PiratePeteNZ Level 1 of the Dungeon (0, 0, D:1) a bat corpse (skeletalised by now) (19, -20, D:1) a +0 whip a kobold skeleton (21, 1, D:1) a +0 leather armour (25, 7, D:1) a rat skeleton (26, -24, D:1) a +0 club a goblin corpse (skeletalised by now) (26, 7, D:1) a jackal skeleton (26, 9, D:1) a +0 club a goblin skeleton (27, -18, D:1) a ball python corpse (skeletalised by now) (28, 7, D:1) a jackal skeleton (28, 17, D:1) 5 poisoned darts (30, -23, D:1) a +0 dagger a goblin corpse (skeletalised by now) (30, 7, D:1) a jackal skeleton (32, 4, D:1) a hobgoblin skeleton (32, 6, D:1) a ball python skeleton (33, -31, D:1) a +0 scale mail (38, -25, D:1) a +0 club a +0 dagger (39, 5, D:1) a +0 dagger (41, 8, D:1) a +0 dagger a goblin skeleton (48, 6, D:1) a +0 whip (49, 3, D:1) a rat skeleton (52, -17, D:1) a +0 dagger (52, 14, D:1) a +0 leather armour Level 2 of the Dungeon [Shop] Huanusioci's Weapon Shop a +0 flail (45 gold) a +1 heavy trident (172 gold) the +7 hand cannon "Mule" {flame, backblast, rF+} (1268 gold) rF+: It protects you from fire. It cannot be enchanted further. a +0 dagger (26 gold) a +0 whip (32 gold) a +0 rapier (71 gold) a +0 trident (45 gold) the +4 short sword "Weiggum" {flame, rElec rF++ rCorr Stlth-} (794 gold) rElec: It insulates you from electricity. rF++: It greatly protects you from fire. rCorr: It protects you from acid and corrosion. Stlth-: It makes you less stealthy. It cannot be enchanted further. a +0 devious dagger (52 gold) a +3 mace of draining (291 gold) [Shop] Peti's Antique Weapon Boutique the +11 dagger "Laosiast" {protect, rF+ rC+ Str+3} (2032 gold) rF+: It protects you from fire. rC+: It protects you from cold. Str+3: It affects your strength (+3). It cannot be enchanted further. the +7 sceptre of Torment {pain, torment} (2880 gold) It cannot be enchanted further. a +0 trident (84 gold) the +7 Spriggan's Knife {stab, EV+4 Stlth+} (1526 gold) Stab: It is more effective when stabbing unaware enemies, sometimes treating them as though they were completely helpless. EV+4: It affects your evasion (+4). Stlth+: It makes you more stealthy. It cannot be enchanted further. a +0 dagger (48 gold) a +0 sling (36 gold) a +1 trident of pain (376 gold) the +7 spear of Fortitude {elec, Int+3 Dex+3} (1490 gold) Int+3: It affects your intelligence (+3). Dex+3: It affects your dexterity (+3). It cannot be enchanted further. a +2 sling of flaming (352 gold) the +8 flail of Burning Defence {venom, ^Fragile rElec rC- Dex+4} (1296 gold) ^Fragile: It will be destroyed if unequipped. rElec: It insulates you from electricity. rC-: It makes you vulnerable to cold. Dex+4: It affects your dexterity (+4). It cannot be enchanted further. [Shop] Ytox's Book Emporium a parchment of Volatile Blastmotes (96 gold) a parchment of Airstrike (143 gold) a parchment of Teleport Other (96 gold) a parchment of Sigil of Binding (96 gold) a parchment of Vampiric Draining (96 gold) a parchment of Kiss of Death (44 gold) a parchment of Kinetic Grapnel (44 gold) (3, 8, D:2) a +0 short sword (6, -14, D:2) a frilled lizard skeleton (7, 7, D:2) a +0 falchion (10, 16, D:2) an adder corpse (skeletalised by now) (14, -34, D:2) a +0 ring mail (46, -7, D:2) a bat skeleton (50, -20, D:2) a +0 short sword (50, -17, D:2) a +0 scythe a +0 robe the human skeleton of Sigmund (59, 11, D:2) a +0 dagger a goblin corpse (skeletalised by now) (60, -43, D:2) a rat corpse (skeletalised by now) (60, -6, D:2) a gnoll skeleton (60, 2, D:2) a gnoll skeleton (61, -11, D:2) a ball python corpse (skeletalised by now) Level 3 of the Dungeon (1, 12, D:3) the +10 hammer of Brutal Revenge {flame, Int+3 Dex+4} Int+3: It affects your intelligence (+3). Dex+4: It affects your dexterity (+4). It cannot be enchanted further. (10, 7, D:3) a +0 plate armour (17, 2, D:3) a parchment of Magic Dart (26, 22, D:3) a +0 barding (31, 27, D:3) a +0 ring mail (32, 11, D:3) a ball python skeleton (34, 9, D:3) an adder skeleton (36, 14, D:3) a +0 dagger a goblin skeleton (42, 13, D:3) a +0 robe (44, 13, D:3) a rat skeleton (47, 22, D:3) a +0 leather armour Level 4 of the Dungeon (3, -19, D:4) a +0 dagger (12, 14, D:4) a +0 helmet (17, 0, D:4) a +0 leather armour a +0 falchion an orc skeleton (19, -17, D:4) a ball python corpse (skeletalised by now) (20, 10, D:4) a quokka corpse (skeletalised by now) (23, -27, D:4) a hobgoblin corpse (skeletalised by now) (23, -1, D:4) a +1 long sword of pain (25, 4, D:4) an inkwell talisman (26, -25, D:4) a +0 ring mail (31, -30, D:4) a +0 hand axe (34, -22, D:4) a +0 mace (36, 11, D:4) an adder corpse (skeletalised by now) (37, -4, D:4) a +0 dire flail (40, -15, D:4) a quokka corpse (skeletalised by now) (40, -2, D:4) a +0 war axe (44, -17, D:4) a +4 dagger (51, -5, D:4) an adder corpse (skeletalised by now) Level 6 of the Dungeon (0, 0, D:6) a +0 plate armour (0, 2, D:6) a +0 flail a +0 whip a +0 robe a gnoll corpse (2, 3, D:6) a +0 halberd a +0 leather armour (5, 5, D:6) a +0 whip a gnoll corpse (8, 26, D:6) a +0 orcbow (8, 37, D:6) a +0 leather armour (9, 34, D:6) a scroll of identify