep Elf Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 185 | D:1 | Reached XP level 2. HP: 15/15 MP: 6/8 529 | D:1 | Reached skill level 5 in Conjurations 827 | D:2 | Encountered Jessica 832 | D:2 | Killed Jessica 833 | D:2 | Reached XP level 3. HP: 13/19 MP: 5/10 836 | D:2 | Learned a level 2 spell: Searing Ray 1041 | D:2 | Identified the +6 quarterstaff "Orb Guardian's Foe" {heavy, | rPois Int+4} 1075 | D:2 | Encountered Terence 1083 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_plants_in_alcoves, layout_basic D:2: layout_loops_ring, uniq_jessica, uniq_terence Skill XL: | 1 2 3 | ---------------+----------+----- Conjurations | 5 | 5.3 Stealth | 3 | 3.0 Dodging | | 2.5 Spellcasting | | 3.9 Action || total ---------------------------++------- Attack: Normal || 9 Melee: Unarmed || 7 Quarterstaff || 2 Cast: Magic Dart || 54 Armour: Robe || 11 Dodge: Dodged || 27 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1083 | 1049 | 34 | 0 | 934 | 2 | 541.5 | Dungeon | 1083 | 1049 | 34 | 0 | 934 | 2 | 541.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 826 daAuts D:2: 256 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+